Title is printing!

This commit is contained in:
Scott Duensing 2024-01-29 20:14:32 -06:00
parent 3a055f96f4
commit c93327084b
18 changed files with 319 additions and 234 deletions

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@ -3,6 +3,7 @@ cmake_minimum_required(VERSION 3.12)
project(zip LANGUAGES C)
set(HEADERS
common.h
interpreter.h
memory.h
messages.h

31
include/common.h Normal file
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@ -0,0 +1,31 @@
/*
* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef COMMON_H
#define COMMON_H
#define DEBUGGING
#endif // COMMON_H

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@ -26,20 +26,23 @@
#include <stdint.h>
#include "common.h"
#include "memory.h"
uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *bufLen);
uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *bufLenP);
char interpreterDecodeZSCIIChar(uint16_t z);
void interpreterDoBranch(int32_t b);
void interpreterDoBranch(int32_t truth);
void interpreterDoReturn(uint16_t r);
uint8_t interpreterGetObjectPointer(uint16_t objectId);
uint32_t interpreterGetObjectPointer(uint16_t objectId);
uint8_t interpreterGetObjectProperty(uint16_t objectId, uint32_t propertyId, uint8_t *size);
uint32_t interpreterGlobalVariableAddress(uint16_t var);
uint16_t interpreterLoadVariable(uint16_t var);
bool interpreterParseOperand(uint8_t opType, uint8_t operandId);
uint8_t interpreterParseVariableOperands(uint8_t index);
void interpreterPrintChars(char *chars, uint16_t len);
uint32_t interpreterPrintZSCII(uint32_t pc, bool abbr);
void interpreterRun(void);
void interpreterStoreVariable(uint16_t var, uint16_t value);
uint8_t interpreterVariableAddress(uint8_t var, bool writing);

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@ -26,6 +26,7 @@
#include <stdint.h>
#include "common.h"
#define MEMORY_ROUTINE 0
@ -40,9 +41,6 @@
#define PEEKW(a) memoryWord(a)
#define POKEW(a,v) memorySetWord(a,v)
// Stack access.
#define SPEEKD(a) ((uint32_t)*(uint32_t *)&__state.stack[a])
typedef unsigned char byte;
typedef unsigned char bool;

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@ -24,10 +24,11 @@
#ifndef MESSAGES_H
#define MESSAGES_H
#define MSG_USE_MESSAGES // Undef this to save memory.
#include "common.h"
#ifdef MSG_USE_MESSAGES
#ifdef DEBUGGING
#define MSG_UNIMPLEMENTED "Unimplemented."
#define MSG_INT_INVALID_EXT_OPCODE "Invalid extended opcode!"
#define MSG_INT_NO_ABBR "No abbreviations in abbreviations!"
@ -43,7 +44,7 @@
#define MSG_OP_VAR_MISSING_PROPERTY "Missing object property."
#define MSG_OP_VAR_TOO_MANY_LOCALS "Too many local variables!"
#define MSG_OP_VAR_STACK_OVERFLOW "Stack overflow!"
#else // MSG_USE_MESSAGES
#else // DEBUGGING
#define MSG_UNIMPLEMENTED ""
#define MSG_INT_INVALID_EXT_OPCODE ""
#define MSG_INT_NO_ABBR ""
@ -59,7 +60,7 @@
#define MSG_OP_VAR_MISSING_PROPERTY ""
#define MSG_OP_VAR_TOO_MANY_LOCALS ""
#define MSG_OP_VAR_STACK_OVERFLOW ""
#endif // MSG_USE_MESSAGES
#endif // DEBUGGING
#endif // MESSAGES_H

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@ -25,6 +25,9 @@
#define OC_0OP_H
#include "common.h"
void opcodes_new_line(void);
void opcodes_print(void);

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@ -25,6 +25,8 @@
#define OC_1OP_H
#include "common.h"
void opcodes_jump(void);
void opcodes_jz(void);

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@ -25,6 +25,9 @@
#define OC_2OP_H
#include "common.h"
void opcodes_add(void);
void opcodes_je(void);
void opcodes_loadw(void);

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@ -24,4 +24,8 @@
#ifndef OC_EXT_H
#define OC_EXT_H
#include "common.h"
#endif // OC_EXT_H

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@ -25,6 +25,8 @@
#define OC_VAR_OP_H
#include "common.h"
void opcodes_call(void);
void opcodes_put_prop(void);

