/* * Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include "portme.h" #include "story.h" #include "state.h" #include "interpreter.h" #include "zork1.h" //#include "czech.z3.h" #pragma push_macro("bool") #undef bool #define DOS_IMPLEMENTATION #include "dos.h" #pragma pop_macro("bool") // The F256 has 512k of RAM. We use everything except the lower 64k. static uint8_t _RAM[1024 * (512 - 64)]; uint8_t portByteGet(uint32_t address) { return _RAM[address]; } void portByteSet(uint32_t address, uint8_t value) { _RAM[address] = value; } char portCharGet(void) { char c; enum keycode_t key; #if 0 static char playback[] = "open mailbox\ntake leaflet\nread leaflet\ndrop leaflet\n"; static uint32_t pointer = 0; if (pointer < strlen(playback)) return playback[pointer++]; #endif do { c = *readchars(); key = *readkeys(); if (key == KEY_RETURN) c = 13; if (key == KEY_BACK) c = 127; if (key == KEY_DELETE) c = 8; } while (c == 0); return c; } void portCharGetPos(byte *x, byte *y) { *x = wherex() + 1; *y = wherey() + 1; } void portCharPrint(char c) { char ch[2] = { 0, 0 }; if ((wherex() >= screenwidth()) || (c == '\n')) { gotoxy(0, wherey() + 1); while (wherey() >= screenheight()) { memmove(((uint16_t*)screenbuffer()), ((uint16_t*)screenbuffer()) + screenwidth(), screenwidth() * (screenheight() - 1) * sizeof(uint16_t)); memset(((uint16_t*)screenbuffer()) + screenwidth() * (screenheight() - 1), 0, screenwidth() * sizeof(uint16_t)); gotoxy(0, wherey() - 1); } return; } ch[0] = c; cputs(ch); } void portCharSetPos(byte x, byte y) { gotoxy(x - 1, y - 1); } void portDie(char *fmt, ...) { va_list ap; printf("\n"); va_start(ap, fmt); vprintf(fmt, ap); va_end(ap); printf("\n"); exit(1); } bool portFileRestore(void) { FILE *in; bool ok = false; in = fopen("save.dat", "rb"); if (in) { ok = true; // Read in PC. ok &= (fread(&__state.pc, sizeof(__state.pc), 1, in) == 1); // Read in SP. ok &= (fread(&__state.sp, sizeof(__state.sp), 1, in) == 1); // Read in BP. ok &= (fread(&__state.bp, sizeof(__state.bp), 1, in) == 1); // Read in dynamic game RAM. ok &= (fread(_RAM, storyStaticMemoryBaseAddress(), 1, in) == 1); // Read in stack. ok &= (fread(__state.stack, sizeof(__state.stack[0]), __state.sp, in) == __state.sp); fclose(in); } return ok; } bool portFileSave(void) { FILE *out; bool ok = false; out = fopen("save.dat", "wb"); if (out) { ok = true; // Write out PC. ok &= (fwrite(&__state.pc, sizeof(__state.pc), 1, out) == 1); // Write out SP. ok &= (fwrite(&__state.sp, sizeof(__state.sp), 1, out) == 1); // Write out BP. ok &= (fwrite(&__state.bp, sizeof(__state.bp), 1, out) == 1); // Write out dynamic game RAM. ok &= (fwrite(_RAM, storyStaticMemoryBaseAddress(), 1, out) == 1); // Write out stack. ok &= (fwrite(__state.stack, sizeof(__state.stack[0]), __state.sp, out) == __state.sp); fclose(out); } return ok; } uint16_t portRandomGet(int16_t range) { // If range is zero, randomize with "best" random seed. // If range is negative, use the positive value to seed. return 42; } void portStoryLoad(void) { // For now, we just copy an embedded Zork 1 into RAM. memcpy(_RAM, zork1, zork1_len); //memcpy(_RAM, czech_z3, czech_z3_len); } uint16_t portWordGet(uint32_t address) { return ((uint16_t)_RAM[address] << 8) | ((uint16_t)_RAM[address + 1]); } void portWordSet(uint32_t address, uint16_t value) { _RAM[address] = (value >> 8) & 0xff; // MSB first. _RAM[address + 1] = value & 0xff; } int main(int argc, char *argv[]) { (void)argc; (void)argv; setvideomode(videomode_80x25_9x16); curson(); clrscr(); stateReset(); portStoryLoad(); opcodesSetup(); storySetup(80, 25); interpreterRun(); return 0; }