/* * Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "variable.h" #include "state.h" #include "portme.h" #include "messages.h" #include "story.h" #include "memory.h" uint32_t variableAddressGlobal(uint16_t var) { return storyGlobalVariableTableAddress() + ((var - 0x10) * 2); } uint16_t variableLoad(uint16_t var) { // Is it on the stack? if (var < 16) return __state.stack[variableAddress(var, 0)]; // Nope, global. return ZPEEKW(variableAddressGlobal(var)); } void variableStore(uint16_t var, uint16_t value) { uint32_t addr; if (var < 16) { // On stack. addr = variableAddress(var, 1); __state.stack[addr] = value; } else { // Global. addr = variableAddressGlobal(var); ZPOKEW(addr, value); } } uint8_t variableAddress(uint8_t var, bool writing) { uint16_t numLocals; if (var == 0) { // top of stack if (writing) { if (__state.sp >= sizeof(__state.stack)) portDie(MSG_INT_STACK_OVERFLOW); #ifdef DEBUGGING printf("Push stack\n"); #endif return __state.sp++; } else { if (__state.sp == 0) portDie(MSG_INT_STACK_UNDERFLOW); numLocals = __state.bp ? __state.stack[__state.bp - 1] : 0; if ((__state.bp + numLocals) >= sizeof(__state.stack)) portDie(MSG_INT_STACK_UNDERFLOW); #ifdef DEBUGGING printf("Pop stack\n"); #endif return --__state.sp; } // writing } // var if ((var >= 0x1) && (var <= 0xf)) { // Local var. if (__state.stack[__state.bp - 1] <= (var - 1)) portDie(MSG_INT_REF_UNALLOCATED_LOCAL); return __state.bp + (var - 1); } return storyGlobalVariableTableAddress() + ((var - 0x10) * 2); }