// my_stdio.h // by Matt Ownby // common stuff that many .cpp files may need to use #ifndef MY_STDIO_H #define MY_STDIO_H #ifdef WIN32 // we don't want WIN32 using stdio because // a) it's not available on xbox // b) it requires MSCVRT.DLL and VS.NET uses a new version that many people don't have #include // win32 doesn't have snprintf #define snprintf _snprintf #else // non-win32 can just use regular stdio #include #endif // WIN32 #include "mpo_fileio.h" #endif // MY_STDIO_H