491 lines
15 KiB
C
491 lines
15 KiB
C
// progman.c -- Program Manager application for DVX Shell
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//
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// Displays a grid of available apps from the apps/ directory.
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// Double-click or Enter launches an app. Includes Task Manager (Ctrl+Esc).
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//
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// DXE App Contract:
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// This is a callback-only DXE app (hasMainLoop = false). It exports two
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// symbols: appDescriptor (metadata) and appMain (entry point). The shell
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// calls appMain once; we create windows, register callbacks, and return 0.
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// From that point on, the shell's event loop drives everything through
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// our window callbacks (onClose, onMenu, widget onClick, etc.).
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//
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// Because we have no main loop, we don't need a dedicated task stack.
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// The shell runs our callbacks in task 0 during dvxUpdate().
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//
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// Progman is special: it's the desktop app. It calls
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// shellRegisterDesktopUpdate() so the shell notifies us whenever an app
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// is loaded, reaped, or crashes, keeping our status bar and Task Manager
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// list current without polling.
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#include "dvxApp.h"
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#include "dvxDialog.h"
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#include "dvxPrefs.h"
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#include "dvxWidget.h"
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#include "dvxWm.h"
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#include "platform/dvxPlatform.h"
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#include "shellApp.h"
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#include "shellTaskMgr.h"
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#include "shellInfo.h"
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#include <stdint.h>
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#include <stdbool.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <dirent.h>
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#include <sys/stat.h>
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// ============================================================
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// Constants
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// ============================================================
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// 64 entries is generous; limited by screen real estate before this cap
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#define MAX_APP_FILES 64
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// DOS 8.3 paths are short, but long names under DJGPP can reach ~260
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#define MAX_PATH_LEN 260
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// Grid layout for app buttons: 4 columns, rows created dynamically
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#define PM_GRID_COLS 4
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#define PM_BTN_W 100
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#define PM_BTN_H 24
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// Menu command IDs
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#define CMD_RUN 100
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#define CMD_EXIT 101
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#define CMD_CASCADE 200
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#define CMD_TILE 201
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#define CMD_TILE_H 202
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#define CMD_TILE_V 203
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#define CMD_MIN_ON_RUN 104
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#define CMD_ABOUT 300
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#define CMD_TASK_MGR 301
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#define CMD_SYSINFO 302
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// ============================================================
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// Module state
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// ============================================================
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// Each discovered .app file in the apps/ directory tree
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typedef struct {
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char name[SHELL_APP_NAME_MAX]; // display name (filename without .app)
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char path[MAX_PATH_LEN]; // full path
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} AppEntryT;
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// Module-level statics (s prefix). DXE apps use file-scoped statics because
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// each DXE is a separate shared object with its own data segment. No risk
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// of collision between apps even though the names look global.
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static DxeAppContextT *sCtx = NULL;
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static AppContextT *sAc = NULL;
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static WindowT *sPmWindow = NULL;
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static WidgetT *sStatusLabel = NULL;
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static bool sMinOnRun = false;
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static AppEntryT sAppFiles[MAX_APP_FILES];
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static int32_t sAppCount = 0;
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// ============================================================
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// Prototypes
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// ============================================================
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int32_t appMain(DxeAppContextT *ctx);
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static void buildPmWindow(void);
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static void desktopUpdate(void);
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static void onAppButtonClick(WidgetT *w);
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static void onPmClose(WindowT *win);
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static void onPmMenu(WindowT *win, int32_t menuId);
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static void scanAppsDir(void);
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static void scanAppsDirRecurse(const char *dirPath);
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static void showAboutDialog(void);
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static void showSystemInfo(void);
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static void updateStatusText(void);
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// ============================================================
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// App descriptor
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// ============================================================
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// The shell reads this exported symbol to determine how to manage the app.
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// hasMainLoop = false means the shell won't create a dedicated task; our
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// appMain runs to completion and all subsequent work happens via callbacks.
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// stackSize = 0 means "use the shell default" (irrelevant for callback apps).
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AppDescriptorT appDescriptor = {
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.name = "Program Manager",
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.hasMainLoop = false,
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.stackSize = SHELL_STACK_DEFAULT,
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.priority = TS_PRIORITY_NORMAL
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};
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// ============================================================
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// Static functions (alphabetical)
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// ============================================================
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// Build the main Program Manager window with app buttons, menus, and status bar.
