#define SDL_MAIN_HANDLED #include "SDL.h" #include "SDL_mixer.h" #include int main(int argc, char *argv[]) { SDL_SetMainReady(); if (SDL_Init(0) < 0) { fprintf(stderr, "SDL_Init: could not initialize SDL: %s\n", SDL_GetError()); return 1; } if (Mix_Init(0) == 0) { fprintf(stderr, "Mix_Init: no sound/music loaders supported (%s)\n", Mix_GetError()); } Mix_Quit(); SDL_Quit(); return 0; }