SDL3_mixer_0.0.0 { global: MIX_Init; MIX_Quit; MIX_Version; MIX_CreateMixer; MIX_CreateMixerDevice; MIX_DestroyMixer; MIX_GetNumAudioDecoders; MIX_GetAudioDecoder; MIX_GetMixerFormat; MIX_LoadAudio_IO; MIX_LoadAudio; MIX_LoadAudioWithProperties; MIX_LoadRawAudio_IO; MIX_LoadRawAudio; MIX_LoadRawAudioNoCopy; MIX_CreateSineWaveAudio; MIX_GetAudioProperties; MIX_DestroyAudio; MIX_CreateTrack; MIX_DestroyTrack; MIX_SetTrackAudio; MIX_SetTrackAudioStream; MIX_SetTrackIOStream; MIX_SetTrackRawIOStream; MIX_TagTrack; MIX_UntagTrack; MIX_SetTrackPlaybackPosition; MIX_GetTrackPlaybackPosition; MIX_TrackMSToFrames; MIX_TrackFramesToMS; MIX_AudioMSToFrames; MIX_AudioFramesToMS; MIX_MSToFrames; MIX_FramesToMS; MIX_PlayTrack; MIX_PlayTag; MIX_PlayAudio; MIX_StopTrack; MIX_StopAllTracks; MIX_StopTag; MIX_PauseTrack; MIX_PauseAllTracks; MIX_PauseTag; MIX_ResumeTrack; MIX_ResumeAllTracks; MIX_ResumeTag; MIX_TrackPlaying; MIX_TrackPaused; MIX_SetMixerGain; MIX_GetMixerGain; MIX_SetTrackGain; MIX_GetTrackGain; MIX_SetTagGain; MIX_SetTrackFrequencyRatio; MIX_GetTrackFrequencyRatio; MIX_SetTrackOutputChannelMap; MIX_SetTrackStoppedCallback; MIX_CreateGroup; MIX_SetTrackGroup; MIX_DestroyGroup; MIX_GetGroupMixer; MIX_GetTrackMixer; MIX_SetPostMixCallback; MIX_SetGroupPostMixCallback; MIX_SetTrackRawCallback; MIX_SetTrackCookedCallback; MIX_Generate; MIX_GetAudioDuration; MIX_GetTrackLoops; MIX_GetTrackAudio; MIX_GetTrackAudioStream; MIX_GetTrackRemaining; MIX_SetTrack3DPosition; MIX_GetTrack3DPosition; MIX_GetAudioFormat; MIX_GetMixerProperties; MIX_GetTrackProperties; MIX_GetGroupProperties; MIX_SetTrackStereo; MIX_CreateAudioDecoder; MIX_CreateAudioDecoder_IO; MIX_DestroyAudioDecoder; MIX_GetAudioDecoderProperties; MIX_DecodeAudio; MIX_GetAudioDecoderFormat; MIX_SetTrackLoops; MIX_GetTrackFadeFrames; MIX_GetTrackTags; MIX_GetTaggedTracks; MIX_SetMixerFrequencyRatio; MIX_GetMixerFrequencyRatio; MIX_LoadAudioNoCopy; MIX_LockMixer; MIX_UnlockMixer; # extra symbols go here (don't modify this line) local: *; };