DVX_GUI/src/widgets/kpunch/radio/widgetRadio.c

415 lines
14 KiB
C

// The MIT License (MIT)
//
// Copyright (C) 2026 Scott Duensing
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#define DVX_WIDGET_IMPL
// widgetRadio.c -- RadioGroup and Radio button widgets
//
// Two-level architecture: RadioGroupE is an invisible container that
// holds the selection state (selectedIdx), while RadioE children are
// the visible buttons. This separation means the group tracks which
// index is selected while each radio button only knows its own index,
// keeping the per-button state minimal.
//
// Selection state is stored as an integer index on the parent group
// rather than a pointer, because indices survive widget reordering
// and are trivially serializable. The index is auto-assigned at
// construction time based on sibling order.
//
// Rendering: diamond-shaped indicator (Motif-style) using scanline
// horizontal lines rather than a circle algorithm. This avoids any
// need for anti-aliasing or trigonometry -- purely integer H/V lines.
// The selection dot inside uses a hardcoded width table for a 6-row
// filled diamond, sized to look crisp at the fixed 12px box size.
//
// Keyboard: Space/Enter select the current radio. Arrow keys move
// focus AND selection together (standard radio group behavior --
// focus and selection are coupled, unlike checkboxes).
#include "dvxWgtP.h"
#define CHECKBOX_BOX_SIZE 12
#define CHECKBOX_GAP 4
static int32_t sRadioGroupTypeId = -1;
static int32_t sRadioTypeId = -1;
typedef struct {
const char *text;
int32_t index;
} RadioDataT;
typedef struct {
int32_t selectedIdx;
} RadioGroupDataT;
// ============================================================
// Prototypes
// ============================================================
static void invalidateOldSelection(WidgetT *group, int32_t oldIdx);
WidgetT *wgtRadio(WidgetT *parent, const char *text);
int32_t wgtRadioGetIndex(const WidgetT *w);
WidgetT *wgtRadioGroup(WidgetT *parent);
void wgtRadioGroupSetSelected(WidgetT *w, int32_t idx);
void wgtRegister(void);
void widgetRadioAccelActivate(WidgetT *w, WidgetT *root);
void widgetRadioCalcMinSize(WidgetT *w, const BitmapFontT *font);
void widgetRadioOnKey(WidgetT *w, int32_t key, int32_t mod);
void widgetRadioOnMouse(WidgetT *w, WidgetT *root, int32_t vx, int32_t vy);
void widgetRadioPaint(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors);
// Find the currently selected radio in the group and invalidate it
static void invalidateOldSelection(WidgetT *group, int32_t oldIdx) {
for (WidgetT *c = group->firstChild; c; c = c->nextSibling) {
if (c->type == sRadioTypeId) {
RadioDataT *rd = (RadioDataT *)c->data;
if (rd->index == oldIdx) {
wgtInvalidatePaint(c);
return;
}
}
}
}
WidgetT *wgtRadio(WidgetT *parent, const char *text) {
WidgetT *w = widgetAllocWithText(parent, sRadioTypeId, sizeof(RadioDataT), text);
if (w && w->data) {
RadioDataT *d = (RadioDataT *)w->data;
// Auto-assign index based on position in parent
int32_t idx = 0;
for (WidgetT *c = parent->firstChild; c != w; c = c->nextSibling) {
if (c->type == sRadioTypeId) {
idx++;
}
}
d->index = idx;
}
return w;
}
int32_t wgtRadioGetIndex(const WidgetT *w) {
VALIDATE_WIDGET(w, sRadioTypeId, -1);
RadioDataT *d = (RadioDataT *)w->data;
return d->index;
}
WidgetT *wgtRadioGroup(WidgetT *parent) {
WidgetT *w = widgetAlloc(parent, sRadioGroupTypeId);
if (w) {
RadioGroupDataT *d = calloc(1, sizeof(RadioGroupDataT));
w->data = d;
}
return w;
}
void wgtRadioGroupSetSelected(WidgetT *w, int32_t idx) {
VALIDATE_WIDGET_VOID(w, sRadioGroupTypeId);
RadioGroupDataT *d = (RadioGroupDataT *)w->data;
d->selectedIdx = idx;
wgtInvalidatePaint(w);
}
// ============================================================
// DXE registration
// ============================================================