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// Window is centered horizontally and placed in the upper quarter vertically
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// so spawned app windows don't hide behind it.
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static void buildPmWindow(void) {
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int32_t screenW = sAc->display.width;
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int32_t screenH = sAc->display.height;
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int32_t winW = 440;
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int32_t winH = 340;
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int32_t winX = (screenW - winW) / 2;
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int32_t winY = (screenH - winH) / 4;
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sPmWindow = dvxCreateWindow(sAc, "Program Manager", winX, winY, winW, winH, true);
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if (!sPmWindow) {
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return;
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}
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sPmWindow->onClose = onPmClose;
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sPmWindow->onMenu = onPmMenu;
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// Menu bar
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MenuBarT *menuBar = wmAddMenuBar(sPmWindow);
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MenuT *fileMenu = wmAddMenu(menuBar, "&File");
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wmAddMenuItem(fileMenu, "&Run...", CMD_RUN);
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wmAddMenuSeparator(fileMenu);
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wmAddMenuItem(fileMenu, "E&xit Shell", CMD_EXIT);
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MenuT *optMenu = wmAddMenu(menuBar, "&Options");
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wmAddMenuCheckItem(optMenu, "&Minimize on Run", CMD_MIN_ON_RUN, sMinOnRun);
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MenuT *windowMenu = wmAddMenu(menuBar, "&Window");
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wmAddMenuItem(windowMenu, "&Cascade", CMD_CASCADE);
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wmAddMenuItem(windowMenu, "&Tile", CMD_TILE);
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wmAddMenuItem(windowMenu, "Tile &Horizontally", CMD_TILE_H);
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wmAddMenuItem(windowMenu, "Tile &Vertically", CMD_TILE_V);
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MenuT *helpMenu = wmAddMenu(menuBar, "&Help");
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wmAddMenuItem(helpMenu, "&About DVX Shell...", CMD_ABOUT);
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wmAddMenuItem(helpMenu, "&System Information...", CMD_SYSINFO);
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wmAddMenuSeparator(helpMenu);
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wmAddMenuItem(helpMenu, "&Task Manager\tCtrl+Esc", CMD_TASK_MGR);
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// wgtInitWindow creates the root VBox widget that the window's content
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// area maps to. All child widgets are added to this root.
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WidgetT *root = wgtInitWindow(sAc, sPmWindow);
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// App button grid in a labeled frame. weight=100 tells the layout engine
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// this frame should consume all available vertical space (flex weight).
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WidgetT *appFrame = wgtFrame(root, "Applications");
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appFrame->weight = 100;
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if (sAppCount == 0) {
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WidgetT *lbl = wgtLabel(appFrame, "(No applications found in apps/ directory)");
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(void)lbl;
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} else {
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// Build rows of buttons. Each row is an HBox holding PM_GRID_COLS
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// buttons. userData points back to the AppEntryT so the click
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// callback knows which app to launch.
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int32_t row = 0;
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WidgetT *hbox = NULL;
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for (int32_t i = 0; i < sAppCount; i++) {
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if (i % PM_GRID_COLS == 0) {
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hbox = wgtHBox(appFrame);
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hbox->spacing = wgtPixels(8);
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row++;
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}
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WidgetT *btn = wgtButton(hbox, sAppFiles[i].name);
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btn->prefW = wgtPixels(PM_BTN_W);
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btn->prefH = wgtPixels(PM_BTN_H);
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btn->userData = &sAppFiles[i];
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btn->onDblClick = onAppButtonClick;
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btn->onClick = onAppButtonClick;
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}
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(void)row;
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}
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// Status bar at bottom; weight=100 on the label makes it fill the bar
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// width so text can be left-aligned naturally.
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WidgetT *statusBar = wgtStatusBar(root);
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sStatusLabel = wgtLabel(statusBar, "");
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sStatusLabel->weight = 100;
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updateStatusText();
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// dvxFitWindow sizes the window to tightly fit the widget tree,
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// honoring preferred sizes. Without this, the window would use the
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// initial dimensions from dvxCreateWindow even if widgets don't fit.
