DVX_GUI/widgets/progressBar/widgetProgressBar.c

231 lines
6.7 KiB
C

#define DVX_WIDGET_IMPL
// widgetProgressBar.c -- ProgressBar widget
//
// A non-interactive fill-bar widget for displaying bounded progress.
// Supports both horizontal and vertical orientations via separate
// constructors rather than a runtime flag, because orientation is
// typically fixed at UI construction time and the two constructors
// read more clearly at the call site.
//
// Rendering: sunken 2px bevel border (inverted highlight/shadow to
// look recessed) with a solid fill rect proportional to value/maxValue.
// Uses integer division for fill size -- no floating point, which would
// be prohibitively expensive on a 486 without an FPU.
//
// The widget has no mouse or keyboard handlers -- it is purely display.
// Value is controlled externally through the set/get API.
#include "dvxWidgetPlugin.h"
static int32_t sTypeId = -1;
typedef struct {
int32_t value;
int32_t maxValue;
bool vertical;
} ProgressBarDataT;
// ============================================================
// widgetProgressBarCalcMinSize
// ============================================================
// Min size is based on font metrics to keep the bar proportional to
// surrounding text. The cross-axis uses charHeight+4 (room for the
// bar plus 2px bevel on each side). The main axis uses 12 char widths
// so the bar is wide enough to show meaningful progress granularity.
void widgetProgressBarCalcMinSize(WidgetT *w, const BitmapFontT *font) {
ProgressBarDataT *d = (ProgressBarDataT *)w->data;
if (d->vertical) {
w->calcMinW = font->charHeight + 4;
w->calcMinH = font->charWidth * 12;
} else {
w->calcMinW = font->charWidth * 12;
w->calcMinH = font->charHeight + 4;
}
}
// ============================================================
// widgetProgressBarPaint
// ============================================================
// Paint uses a two-pass approach: first the sunken bevel border, then
// the fill rect. The fill color defaults to activeTitleBg (the window
// title bar color) to provide strong visual contrast inside the
// recessed trough -- matching classic Win3.1/Motif progress bar style.
// When disabled, the fill becomes windowShadow to look grayed out.
//
// Vertical bars fill from bottom-up (natural "filling" metaphor),
// which requires computing the Y offset as (innerH - fillH).
void widgetProgressBarPaint(WidgetT *w, DisplayT *disp, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) {
(void)font;
ProgressBarDataT *d = (ProgressBarDataT *)w->data;
uint32_t fg = w->enabled ? (w->fgColor ? w->fgColor : colors->activeTitleBg) : colors->windowShadow;
uint32_t bg = w->bgColor ? w->bgColor : colors->contentBg;
// Sunken border -- highlight/shadow are swapped vs raised bevel
// to create the "pressed in" trough appearance
BevelStyleT bevel;
bevel.highlight = colors->windowShadow;
bevel.shadow = colors->windowHighlight;
bevel.face = bg;
bevel.width = 2;
drawBevel(disp, ops, w->x, w->y, w->w, w->h, &bevel);
// Fill bar
int32_t maxVal = d->maxValue;
if (maxVal <= 0) {
maxVal = 100;
}
int32_t innerW = w->w - 4;
int32_t innerH = w->h - 4;
if (d->vertical) {
int32_t fillH = (innerH * d->value) / maxVal;
if (fillH > innerH) {
fillH = innerH;
}
if (fillH > 0) {
rectFill(disp, ops, w->x + 2, w->y + 2 + innerH - fillH, innerW, fillH, fg);
}
} else {
int32_t fillW = (innerW * d->value) / maxVal;
if (fillW > innerW) {
fillW = innerW;
}
if (fillW > 0) {
rectFill(disp, ops, w->x + 2, w->y + 2, fillW, innerH, fg);
}
}
}
// ============================================================
// widgetProgressBarDestroy
// ============================================================
void widgetProgressBarDestroy(WidgetT *w) {
free(w->data);
}
// ============================================================
// DXE registration
// ============================================================
static const WidgetClassT sClassProgressBar = {
.version = WGT_CLASS_VERSION,
.flags = 0,
.handlers = {
[WGT_METHOD_PAINT] = (void *)widgetProgressBarPaint,
[WGT_METHOD_CALC_MIN_SIZE] = (void *)widgetProgressBarCalcMinSize,
[WGT_METHOD_DESTROY] = (void *)widgetProgressBarDestroy,
}
};
// ============================================================
// Widget creation functions
// ============================================================
WidgetT *wgtProgressBar(WidgetT *parent) {
WidgetT *w = widgetAlloc(parent, sTypeId);
if (w) {
ProgressBarDataT *d = calloc(1, sizeof(ProgressBarDataT));
d->value = 0;
d->maxValue = 100;
d->vertical = false;
w->data = d;
}
return w;
}
WidgetT *wgtProgressBarV(WidgetT *parent) {
WidgetT *w = widgetAlloc(parent, sTypeId);
if (w) {
ProgressBarDataT *d = calloc(1, sizeof(ProgressBarDataT));
d->value = 0;
d->maxValue = 100;
d->vertical = true;
w->data = d;
}
return w;
}
int32_t wgtProgressBarGetValue(const WidgetT *w) {
VALIDATE_WIDGET(w, sTypeId, 0);
ProgressBarDataT *d = (ProgressBarDataT *)w->data;
return d->value;
}
void wgtProgressBarSetValue(WidgetT *w, int32_t value) {
VALIDATE_WIDGET_VOID(w, sTypeId);
ProgressBarDataT *d = (ProgressBarDataT *)w->data;
if (value < 0) {
value = 0;
}
if (value > d->maxValue) {
value = d->maxValue;
}
d->value = value;
wgtInvalidatePaint(w);
}
// ============================================================
// DXE registration
// ============================================================
static const struct {
WidgetT *(*create)(WidgetT *parent);
WidgetT *(*createV)(WidgetT *parent);
void (*setValue)(WidgetT *w, int32_t value);
int32_t (*getValue)(const WidgetT *w);
} sApi = {
.create = wgtProgressBar,
.createV = wgtProgressBarV,
.setValue = wgtProgressBarSetValue,
.getValue = wgtProgressBarGetValue
};
static const WgtPropDescT sProps[] = {
{ "Value", WGT_IFACE_INT, (void *)wgtProgressBarGetValue, (void *)wgtProgressBarSetValue }
};
static const WgtIfaceT sIface = {
.basName = "ProgressBar",
.props = sProps,
.propCount = 1,
.methods = NULL,
.methodCount = 0,
.events = NULL,
.eventCount = 0,
.createSig = WGT_CREATE_PARENT
};
void wgtRegister(void) {
sTypeId = wgtRegisterClass(&sClassProgressBar);
wgtRegisterApi("progressbar", &sApi);
wgtRegisterIface("progressbar", &sIface);
}