120 lines
5.9 KiB
C
120 lines
5.9 KiB
C
/*
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* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef STORY_H
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#define STORY_H
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#include "common.h"
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#include "portme.h"
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#define STORY_STATUS_SCORE_TURNS 0
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#define STORY_STATUS_HOURS_MINUTES 1
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#define STORY_FLAG_V3 0x01
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#define STORY_FLAG_V3_STATUS (1 << 1)
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#define STORY_FLAG_V3_TWO_DISKS (1 << 2)
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#define STORY_FLAG_V3_STATUS_LINE_NOT_AVAILABLE (1 << 4)
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#define STORY_FLAG_V3_SCREEN_SPLITTING (1 << 5)
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#define STORY_FLAG_V3_VARIABLE_PITCH_FONT (1 << 6)
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#define STORY_FLAG_V4_COLOR (1 << 0)
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#define STORY_FLAG_V4_PICTURE (1 << 1)
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#define STORY_FLAG_V4_BOLDFACE (1 << 2)
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#define STORY_FLAG_V4_ITALIC (1 << 3)
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#define STORY_FLAG_V4_FIXED_SPACE (1 << 4)
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#define STORY_FLAG_V4_SOUND (1 << 5)
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#define STORY_FLAG_V4_TIMED_INPUT (1 << 7)
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#define STORY_FLAG_2_V1_TRANSCRIPTING (1 << 0)
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#define STORY_FLAG_2_V3_FORCE_FIXED_PITCHED (1 << 1)
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#define STORY_FLAG_2_V6_FORCE_REDRAW (1 << 2)
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#define STORY_FLAG_2_V5_USE_PICTURES (1 << 3)
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#define STORY_FLAG_2_V5_USE_UNDO (1 << 4)
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#define STORY_FLAG_2_V5_USE_MOUSE (1 << 5)
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#define STORY_FLAG_2_V5_USE_COLOR (1 << 6)
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#define STORY_FLAG_2_V5_USE_SOUND (1 << 7)
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#define STORY_FLAG_2_V6_USE_MENUS (1 << 8)
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#define STORY_SCREEN_HEIGHT_INFINITE 255
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#define STORY_INTERPRETER_NUMBER_DECSYSTEM_20 1
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#define STORY_INTERPRETER_NUMBER_APPLE_IIE 2
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#define STORY_INTERPRETER_NUMBER_MACINTOSH 3
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#define STORY_INTERPRETER_NUMBER_AMIGA 4
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#define STORY_INTERPRETER_NUMBER_ATARI_ST 5
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#define STORY_INTERPRETER_NUMBER_IBM_PC 6
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#define STORY_INTERPRETER_NUMBER_COMMODORE_128 7
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#define STORY_INTERPRETER_NUMBER_COMMODORE_64 8
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#define STORY_INTERPRETER_NUMBER_APPLE_IIC 9
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#define STORY_INTERPRETER_NUMBER_APPLE_IIGS 10
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#define STORY_INTERPRETER_NUMBER_TANDY_COLOR 11
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#define STORY_FLAG_3_USE_TRANSPARENCY (1 << 0)
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#define storyVersion() portByteGet(0x0)
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#define storyFlags() portByteGet(STORY_FLAG_V3)
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#define storyHightMemory() portWordGet(0x4)
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#define storyInitialPC() portWordGet(0x6) // V1-5
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#define storyInitialPackedPC() memoryUnpackAddress(portWordGet(0x6), MEMORY_ROUTINE) // V6
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#define storyDictionaryAddress() portWordGet(0x8)
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#define storyObjectTableAddress() portWordGet(0xa)
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#define storyGlobalVariableTableAddress() portWordGet(0xc)
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#define storyStaticMemoryBaseAddress() portWordGet(0xe)
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#define storyFlags2() portWordGet(0x10)
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#define storyAbbreviationTableAddress() portWordGet(0x18)
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#define storyChecksum() portWordGet(0x1c)
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#define storyInterpreterNumber() portByteGet(0x1e)
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#define storyInterpreterVersion() portByteGet(0x1f)
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#define storyScreenHeightLines() portByteGet(0x20)
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#define storyScreenWidthCharacters() portByteGet(0x21)
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#define storyScreenHeightUnits() portWordGet(0x22)
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#define storyScreenWidthUnits() portWordGet(0x24)
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#define storyFontHeightUnits() (storyVersion() == 5 ? portByteGet(0x27) ? portByteGet(0x26)) // WTF Infocom?
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#define storyFontWidthUnits() (storyVersion() == 5 ? portByteGet(0x26) ? portByteGet(0x27))
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#define storyRoutinesOffset() portWordGet(0x28)
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#define storyStringsOffset() portWordGet(0x2a)
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#define storyDefaultBackgroundColor() portByteGet(0x2c)
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#define storyDefaultForegroundColor() portByteGet(0x2d)
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#define storyTerminatingCharactersTableAddress() portWordGet(0x2e)
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#define storyWidthInPixelsToOutputStream3() portByteGet(0x30)
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#define storyStandardRevisionNumber() portByteGet(0x32)
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#define storyAlphabetTableAddress() portWordGet(0x34)
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#define storyHeaderExtensionTableAddress() portWordGet(0x36)
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#define storyHXWordsInTable() portWordGet(storyHeaderExtensionTableAddress())
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#define storyHXMouseXClick() portWordGet(storyHeaderExtensionTableAddress() + 2)
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#define storyHXMouseYClick() portWordGet(storyHeaderExtensionTableAddress() + 4)
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#define storyHXUnicodeTranslationTableAddress() portWordGet(storyHeaderExtensionTableAddress() + 6)
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#define storyHXFlags3() portWordGet(storyHeaderExtensionTableAddress() + 8)
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#define storyHXTrueDefaultForegroundColor() portWordGet(storyHeaderExtensionTableAddress() + 10)
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#define storyHXTrueDefaultBackgroundColor() portWordGet(storyHeaderExtensionTableAddress() + 12)
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uint32_t storyLength();
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void storySetup(void);
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#endif // STORY_H
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