SDL3_image_0.0.0 { global: IMG_FreeAnimation; IMG_Version; IMG_Load; IMG_LoadAVIF_IO; IMG_LoadAnimation; IMG_LoadAnimationTyped_IO; IMG_LoadAnimation_IO; IMG_LoadBMP_IO; IMG_LoadCUR_IO; IMG_LoadGIFAnimation_IO; IMG_LoadGIF_IO; IMG_LoadICO_IO; IMG_LoadJPG_IO; IMG_LoadJXL_IO; IMG_LoadLBM_IO; IMG_LoadPCX_IO; IMG_LoadPNG_IO; IMG_LoadPNM_IO; IMG_LoadQOI_IO; IMG_LoadSVG_IO; IMG_LoadSizedSVG_IO; IMG_LoadTGA_IO; IMG_LoadTIF_IO; IMG_LoadTexture; IMG_LoadTextureTyped_IO; IMG_LoadTexture_IO; IMG_LoadTyped_IO; IMG_LoadWEBPAnimation_IO; IMG_LoadWEBP_IO; IMG_LoadXCF_IO; IMG_LoadXPM_IO; IMG_LoadXV_IO; IMG_Load_IO; IMG_ReadXPMFromArray; IMG_ReadXPMFromArrayToRGB888; IMG_SaveJPG; IMG_SaveJPG_IO; IMG_SavePNG; IMG_SavePNG_IO; IMG_SaveAVIF; IMG_SaveAVIF_IO; IMG_isAVIF; IMG_isBMP; IMG_isCUR; IMG_isGIF; IMG_isICO; IMG_isJPG; IMG_isJXL; IMG_isLBM; IMG_isPCX; IMG_isPNG; IMG_isPNM; IMG_isQOI; IMG_isSVG; IMG_isTIF; IMG_isWEBP; IMG_isXCF; IMG_isXPM; IMG_isXV; IMG_isANI; IMG_SaveTGA; IMG_SaveTGA_IO; IMG_SaveGIF; IMG_SaveGIF_IO; IMG_SaveWEBP; IMG_SaveWEBP_IO; IMG_SaveBMP; IMG_SaveBMP_IO; IMG_Save; IMG_SaveTyped_IO; IMG_CreateAnimationEncoder; IMG_CreateAnimationEncoder_IO; IMG_CreateAnimationEncoderWithProperties; IMG_AddAnimationEncoderFrame; IMG_CloseAnimationEncoder; IMG_LoadANIAnimation_IO; IMG_LoadAPNGAnimation_IO; IMG_LoadAVIFAnimation_IO; IMG_CreateAnimationDecoder; IMG_CreateAnimationDecoder_IO; IMG_CreateAnimationDecoderWithProperties; IMG_GetAnimationDecoderFrame; IMG_ResetAnimationDecoder; IMG_CloseAnimationDecoder; IMG_GetAnimationDecoderProperties; IMG_GetAnimationDecoderStatus; IMG_GetClipboardImage; IMG_CreateAnimatedCursor; IMG_SaveCUR; IMG_SaveCUR_IO; IMG_SaveICO; IMG_SaveICO_IO; IMG_SaveAnimation; IMG_SaveAnimationTyped_IO; IMG_SaveANIAnimation_IO; IMG_SaveAPNGAnimation_IO; IMG_SaveAVIFAnimation_IO; IMG_SaveGIFAnimation_IO; IMG_SaveWEBPAnimation_IO; IMG_LoadGPUTexture; IMG_LoadGPUTexture_IO; IMG_LoadGPUTextureTyped_IO; # extra symbols go here (don't modify this line) local: *; };