283 lines
6 KiB
C
283 lines
6 KiB
C
/*
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* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <stdlib.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <string.h>
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#include "portme.h"
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#include "story.h"
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#include "state.h"
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#include "interpreter.h"
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#include "text.h"
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#pragma push_macro("bool")
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#undef bool
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#define DOS_IMPLEMENTATION
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#include "dos.h"
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#pragma pop_macro("bool")
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static char *_storyFile = NULL;
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static uint8_t *_RAM = NULL;
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static uint8_t _attr = (1 << 4) + 7;
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void portAttributeSet(byte attribute) {
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switch (attribute) {
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case TEXT_ATTR_NORMAL:
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textbackground(1);
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textcolor(7);
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_attr = (1 << 4) + 7;
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break;
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case TEXT_ATTR_REVERSE:
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textbackground(7);
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textcolor(1);
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_attr = (7 << 4) + 1;
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break;
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case TEXT_ATTR_BOLD:
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textbackground(1);
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textcolor(15);
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_attr = (1 << 4) + 15;
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break;
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case TEXT_ATTR_EMPHASIS:
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textbackground(1);
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textcolor(14);
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_attr = (1 << 4) + 14;
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break;
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}
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}
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uint8_t portByteGet(uint32_t address) {
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return _RAM[address];
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}
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void portByteSet(uint32_t address, uint8_t value) {
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_RAM[address] = value;
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}
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char portCharGet(void) {
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char c;
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enum keycode_t key;
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#if 0
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static char playback[] = "open mailbox\ntake leaflet\nread leaflet\ndrop leaflet\n";
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static uint32_t pointer = 0;
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if (pointer < strlen(playback)) return playback[pointer++];
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#endif
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do {
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c = *readchars();
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key = *readkeys();
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if (key == KEY_RETURN) c = 13;
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if (key == KEY_BACK) c = 127;
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if (key == KEY_DELETE) c = 8;
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} while (c == 0);
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return c;
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}
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void portCharGetPos(byte *x, byte *y) {
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*x = wherex() + 1;
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*y = wherey() + 1;
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}
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void portCharPrint(char c) {
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char ch[2] = { 0, 0 };
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uint16_t *p;
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uint16_t v = (_attr << 8) + ' ';
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byte x;
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if ((wherex() >= screenwidth()) || (c == '\n')) {
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gotoxy(0, wherey() + 1);
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while (wherey() >= screenheight()) {
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memmove(((uint16_t*)screenbuffer()), ((uint16_t*)screenbuffer()) + screenwidth(), screenwidth() * (screenheight() - 1) * sizeof(uint16_t));
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p = (uint16_t *)screenbuffer() + (screenwidth() * (screenheight() - 1));
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for (x=0; x<screenwidth(); x++) *p++ = v;
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gotoxy(0, wherey() - 1);
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}
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return;
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}
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ch[0] = c;
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cputs(ch);
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}
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void portCharSetPos(byte x, byte y) {
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gotoxy(x - 1, y - 1);
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}
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void portDie(char *fmt, ...) {
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va_list ap;
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printf("\n");
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va_start(ap, fmt);
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vprintf(fmt, ap);
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va_end(ap);
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printf("\n");
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exit(1);
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}
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bool portFileRestore(void) {
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FILE *in;
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bool ok = false;
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in = fopen("save.dat", "rb");
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if (in) {
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ok = true;
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// Read in PC.
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ok &= (fread(&__state.pc, sizeof(__state.pc), 1, in) == 1);
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// Read in SP.
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ok &= (fread(&__state.sp, sizeof(__state.sp), 1, in) == 1);
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// Read in BP.
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ok &= (fread(&__state.bp, sizeof(__state.bp), 1, in) == 1);
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// Read in dynamic game RAM.
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ok &= (fread(_RAM, storyStaticMemoryBaseAddress(), 1, in) == 1);
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// Read in stack.
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ok &= (fread(__state.stack, sizeof(__state.stack[0]), __state.sp, in) == __state.sp);
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fclose(in);
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}
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return ok;
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}
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bool portFileSave(void) {
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FILE *out;
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bool ok = false;
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out = fopen("save.dat", "wb");
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if (out) {
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ok = true;
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// Write out PC.
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ok &= (fwrite(&__state.pc, sizeof(__state.pc), 1, out) == 1);
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// Write out SP.
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ok &= (fwrite(&__state.sp, sizeof(__state.sp), 1, out) == 1);
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// Write out BP.
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ok &= (fwrite(&__state.bp, sizeof(__state.bp), 1, out) == 1);
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// Write out dynamic game RAM.
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ok &= (fwrite(_RAM, storyStaticMemoryBaseAddress(), 1, out) == 1);
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// Write out stack.
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ok &= (fwrite(__state.stack, sizeof(__state.stack[0]), __state.sp, out) == __state.sp);
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fclose(out);
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}
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return ok;
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}
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uint16_t portRandomGet(int16_t range) {
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// If range is zero, randomize with "best" random seed.
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// If range is negative, use the positive value to seed.
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if (range <= 0) {
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srandom(range < 0 ? -range : time(NULL));
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return 0;
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}
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return (random() % range) + 1;
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}
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void portStoryLoad(void) {
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FILE *in;
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uint32_t length;
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in = fopen(_storyFile, "rb");
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if (!in) portDie("Unable to open %s!\n", _storyFile);
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fseek(in, 0, SEEK_END);
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length = ftell(in);
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fseek(in, 0, SEEK_SET);
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_RAM = (byte *)malloc(length);
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if (!_RAM) {
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fclose(in);
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portDie("Unable to allocate %u bytes!\n", length);
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}
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if (fread(_RAM, length, 1, in) != 1) {
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free(_RAM);
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fclose(in);
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portDie("Unable to read %s!\n", _storyFile);
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}
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fclose(in);
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storyChecksumCalculate();
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}
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uint16_t portWordGet(uint32_t address) {
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return ((uint16_t)_RAM[address] << 8) | ((uint16_t)_RAM[address + 1]);
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}
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void portWordSet(uint32_t address, uint16_t value) {
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_RAM[address] = (value >> 8) & 0xff; // MSB first.
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_RAM[address + 1] = value & 0xff;
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}
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int main(int argc, char *argv[]) {
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if (argc != 2) portDie("Usage: %s [storyfile]\n", argv[0]);
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_storyFile = argv[1];
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setvideomode(videomode_80x25_9x16);
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curson();
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textbackground(1);
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textcolor(7);
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clrscr();
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gotoxy(0, screenheight() - 1);
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stateReset();
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portStoryLoad();
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opcodesSetup();
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storySetup(80, 25);
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interpreterRun();
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free(_RAM);
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return 0;
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}
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