98 lines
3.6 KiB
C
98 lines
3.6 KiB
C
// qdProbe.c - minimum-startup probe used to diagnose the GS/OS WM
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// "blank desktop" failure mode. Establishes which toolbox call
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// actually paints the desktop after WindStartUp.
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//
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// Result (2026-05-16): WindStartUp does NOT paint. Calling
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// RefreshDesktop((void *)0) afterwards is what writes the desktop
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// pattern into $E1:2000.. Verified by ZP probe markers ($80..$87)
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// and SHR sentinel bytes at rows 0/1/2 that get overwritten only
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// after RefreshDesktop. See [[orca-window-render-broken]] +
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// [[loader-creloc-threshold]] memories.
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//
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// The demo is kept buildable in the smoke set as a regression
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// canary; if WindStartUp ever starts painting on its own (e.g. on a
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// different GS/OS version), the row-1/row-2 sentinels would be
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// overwritten before RefreshDesktop runs.
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//
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// Probe markers (read via `scripts/probeQdStartup.sh`):
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// $80=0xA1 after MMStartUp
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// $81=0xA2 after NewHandle
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// $82=0xA3 after QDStartUp (row 1 = 0x55 written here)
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// $83=0xA4 after EMStartUp
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// $84=0xA5 after SchStartUp
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// $85=0xA6 after WindStartUp (row 2 = 0xAA written here)
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// $87=0xA8 after RefreshDesktop
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// $86=0xA7 just before exit
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// $70=0x99 demo end (sets via test.sh)
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#include "iigs/toolbox.h"
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static unsigned short blockAddrLo(void *handle) {
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return (unsigned short)(unsigned long)*(void **)handle;
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}
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int main(void) {
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// Paint a "before any toolbox call" marker into SHR row 0.
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{
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volatile unsigned char *shr = (volatile unsigned char *)0xE12000UL;
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for (unsigned short i = 0; i < 160; i++) {
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shr[i] = 0xFF;
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}
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}
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*(volatile unsigned char *)0x80 = 0xA1;
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unsigned short userId = MMStartUp();
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// QD needs $200 bytes (own DP + cursor mgr at +$100), EM at +$200.
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// masterSCB = $90 (640 mode, color burst OFF) avoids the NTSC chroma
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// simulator turning the WM's dithered desktop pattern into red/green
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// noise. See runtime/src/desktop.c for the full layout.
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void *dpH = NewHandle(0x400UL, userId, 0xC015, (void *)0);
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unsigned short dp = blockAddrLo(dpH);
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*(volatile unsigned char *)0x81 = 0xA2;
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QDStartUp(dp, 0x90, 640, userId);
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*(volatile unsigned char *)0x82 = 0xA3;
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// Match runtime/src/desktop.c's palette setup so the WM's dithered
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// desktop fill renders as a clean B/W stipple instead of chroma.
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for (unsigned short p = 0; p < 16; p++) {
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volatile unsigned short *pal =
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(volatile unsigned short *)(0xE19E00UL + (unsigned long)p * 32UL);
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for (unsigned short k = 0; k < 16; k++) {
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pal[k] = (k & 1) ? 0x0FFF : 0x0000;
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}
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}
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// SHR row 1 marker: 'After QDStartUp'
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{
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volatile unsigned char *shr = (volatile unsigned char *)(0xE12000UL + 160);
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for (unsigned short i = 0; i < 160; i++) shr[i] = 0x55;
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}
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EMStartUp((unsigned short)(dp + 0x200), 20, 0, 0, 639, 199, userId);
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*(volatile unsigned char *)0x83 = 0xA4;
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SchStartUp();
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*(volatile unsigned char *)0x84 = 0xA5;
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WindStartUp(userId);
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*(volatile unsigned char *)0x85 = 0xA6;
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// SHR row 2 marker: 'After WindStartUp'
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{
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volatile unsigned char *shr = (volatile unsigned char *)(0xE12000UL + 320);
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for (unsigned short i = 0; i < 160; i++) shr[i] = 0xAA;
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}
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// Try explicit desktop refresh.
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RefreshDesktop((void *)0);
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*(volatile unsigned char *)0x87 = 0xA8;
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// Spin to let the WM emit any deferred paint AND give snapshot
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// tools time to capture the post-paint state.
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for (volatile unsigned long s = 0; s < 300000UL; s++) { }
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*(volatile unsigned char *)0x86 = 0xA7;
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*(volatile unsigned char *)0x70 = 0x99;
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return 0;
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}
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