Resizing working.

This commit is contained in:
Scott Duensing 2022-06-20 17:13:54 -05:00
parent b6f78593e4
commit 88f440f0c4
4 changed files with 74 additions and 79 deletions

1
.gitignore vendored
View file

@ -4,5 +4,6 @@ build-*/
installed/
thirdparty/jpeg-9e/.deps/
thirdparty/libpng-1.6.37/.deps/
capture/
*~

View file

@ -134,6 +134,7 @@ static void windowCache(WindowT *w) {
if (w->title) {
fontSet(__guiFontVGA8x16);
fontColorSet(GUI_WHITE, titleBackgroundColor);
// ***TODO*** Does not clip!
fontRender(w->title, w->titlebar.x + 12, w->titlebar.y + 2);
}
surfaceBoxHighlight(w->titlebar.x, w->titlebar.y, w->titlebar.x2, w->titlebar.y2, GUI_WHITE, GUI_BLACK);
@ -283,23 +284,38 @@ void windowFocusSet(WindowT *win) {
// Do we have a focused window at the moment?
if (!_windowTop || !win) {
// If there's a list of windows, use the topmost.
_windowTop = NULL;
// If there's a list of windows, use the topmost non-minimized.
if (arrlen(_windowList) > 0) {
_windowTop = _windowList[arrlen(_windowList) - 1];
guiWidgetDirtySet(W(_windowTop), 1);
} else {
// If no list, set it to NULL.
_windowTop = NULL;
// Work backwards through the window list.
i = arrlen(_windowList) - 1;
for (; i>=0; i--) {
if (_windowList[i]->flags & WIN_IS_ICON) {
// Minimized window. Skip it.
continue;
} else {
// Open window. Use as new top.
_windowTop = _windowList[i];
guiWidgetDirtySet(W(_windowTop), 1);
break;
}
}
}
return;
}
// Did they even pass in a window? If not, we're just intended to fixup _windowTop.
if (!win) return;
// Are we already the topmost window?
// Were we already the topmost window?
if (win == _windowTop) return;
// Is this window minimized?
if (win->flags & WIN_IS_ICON) {
// Can't receive focus - find new top.
windowFocusSet(NULL);
return;
}
// Mark old focus and new focus dirty to repaint title bar.
guiWidgetDirtySet(W(win), 1);
guiWidgetDirtySet(W(_windowTop), 1);
@ -321,6 +337,14 @@ void windowFocusSet(WindowT *win) {
}
void windowMinimize(WindowT *win) {
// Minimize.
win->flags |= WIN_IS_ICON;
// Find topmost non-minimized window.
windowFocusSet(NULL);
}
void windowMoveTo(WindowT *w, uint16_t x, uint16_t y) {
int16_t dx = x - w->base.r.x;
int16_t dy = y - w->base.r.y;
@ -435,6 +459,22 @@ RegisterT *windowRegister(uint8_t magic) {
}
void windowResizeTo(WindowT *win, uint16_t width, uint16_t height) {
// Too small?
if (width < 80) width = 80;
if (height < 80) height = 80;
// Too big?
if (win->bounds.w - win->bounds.x + (width - win->base.r.w) > surfaceWidthGet(win->content)) width = (win->base.r.w - (win->bounds.x2 - win->bounds.x) + surfaceWidthGet(win->content));
if (win->bounds.h - win->bounds.y + (height - win->base.r.h) > surfaceHeightGet(win->content)) height = (win->base.r.h - (win->bounds.y2 - win->bounds.y) + surfaceHeightGet(win->content));
// Do resize.
win->base.r.w = width;
win->base.r.h =height;
windowCache(win);
}
void wmShutdown(void) {
while (arrlen(_windowList) > 0) {
windowDestroy((WidgetT *)_windowList[0]);
@ -454,7 +494,7 @@ void wmUpdate(EventT *event) {
int16_t y2;
uint8_t onResize = 0;
WidgetT *widget;
WindowT *win;
WindowT *win = NULL;
static uint8_t resizing = 0;
static PointT resizeOffset = { 0 };
static uint8_t dragging = 0;
@ -475,17 +515,19 @@ void wmUpdate(EventT *event) {
}
// Get top window.
win = _windowList[arrlen(_windowList) - 1];
win = _windowTop;
// Get right/bottom of window.
x2 = win->base.r.x + win->base.r.w - 1;
y2 = win->base.r.y + win->base.r.h - 1;
// If we found a window, get right/bottom.
if (win) {
x2 = win->base.r.x + win->base.r.w - 1;
y2 = win->base.r.y + win->base.r.h - 1;
}
// Wrap left button processing with a 'for' so we can 'break' out of it.
for (;;) {
// Does the topmost window have a resize?
if (win->flags & WIN_RESIZE) {
if (win && win->flags & WIN_RESIZE) {
// Are we over the resize of the topmost window?
if ((event->x <= win->resize1.x2 && event->x >= win->resize1.x && event->y <= win->resize1.y2 && event->y >= win->resize1.y) ||
(event->x <= win->resize2.x2 && event->x >= win->resize2.x && event->y <= win->resize2.y2 && event->y >= win->resize2.y) ||
@ -520,19 +562,22 @@ void wmUpdate(EventT *event) {
if (resizing) {
} else { // Resizing
windowResizeTo(win, event->x - resizeOffset.x, event->y - resizeOffset.y);
break;
} else { // Resizing.
// Did the button just go down?
if (event->flags & EVENT_FLAG_LEFT_DOWN) {
// Are we on the topmost window?
if (event->x <= x2 && event->x >= win->base.r.x && event->y <= y2 && event->y >= win->base.r.y) {
if (win && event->x <= x2 && event->x >= win->base.r.x && event->y <= y2 && event->y >= win->base.r.y) {
// Are we on the resizing area?
if (onResize) {
resizing = 1;
resizeOffset.x = event->x - win->base.r.x;
resizeOffset.y = event->y - win->base.r.y;
resizeOffset.x = event->x - win->base.r.w;
resizeOffset.y = event->y - win->base.r.h;
break;
}
@ -556,7 +601,8 @@ void wmUpdate(EventT *event) {
// Are we inside the minimize button? Does not include button frame on purpose.
if (win->flags & WIN_MINIMIZE &&event->x < win->minimize.x2 && event->x > win->minimize.x && event->y < win->minimize.y2 && event->y > win->minimize.y) {
win->flags |= WIN_IS_ICON;
windowMinimize(win);
break;
}
// Are we inside the maximize button? Does not include button frame on purpose.
@ -567,10 +613,14 @@ void wmUpdate(EventT *event) {
} else { // On topmost window.
// Not over topmost window. Search backwards to find first window we're inside.
i = arrlen(_windowList) - 2;
i = arrlen(_windowList) - 1;
if (i >= 0) {
for (; i>=0; i--) {
win = _windowList[i];
// Is this the current window?
if (win == _windowTop) continue;
// Is this window minimized?
if (win->flags & WIN_IS_ICON) continue;
// Get right/bottom of window.
x2 = win->base.r.x + win->base.r.w - 1;
y2 = win->base.r.y + win->base.r.h - 1;