static const WidgetClassT sClassRadioGroup = {
.version = WGT_CLASS_VERSION,
.flags = 0,
.handlers = {
[WGT_METHOD_CALC_MIN_SIZE] = (void *)widgetCalcMinSizeBox,
[WGT_METHOD_LAYOUT] = (void *)widgetLayoutBox,
}
};
static const WidgetClassT sClassRadio = {
.version = WGT_CLASS_VERSION,
.flags = WCLASS_FOCUSABLE | WCLASS_HAS_TEXT,
.handlers = {
[WGT_METHOD_PAINT] = (void *)widgetRadioPaint,
[WGT_METHOD_CALC_MIN_SIZE] = (void *)widgetRadioCalcMinSize,
[WGT_METHOD_ON_MOUSE] = (void *)widgetRadioOnMouse,
[WGT_METHOD_ON_KEY] = (void *)widgetRadioOnKey,
[WGT_METHOD_ON_ACCEL_ACTIVATE] = (void *)widgetRadioAccelActivate,
[WGT_METHOD_GET_TEXT] = (void *)widgetTextGet,
[WGT_METHOD_SET_TEXT] = (void *)widgetTextSet,
}
};
static const struct {
WidgetT *(*group)(WidgetT *parent);
WidgetT *(*create)(WidgetT *parent, const char *text);
void (*groupSetSelected)(WidgetT *group, int32_t index);
int32_t (*getIndex)(const WidgetT *w);
} sApi = {
.group = wgtRadioGroup,
.create = wgtRadio,
.groupSetSelected = wgtRadioGroupSetSelected,
.getIndex = wgtRadioGetIndex
};
static const WgtPropDescT sProps[] = {
{ "Value", WGT_IFACE_INT, (void *)wgtRadioGetIndex, NULL, NULL }
};
static const WgtMethodDescT sMethods[] = {
{ "SetSelected", WGT_SIG_INT, (void *)wgtRadioGroupSetSelected }
};
static const WgtIfaceT sIface = {
.basName = "OptionButton",
.props = sProps,
.propCount = 1,
.methods = sMethods,
.methodCount = 1,
.events = NULL,
.eventCount = 0,
.createSig = WGT_CREATE_PARENT_TEXT,
.defaultEvent = "Click",
.namePrefix = "Option"
};
void wgtRegister(void) {
sRadioGroupTypeId = wgtRegisterClass(&sClassRadioGroup);
sRadioTypeId = wgtRegisterClass(&sClassRadio);
wgtRegisterApi("radio", &sApi);
wgtRegisterIface("radio", &sIface);
}
void widgetRadioAccelActivate(WidgetT *w, WidgetT *root) {
(void)root;
widgetRadioOnMouse(w, NULL, 0, 0);
}
// Shares CHECKBOX_BOX_SIZE/GAP constants with the checkbox widget
// so radio buttons and checkboxes align when placed in the same
// column, and the indicator + label layout is visually consistent.
void widgetRadioCalcMinSize(WidgetT *w, const BitmapFontT *font) {
RadioDataT *d = (RadioDataT *)w->data;
w->calcMinW = CHECKBOX_BOX_SIZE + CHECKBOX_GAP +
textWidthAccel(font, d->text);
w->calcMinH = DVX_MAX(CHECKBOX_BOX_SIZE, font->charHeight);
}
// Arrow keys move focus AND selection simultaneously -- this is the
// standard radio group behavior where navigating with arrows also
// commits the selection. This differs from checkboxes where arrows
// just move focus and Space toggles. The coupling is deliberate:
// radio groups represent a single mutually-exclusive choice, so
// "looking at" an option means "choosing" it.
//
// Key codes use DOS BIOS scancode convention: high byte 0x01 flag
// ORed with the scancode. 0x50=Down, 0x4D=Right, 0x48=Up, 0x4B=Left.
void widgetRadioOnKey(WidgetT *w, int32_t key, int32_t mod) {
(void)mod;
RadioDataT *rd = (RadioDataT *)w->data;
if (key == ' ' || key == 0x0D) {
// Select this radio
if (w->parent && w->parent->type == sRadioGroupTypeId) {
RadioGroupDataT *gd = (RadioGroupDataT *)w->parent->data;
gd->selectedIdx = rd->index;
if (w->parent->onChange) {
w->parent->onChange(w->parent);
}
}
wgtInvalidatePaint(w);
} else if (key == KEY_DOWN || key == KEY_RIGHT) {
// Down or Right -- next radio in group
if (w->parent && w->parent->type == sRadioGroupTypeId) {
WidgetT *next = NULL;
for (WidgetT *s = w->nextSibling; s; s = s->nextSibling) {
if (s->type == sRadioTypeId && s->visible && s->enabled) {
next = s;
break;
}
}
if (next) {
RadioDataT *nd = (RadioDataT *)next->data;
RadioGroupDataT *gd = (RadioGroupDataT *)next->parent->data;
invalidateOldSelection(w->parent, gd->selectedIdx);
sFocusedWidget = next;
gd->selectedIdx = nd->index;
if (next->parent->onChange) {
next->parent->onChange(next->parent);
}
