/*
 * xrick/data/dat-sprites.c
 *
 * Copyright (C) 1998-2002 BigOrno (bigorno@bigorno.net). All rights reserved.
 *
 * The use and distribution terms for this software are contained in the file
 * named README, which can be found in the root of this distribution. By
 * using this software in any fashion, you are agreeing to be bound by the
 * terms of this license.
 *
 * You must not remove this notice, or any other, from this software.
 */

#include "config.h"

#ifdef GFXF256

#define STR2(x) #x
#define STR(x) STR2(x)

//#ifdef _WIN32
//#define INCBIN_SECTION ".rdata, \"dr\""
//#else
//#define INCBIN_SECTION ".rodata"
//#endif

// this aligns start address to 16 and terminates byte array with explict 0
// which is not really needed, feel free to change it to whatever you want/need
#define INCBIN(INCBIN_SECTION, name, file) \
    __asm__(".section " INCBIN_SECTION ",\"aR\" \n" \
            ".global incbin_" STR(name) "_start\n" \
            ".balign 16\n" \
            "incbin_" STR(name) "_start:\n" \
            ".incbin \"" file "\"\n" \
            \
            ".global incbin_" STR(name) "_end\n" \
            ".balign 1\n" \
            "incbin_" STR(name) "_end:\n" \
            ".byte 0\n" \
    ); \
    extern __attribute__((aligned(16))) const char incbin_ ## name ## _start[]; \
    extern                              const char incbin_ ## name ## _end[]

INCBIN(".binarydata.sprites", sprites_data_256, "data/sprites_data.256");

#endif /* GFXF256 */

/* eof */

