/* * Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include "portme.h" #include "story.h" #include "text.h" #include "ui.h" #pragma push_macro("bool") #undef bool #define DOS_IMPLEMENTATION #include "dos.h" #pragma pop_macro("bool") static uint8_t *_RAM = NULL; static uint8_t _attr = 0; void portAttributeSet(byte attribute) { switch (attribute) { case TEXT_ATTR_NORMAL: portColorSet(7, 1); break; case TEXT_ATTR_REVERSE: portColorSet(1, 7); break; case TEXT_ATTR_BOLD: portColorSet(15, 1); break; case TEXT_ATTR_EMPHASIS: portColorSet(14, 1); break; } } uint8_t portByteGet(uint32_t address) { return _RAM[address]; } void portByteSet(uint32_t address, uint8_t value) { _RAM[address] = value; } char portCharGet(void) { char c; enum keycode_t key; #if 0 static char playback[] = "open mailbox\ntake leaflet\nread leaflet\ndrop leaflet\n"; static uint32_t pointer = 0; if (pointer < strlen(playback)) return playback[pointer++]; #endif do { c = *readchars(); key = *readkeys(); if (key == KEY_RETURN) c = 13; if (key == KEY_BACK) c = 127; if (key == KEY_DELETE) c = 8; if (key == KEY_UP) c = (char)UI_KEY_UP; if (key == KEY_RIGHT) c = (char)UI_KEY_RIGHT; if (key == KEY_DOWN) c = (char)UI_KEY_DOWN; if (key == KEY_LEFT) c = (char)UI_KEY_LEFT; } while (c == 0); return c; } void portCharGetPos(byte *x, byte *y) { *x = wherex() + 1; *y = wherey() + 1; } void portCharPrint(char c) { char ch[2] = { 0, 0 }; uint16_t *p; uint16_t v = (_attr << 8) + ' '; byte x; if ((wherex() >= screenwidth()) || (c == '\n')) { gotoxy(0, wherey() + 1); while (wherey() >= screenheight()) { memmove(((uint16_t*)screenbuffer()), ((uint16_t*)screenbuffer()) + screenwidth(), screenwidth() * (screenheight() - 1) * sizeof(uint16_t)); p = (uint16_t *)screenbuffer() + (screenwidth() * (screenheight() - 1)); for (x=0; xd_type == DT_REG) || (dirent->d_type == DT_LNK)) { // Get it's length. in = fopen(dirent->d_name, "rb"); if (in) { fseek(in, 0, SEEK_END); l = ftell(in); fseek(in, 0, SEEK_SET); fclose(in); // Add it to the story chooser. uiFileAdd(dirent->d_name, l); } } } else { break; } } closedir(dir); } } void portFree(void *ptr) { free(ptr); } void *portMalloc(uint32_t size) { return malloc(size); } uint16_t portRandomGet(int16_t range) { // If range is zero, randomize with "best" random seed. // If range is negative, use the positive value to seed. if (range <= 0) { srandom(range < 0 ? -range : time(NULL)); return 0; } return (random() % range) + 1; } void portScreenClear(void) { clrscr(); } void portStoryLoad(char *story, uint32_t *length) { FILE *in; uint32_t i; in = fopen(story, "rb"); if (!in) portDie("Unable to open %s!\n", story); _RAM = (byte *)malloc(*length); if (!_RAM) { fclose(in); portDie("Unable to allocate %u bytes!\n", *length); } if (fread(_RAM, *length, 1, in) != 1) { free(_RAM); fclose(in); portDie("Unable to read %s!\n", story); } fclose(in); for (i=0; i<*length; i++) storyAddToChecksum(i, _RAM[i]); } char *portSymbolsGet(void) { // Box drawing and other symbols needed by the UI. // // 0---1---2 // | | // 7 3 // | | // 6---5---4 return "\xda\xc4\xbf\xb3\xd9\xc4\xc0\xb3"; } uint16_t portWordGet(uint32_t address) { return ((uint16_t)_RAM[address] << 8) | ((uint16_t)_RAM[address + 1]); } void portWordSet(uint32_t address, uint16_t value) { _RAM[address] = (value >> 8) & 0xff; // MSB first. _RAM[address + 1] = value & 0xff; } #include "unistd.h" int main(int argc, char *argv[]) { chdir("/home/scott/code/zip/stories"); setvideomode(videomode_80x25_9x16); uiSizeSet(80, 25); uiGameSelect(); free(_RAM); return 0; }