/* * mix.h * * Copyright (C) 2007 Matt Ownby * * This file is part of DAPHNE, a laserdisc arcade game emulator * * DAPHNE is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * DAPHNE is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ // mix.h #ifndef MIX_H #define MIX_H #ifdef MAC_OSX #include "mmxdefs.h" #endif #include // for datatype defs // IMPORTANT: the MMX code depends on this structure beginning as it is displayed here! // Be very cautious about changing this struct! struct mix_s { void *pMixBuf; struct mix_s *pNext; }; // TO USE THE MIX FUNCTIONS: // 1 - set g_pMixBufs to a pointer to a populated mix_s struct (that contains all your streams) // 2 - set g_pSampleDst to the destination stream // 3 - set g_uBytesToMix to how many bytes long all lines are (they all must be the same length). // IMPORTANT : g_uBytesToMix must be a multiple of 8, and must be >= 8! // 4 - run g_mix_func() and you're done! // we always want this function defined for the purpose of testing (releasetest.cpp) void mix_c(); // Here we make some definitions so that the MMX/C code use identical syntax and variables #ifdef USE_MMX // For some reason, OSX was being retarded and insisted on putting _'s in front of all // assembly language variables. So we've compensated for this insane behavior. #if defined(MAC_OSX) || defined(WIN32) extern "C" void mix_mmx(); extern "C" mix_s *asm_pMixBufs; extern "C" Uint8 *asm_pSampleDst; extern "C" Uint32 asm_uBytesToMix; #define g_pMixBufs asm_pMixBufs #define g_pSampleDst asm_pSampleDst #define g_uBytesToMix asm_uBytesToMix #else extern "C" void _mix_mmx(); extern "C" mix_s *_asm_pMixBufs; extern "C" Uint8 *_asm_pSampleDst; extern "C" Uint32 _asm_uBytesToMix; #define g_pMixBufs _asm_pMixBufs #define g_pSampleDst _asm_pSampleDst #define g_uBytesToMix _asm_uBytesToMix #define mix_mmx _mix_mmx #endif // MAC_OSX // debug version gets some extra (slower) error checking #ifdef DEBUG #define g_mix_func debug_mix_mmx void debug_mix_mmx(); #else // here is the fast release version #define g_mix_func mix_mmx #endif #else // here is where we go if we're not using MMX extern mix_s *g_pMixBufs; extern Uint8 *g_pSampleDst; extern Uint32 g_uBytesToMix; #define g_mix_func mix_c #endif // USE_MMX ///////////////////////////// #endif