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@ -25,6 +25,9 @@
#define OPCODES_H
#include "common.h"
typedef void (*opcodeT)(void);

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@ -27,6 +27,8 @@
#include <stdint.h>
#include "common.h"
void portDie(char *fmt, ...);
void portPrintChars(char *chars, uint16_t len);

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@ -25,13 +25,11 @@
#define STATE_H
#include "common.h"
#include "memory.h"
#include "opcodes.h"
#define DEBUGGING
typedef struct stateS {
uint16_t stack[2048]; //***TODO*** How big does this really need to be? Old games are 1024, new...?
bool quit;

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@ -25,6 +25,7 @@
#define STORY_H
#include "common.h"
#include "memory.h"

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@ -20,6 +20,7 @@
* SOFTWARE.
*/
#include "interpreter.h"
#include "portme.h"
#include "messages.h"
@ -31,17 +32,16 @@
#endif
uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *bufLen) {
uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *bufLenP) {
uint32_t bufLen = *bufLenP;
uint16_t code = 0;
uint8_t alphabet = 0;
uint8_t useAbbrTable = 0;
uint8_t zsciiCollector = 0;
uint16_t zsciiCode = 0;
uint32_t decodedChars = 0;
uint32_t bufPtr = 0;
uint32_t pc = zstr;
char printVal = 0;
uint32_t bufLenTemp;
uint32_t index;
uint32_t ptr;
uint16_t abbrAddr;
@ -56,7 +56,10 @@ uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *b
// Characters are 5 bits each, packed three to a 16-bit word.
for (i=10; i>=0; i-=5) {
ch = ((code >> 1) & 0x1f);
newShift = 0;
printVal = 0;
ch = ((code >> i) & 0x1f);
if (zsciiCollector) {
if (zsciiCollector == 2) {
@ -71,8 +74,9 @@ uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *b
printVal = interpreterDecodeZSCIIChar(zsciiCode);
if (printVal) {
decodedChars++;
if (bufPtr < *bufLen) {
buf[bufPtr++] = printVal;
if (bufLen) {
*(buf++) = printVal;
bufLen--;
}
}
alphabet = 0;
@ -89,19 +93,19 @@ uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *b
index = ((32 * (((uint32_t)useAbbrTable) - 1)) + (uint32_t)ch);
ptr = storyAbbreviationTableAddress() + (index * 2);
abbrAddr = PEEKW(ptr);
ptr += 2;
abbrDecodedChars = *bufLen - bufPtr;
abbrDecodedChars = bufLen;
interpreterDecodeZSCII(abbrAddr * 2, 1, buf, &abbrDecodedChars);
decodedChars += abbrDecodedChars;
bufLenTemp = *bufLen - bufPtr;
bufPtr += (bufLenTemp < abbrDecodedChars) ? bufLenTemp : abbrDecodedChars;
bufLenTemp = (bufLenTemp < abbrDecodedChars) ? 0 : (bufLenTemp - abbrDecodedChars);
*bufLen = *bufLen - bufLenTemp;
buf += (bufLen < abbrDecodedChars) ? bufLen : abbrDecodedChars;
bufLen = (bufLen < abbrDecodedChars) ? 0 : (bufLen - abbrDecodedChars);
useAbbrTable = 0;
alphabet = 0; //***FIXME*** Version 3+ has no shift-lock but V1 needs it.
continue;
} // useAbbrTable
switch (ch) {
@ -147,8 +151,9 @@ uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *b
if (printVal) {
decodedChars++;
if (bufPtr < *bufLen) {
buf[bufPtr++] = printVal;
if (bufLen) {
*(buf++) = printVal;
bufLen--;
}
}
@ -159,9 +164,9 @@ uint32_t interpreterDecodeZSCII(uint32_t zstr, bool abbr, char *buf, uint32_t *b
// There is no NULL terminator, you look for a word with the top bit set.
} while ((code & (1 << 15)) == 0);
*bufLen = decodedChars;
*bufLenP = decodedChars;
return pc;
return pc - zstr;
}
@ -182,14 +187,14 @@ char interpreterDecodeZSCIIChar(uint16_t z) {
}
void interpreterDoBranch(int32_t b) {
