roo_e/roo_e/src/gui/wmwindow.h

91 lines
3 KiB
C

/*
* Roo/E, the Kangaroo Punch Portable GUI Toolkit
* Copyright (C) 2022 Scott Duensing
*
* http://kangaroopunch.com
*
*
* This file is part of Roo/E.
*
* Roo/E is free software: you can redistribute it and/or modify it under the
* terms of the GNU Affero General Public License as published by the Free
* Software Foundation, either version 3 of the License, or (at your option)
* any later version.
*
* Roo/E is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Roo/E. If not, see <https://www.gnu.org/licenses/>.
*
*/
#ifndef WMWINDOW_H
#define WMWINDOW_H
#include "gui.h"
#include "widgets/scroll.h"
#define ICON_SIZE 32
#define GADGET_SIZE 20
#define WINDOW_PAINT_ICONS 0
#define WINDOW_PAINT_NORMAL 1
#define WIN_NONE 0
#define WIN_CLOSE 1
#define WIN_MAXIMIZE 2
#define WIN_MINIMIZE 4
#define WIN_RESIZE 8
#define WIN_SCROLL_V 16
#define WIN_SCROLL_H 32
#define WIN_IS_ICON 64
#define WIN_IS_MAX 128
#define WIN_STANDARD (WIN_CLOSE | WIN_MAXIMIZE | WIN_MINIMIZE | WIN_RESIZE | WIN_SCROLL_V | WIN_SCROLL_H)
typedef struct WindowS {
WidgetT base; // Required by all widgets.
char *title; // Title of window.
uint8_t flags; // Window flags (see defines above).
RectT close; // Coordinates of close box, if any.
RectT titlebar; // Coordinates of title bar, if any.
RectT minimize; // Coordinates of minimize box, if any.
RectT maximize; // Coordinates of maximize box, if any.
RectT resize1; // First resize area.
RectT resize2; // Second resize area.
ScrollableT *scroll; // Window contents and scroll bars.
RectWT restore; // Size of window if they restore from maximized.
PointT restoreOffset; // Scroll position if they restore from maximized.
RectT bounds; // Window contents in screen space. Does not include titlebar or window chrome.
SurfaceT *cached; // Once rendered, keep a cached copy for faster redrawing.
} WindowT;
extern uint8_t __MAGIC_WINDOW; // Magic ID assigned to us from the GUI.
WindowT *windowCreate(uint16_t x, uint16_t y, uint16_t w, uint16_t h, char *title, int flags, ...);
void windowFocusSet(WindowT *win);
void windowMaximizeRestore(WindowT *win);
void windowMinimize(WindowT *win);
void windowMove(WindowT *win, uint16_t x, uint16_t y);
RegisterT *windowRegister(uint8_t magic);
void windowResize(WindowT *win, uint16_t width, uint16_t height);
void wmRender(void);
void wmShutdown(void);
void wmStartup(void);
void wmUpdate(EventT *event);
WindowT *wmWindowOnTopGet(void);
#endif // WMWINDOW_H