View file

@ -37,9 +37,11 @@ extern uint8_t __MAGIC_WINDOW; // Magic ID assigned to us from the GUI.
WindowT *windowCreate(uint16_t x, uint16_t y, uint16_t w, uint16_t h, char *title, int flags, ...);
void windowDestroy(struct WidgetS *widget, ...);
void windowFocusSet(WindowT *win);
void windowMinimize(WindowT *win);
void windowMoveTo(WindowT *win, uint16_t x, uint16_t y);
void windowPaint(struct WidgetS *widget, ...);
RegisterT *windowRegister(uint8_t magic);
void windowResizeTo(WindowT *win, uint16_t width, uint16_t height);
void wmShutdown(void);

View file

@ -11,7 +11,7 @@ int main(int argc, char *argv[]) {
memoryStartup(argv[0]);
logOpenByHandle(memoryLogHandleGet());
if (guiStartup(800, 600, 32) == SUCCESS) {
if (guiStartup(800, 600, 16) == SUCCESS) {
for (i=1; i<4; i++) {
sprintf(title, "Testing %d", i);
windowCreate(i * 50, i * 50, 300, 200, title, WIN_CLOSE | WIN_MAXIMIZE | WIN_MINIMIZE);
@ -25,61 +25,3 @@ int main(int argc, char *argv[]) {
return 0;
}
/*
int tui(int argc, char *argv[]) {
EventT event = { 0 };
uint16_t x = 5;
uint16_t y = 5;
uint16_t tx;
uint16_t ty;
FontT *vga8x16 = NULL;
FontT *vga8x8 = NULL;
(void)argc;
memoryStartup(argv[0]);
logOpenByHandle(memoryLogHandleGet());
if (guiStartup(800, 600, 32) == SUCCESS) {
vga8x8 = fontLoad("vga8x8.dat");
vga8x16 = fontLoad("vga8x16.dat");
// Run until keypress.
while (1) {
// Paint desktop.
surfaceSet(__guiBackBuffer);
surfaceClear(GUI_CYAN);
// Paint GUI.
ty = y;
fontSet(vga8x16);
fontRender("\x1\xf\x2\x8 Title Bar _ \xfe X ", C(x), C(ty++)); ty++;
fontSet(vga8x8);
fontRender("\x2\x7\xda\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xbf\x1e", C(x), C(ty++));
for (tx=0; tx<10; tx++) fontRender("\xb3 \xb3\xb0", C(x), C(ty++));
fontRender("\xc0\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xc4\xd9\x1f", C(x), C(ty++));
fontRender("\x11\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\xb0\x10\xfe", C(x), C(ty++));
// Copy to screen.
videoBlit(0, 0, __guiBackBuffer);
// Check for exit.
platformEventGet(&event);
if (event.flags & EVENT_FLAG_KEYPRESS && event.key == KEY_ESC) break;
}
fontUnload(&vga8x16);
fontUnload(&vga8x8);
guiShutdown();
}
logClose();
memoryShutdown();
return 0;
}
*/