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dvxFitWindow(sAc, sPmWindow);
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}
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// Shell calls this via shellRegisterDesktopUpdate whenever an app is loaded,
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// reaped, or crashes. We refresh the running count in the status bar.
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// (Task Manager refresh is handled by the shell's shellDesktopUpdate.)
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static void desktopUpdate(void) {
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updateStatusText();
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}
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// Widget click handler for app grid buttons. userData was set to the
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// AppEntryT pointer during window construction, giving us the .app path.
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static void onAppButtonClick(WidgetT *w) {
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AppEntryT *entry = (AppEntryT *)w->userData;
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if (!entry) {
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return;
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}
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shellLoadApp(sAc, entry->path);
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updateStatusText();
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if (sMinOnRun && sPmWindow) {
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dvxMinimizeWindow(sAc, sPmWindow);
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}
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}
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// Closing the Program Manager is equivalent to shutting down the entire shell.
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// dvxQuit() signals the main event loop to exit, which triggers
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// shellTerminateAllApps() to gracefully tear down all loaded DXEs.
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static void onPmClose(WindowT *win) {
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(void)win;
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int32_t result = dvxMessageBox(sAc, "Exit Shell", "Are you sure you want to exit DVX Shell?", MB_YESNO | MB_ICONQUESTION);
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if (result == ID_YES) {
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dvxQuit(sAc);
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}
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}
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static void onPmMenu(WindowT *win, int32_t menuId) {
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(void)win;
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switch (menuId) {
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case CMD_RUN:
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{
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FileFilterT filters[] = {
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{ "Applications (*.app)", "*.app" },
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{ "All Files (*.*)", "*.*" }
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};
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char path[MAX_PATH_LEN];
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if (dvxFileDialog(sAc, "Run Application", FD_OPEN, "apps", filters, 2, path, sizeof(path))) {
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shellLoadApp(sAc, path);
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updateStatusText();
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if (sMinOnRun && sPmWindow) {
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dvxMinimizeWindow(sAc, sPmWindow);
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}
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}
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}
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break;
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case CMD_EXIT:
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onPmClose(sPmWindow);
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break;
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case CMD_CASCADE:
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dvxCascadeWindows(sAc);
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break;
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case CMD_TILE:
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dvxTileWindows(sAc);
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break;
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case CMD_TILE_H:
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dvxTileWindowsH(sAc);
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break;
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case CMD_TILE_V:
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dvxTileWindowsV(sAc);
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break;
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case CMD_MIN_ON_RUN:
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sMinOnRun = !sMinOnRun;
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shellEnsureConfigDir(sCtx);
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prefsSetBool("options", "minimizeOnRun", sMinOnRun);
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prefsSave();
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break;
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case CMD_ABOUT:
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showAboutDialog();
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break;
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case CMD_SYSINFO:
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showSystemInfo();
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break;
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case CMD_TASK_MGR:
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shellTaskMgrOpen(sAc);
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break;
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}
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}
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// Top-level scan entry point. Recursively walks apps/ looking for .app files.
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// The apps/ path is relative to the working directory, which the shell sets
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// to the root of the DVX install before loading any apps.
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static void scanAppsDir(void) {
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sAppCount = 0;
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scanAppsDirRecurse("apps");
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shellLog("Progman: found %ld app(s)", (long)sAppCount);
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}
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// Recursive directory walker. Subdirectories under apps/ allow organizing
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// apps (e.g., apps/games/, apps/tools/). Each .app file is a DXE3 shared
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// object that the shell can dlopen(). We skip progman.app to avoid listing
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// ourselves in the launcher grid.
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static void scanAppsDirRecurse(const char *dirPath) {
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DIR *dir = opendir(dirPath);
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if (!dir) {
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if (sAppCount == 0) {
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shellLog("Progman: %s directory not found", dirPath);
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}
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return;
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}
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struct dirent *ent;
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while ((ent = readdir(dir)) != NULL && sAppCount < MAX_APP_FILES) {
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// Skip . and ..