wgtInvalidatePaint(next);
}
}
} else if (key == KEY_UP || key == KEY_LEFT) {
// Up or Left -- previous radio in group
if (w->parent && w->parent->type == sRadioGroupTypeId) {
WidgetT *prev = NULL;
for (WidgetT *s = w->parent->firstChild; s && s != w; s = s->nextSibling) {
if (s->type == sRadioTypeId && s->visible && s->enabled) {
prev = s;
}
}
if (prev) {
RadioDataT *pd = (RadioDataT *)prev->data;
RadioGroupDataT *gd = (RadioGroupDataT *)prev->parent->data;
invalidateOldSelection(w->parent, gd->selectedIdx);
sFocusedWidget = prev;
gd->selectedIdx = pd->index;
if (prev->parent->onChange) {
prev->parent->onChange(prev->parent);
}
wgtInvalidatePaint(prev);
}
}
}
}
void widgetRadioOnMouse(WidgetT *w, WidgetT *root, int32_t vx, int32_t vy) {
(void)root;
(void)vx;
(void)vy;
sFocusedWidget = w;
if (w->parent && w->parent->type == sRadioGroupTypeId) {
RadioDataT *rd = (RadioDataT *)w->data;
RadioGroupDataT *gd = (RadioGroupDataT *)w->parent->data;
if (gd->selectedIdx != rd->index) {
invalidateOldSelection(w->parent, gd->selectedIdx);
}
gd->selectedIdx = rd->index;
if (w->parent->onChange) {
w->parent->onChange(w->parent);
}
}
}
// The diamond radio indicator is rendered in three passes:
// 1. Interior fill -- scanline-based diamond fill for the background
// 2. Border -- upper-left edges in shadow, lower-right in highlight
// (sunken appearance, same lighting model as bevels)
// 3. Selection dot -- smaller filled diamond from a hardcoded 6-row
// width table. The static const avoids recomputation per paint.
//
// This approach avoids floating point entirely. Each scanline's
// left/right extent is computed with simple integer distance from
// the midpoint, making the diamond perfectly symmetric at any size.
void widgetRadioPaint(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) {
RadioDataT *rd = (RadioDataT *)w->data;
uint32_t fg = w->fgColor ? w->fgColor : colors->contentFg;
uint32_t bg = w->bgColor ? w->bgColor : colors->contentBg;
int32_t boxY = w->y + (w->h - CHECKBOX_BOX_SIZE) / 2;
// Clear full widget area so old focus rect is erased
rectFill(d, ops, w->x, w->y, w->w, w->h, bg);
// Draw diamond-shaped radio box
int32_t bx = w->x;
int32_t mid = CHECKBOX_BOX_SIZE / 2;
uint32_t hi = colors->windowShadow;
uint32_t sh = colors->windowHighlight;
// Fill interior
for (int32_t i = 0; i < CHECKBOX_BOX_SIZE; i++) {
int32_t dist = i < mid ? i : CHECKBOX_BOX_SIZE - 1 - i;
int32_t left = mid - dist;
int32_t right = mid + dist;
if (right > left) {
drawHLine(d, ops, bx + left + 1, boxY + i, right - left - 1, bg);
}
}
// Diamond border -- upper-left edges get highlight, lower-right get shadow
for (int32_t i = 0; i < mid; i++) {
int32_t left = mid - i;
int32_t right = mid + i;
drawHLine(d, ops, bx + left, boxY + i, 1, hi);
drawHLine(d, ops, bx + right, boxY + i, 1, sh);
}
for (int32_t i = mid; i < CHECKBOX_BOX_SIZE; i++) {
int32_t left = mid - (CHECKBOX_BOX_SIZE - 1 - i);
int32_t right = mid + (CHECKBOX_BOX_SIZE - 1 - i);
drawHLine(d, ops, bx + left, boxY + i, 1, hi);
drawHLine(d, ops, bx + right, boxY + i, 1, sh);
}
// Draw filled diamond if selected
if (w->parent && w->parent->type == sRadioGroupTypeId) {
RadioGroupDataT *gd = (RadioGroupDataT *)w->parent->data;
if (gd->selectedIdx == rd->index) {
uint32_t dotFg = w->enabled ? fg : colors->windowShadow;
static const int32_t dotW[] = {2, 4, 6, 6, 4, 2};
for (int32_t i = 0; i < 6; i++) {
int32_t dw = dotW[i];
drawHLine(d, ops, bx + mid - dw / 2, boxY + mid - 3 + i, dw, dotFg);
}
}
}
int32_t labelX = w->x + CHECKBOX_BOX_SIZE + CHECKBOX_GAP;
int32_t labelY = w->y + (w->h - font->charHeight) / 2;
int32_t labelW = textWidthAccel(font, rd->text);
drawWidgetTextAccel(d, ops, font, labelX, labelY, rd->text, fg, bg, false, w->enabled, colors);
if (w == sFocusedWidget) {
drawFocusRect(d, ops, labelX - 1, w->y, labelW + 2, w->h, fg);
}
}