#define _ISOC99_SOURCE #include "../gme/gme.h" #include "Wave_Writer.h" /* wave_ functions for writing sound file */ #include #include #include void handle_error( const char* str ); int main(int argc, char *argv[]) { if ( argc < 3 ) { return 1; } const char *filename = argv[1]; const char *outname = argv[2]; long sample_rate = 44100; /* number of samples per second */ int track = 0; /* Open music file in new emulator */ Music_Emu* emu; handle_error( gme_open_file( filename, &emu, sample_rate ) ); /* Start track */ handle_error( gme_start_track( emu, track ) ); /* Begin writing to wave file */ wave_open( sample_rate, outname ); wave_enable_stereo(); /* Record 3 minutes of track */ while ( gme_tell( emu ) < 180 * 1000L ) { /* Sample buffer */ #define buf_size 16384 /* can be any multiple of 2 */ short buf [buf_size]; /* Fill sample buffer */ handle_error( gme_play( emu, buf_size, buf ) ); /* Write samples to wave file */ wave_write( buf, buf_size ); } /* Cleanup */ gme_delete( emu ); wave_close(); return 0; } void handle_error( const char* str ) { if ( str ) { printf( "Error: %s\n", str ); exit( EXIT_FAILURE ); } }