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if (strcmp(ent->d_name, ".") == 0 || strcmp(ent->d_name, "..") == 0) {
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continue;
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}
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char fullPath[MAX_PATH_LEN];
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snprintf(fullPath, sizeof(fullPath), "%s/%s", dirPath, ent->d_name);
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// Check if this is a directory -- recurse into it
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struct stat st;
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if (stat(fullPath, &st) == 0 && S_ISDIR(st.st_mode)) {
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scanAppsDirRecurse(fullPath);
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continue;
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}
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int32_t len = strlen(ent->d_name);
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if (len < 5) {
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continue;
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}
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// Check for .app extension (case-insensitive)
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const char *ext = ent->d_name + len - 4;
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if (strcmp(ext, ".app") != 0 && strcmp(ext, ".APP") != 0) {
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continue;
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}
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// Skip ourselves
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if (strcmp(ent->d_name, "progman.app") == 0 || strcmp(ent->d_name, "PROGMAN.APP") == 0) {
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continue;
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}
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AppEntryT *entry = &sAppFiles[sAppCount];
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// Name = filename without extension
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int32_t nameLen = len - 4;
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if (nameLen >= SHELL_APP_NAME_MAX) {
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nameLen = SHELL_APP_NAME_MAX - 1;
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}
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memcpy(entry->name, ent->d_name, nameLen);
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entry->name[nameLen] = '\0';
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// Capitalize first letter for display
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if (entry->name[0] >= 'a' && entry->name[0] <= 'z') {
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entry->name[0] -= 32;
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}
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snprintf(entry->path, sizeof(entry->path), "%s", fullPath);
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sAppCount++;
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}
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closedir(dir);
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}
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static void showAboutDialog(void) {
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dvxMessageBox(sAc, "About DVX Shell",
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"DVX Shell 1.0\nA DOS Visual eXecutive desktop shell for DJGPP/DPMI. Using DXE3 dynamic loading for application modules.",
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MB_OK | MB_ICONINFO);
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}
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static void showSystemInfo(void) {
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const char *info = shellGetSystemInfo();
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if (!info || !info[0]) {
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dvxMessageBox(sAc, "System Information", "No system information available.", MB_OK | MB_ICONINFO);
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return;
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}
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// Create a window with a read-only text area
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int32_t screenW = sAc->display.width;
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int32_t screenH = sAc->display.height;
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int32_t winW = 400;
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int32_t winH = 360;
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int32_t winX = (screenW - winW) / 2;
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int32_t winY = (screenH - winH) / 4;
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WindowT *win = dvxCreateWindow(sAc, "System Information", winX, winY, winW, winH, true);
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if (!win) {
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return;
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}
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WidgetT *root = wgtInitWindow(sAc, win);
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WidgetT *ta = wgtTextArea(root, 4096);
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ta->weight = 100;
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wgtSetText(ta, info);
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// Don't disable -- wgtSetEnabled(false) blocks all input including scrollbar
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wgtSetReadOnly(ta, true);
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}
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static void updateStatusText(void) {
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if (!sStatusLabel) {
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return;
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}
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static char buf[64];
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int32_t count = shellRunningAppCount();
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if (count == 0) {
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snprintf(buf, sizeof(buf), "No applications running");
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} else if (count == 1) {
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snprintf(buf, sizeof(buf), "1 application running");
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} else {
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snprintf(buf, sizeof(buf), "%ld applications running", (long)count);
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}
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wgtSetText(sStatusLabel, buf);
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}
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// ============================================================
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// Entry point
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// ============================================================
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// The shell calls appMain exactly once after dlopen() resolves our symbols.
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// We scan for apps, build the UI, register our desktop update callback, then
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// return 0 (success). From here on the shell drives us through callbacks.
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// Returning non-zero would signal a load failure and the shell would unload us.
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int32_t appMain(DxeAppContextT *ctx) {
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sCtx = ctx;
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sAc = ctx->shellCtx;
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// Load saved preferences
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char prefsPath[260];
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shellConfigPath(sCtx, "progman.ini", prefsPath, sizeof(prefsPath));
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prefsLoad(prefsPath);
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sMinOnRun = prefsGetBool("options", "minimizeOnRun", false);
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scanAppsDir();
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buildPmWindow();
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// Register for state change notifications from the shell so our status
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// bar and Task Manager stay current without polling
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shellRegisterDesktopUpdate(desktopUpdate);
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return 0;
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}
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