uint8_t branch = __state.pc++;
void interpreterDoBranch(int32_t truth) {
uint8_t branch = PEEK(__state.pc++);
int32_t farJump = (branch & (1 << 6)) == 0;
int32_t onTruth = (branch & (1 << 7)) ? 1 : 0;
uint8_t byte2 = farJump ? __state.pc++ : 0;
uint8_t byte2 = farJump ? PEEK(__state.pc++) : 0;
int16_t offset;
if (onTruth == b) {
if (onTruth == truth) {
offset = (int16_t)(branch & 0x3f);
if (farJump) {
if (offset & (1 << 5)) offset |= 0xc0;
@ -208,11 +213,15 @@ void interpreterDoBranch(int32_t b) {
void interpreterDoReturn(uint16_t r) {
uint8_t storeId;
uint8_t store;
// Newer versions start in a real routine, but still aren't allowed to return from it.
//***TODO*** Newer versions start in a real routine, but still aren't allowed to return from it.
if (__state.bp == 0) portDie(MSG_INT_STACK_UNDERFLOW);
#ifdef DEBUGGING
printf("Returning: initial pc=%X, bp=%u, sp=%u\n", __state.pc, __state.bp, __state.sp);
#endif
// Dump all locals and data pushed on stack during the routine.
__state.sp = __state.bp;
// Dump our copy of numLocals.
@ -226,14 +235,18 @@ void interpreterDoReturn(uint16_t r) {
// Pop the result storage location.
storeId = (uint8_t)__state.stack[--__state.sp];
#ifdef DEBUGGING
printf("Returning: new pc=%X, bp=%u, sp=%u\n", __state.pc, __state.bp, __state.sp);
#endif
// Store the routine result.
store = interpreterVariableAddress(storeId, 1);
POKEW(store, r);
interpreterStoreVariable(storeId, r);
}
uint8_t interpreterGetObjectPointer(uint16_t objectId) {
uint8_t ptr;
uint32_t interpreterGetObjectPointer(uint16_t objectId) {
uint32_t ptr;
if (objectId == 0) portDie(MSG_INT_OBJECT0_REF);
if ((storyVersion() <= 3) && (objectId > 255)) portDie(MSG_INT_OBJECT_BAD_ID);
@ -247,7 +260,7 @@ uint8_t interpreterGetObjectPointer(uint16_t objectId) {
uint8_t interpreterGetObjectProperty(uint16_t objectId, uint32_t propertyId, uint8_t *size) {
uint8_t ptr = interpreterGetObjectPointer(objectId);
uint32_t ptr = interpreterGetObjectPointer(objectId);
uint16_t addr;
uint8_t info;
uint16_t num;
@ -282,9 +295,20 @@ uint8_t interpreterGetObjectProperty(uint16_t objectId, uint32_t propertyId, uin
}
bool interpreterParseOperand(uint8_t opType, uint8_t operandId) {
uint8_t addr;
uint32_t interpreterGlobalVariableAddress(uint16_t var) {
return storyGlobalVariableTableAddress() + ((var - 0x10) * 2);
}
uint16_t interpreterLoadVariable(uint16_t var) {
// Is it on the stack?
if (var < 16) return __state.stack[interpreterVariableAddress(var, 0)];
// Nope, global.
return PEEKW(interpreterGlobalVariableAddress(var));
}
bool interpreterParseOperand(uint8_t opType, uint8_t operandId) {
switch(opType) {
// Large constant.
case 0:
@ -299,8 +323,7 @@ bool interpreterParseOperand(uint8_t opType, uint8_t operandId) {
// Variable.
case 2:
addr = interpreterVariableAddress(PEEK(__state.pc++), 0);
__state.operands[operandId] = PEEKW(addr);
__state.operands[operandId] = interpreterLoadVariable(PEEK(__state.pc++));
return true;
}
@ -350,6 +373,7 @@ void interpreterRun(void) {
uint8_t opcode;
bool extended;
opcodeT op;
bool eight;
while (__state.quit == 0) {
opcode = PEEK(__state.pc++);
@ -378,7 +402,8 @@ void interpreterRun(void) {
__state.operandCount = 0;
} else if (opcode > 191) {
// Variable Opcodes
if ((opcode == 236) || (opcode == 250)) {
eight = (opcode == 236) || (opcode == 250);
if (!eight) {
// call_vs2 and call_vn2 take up to EIGHT arguments!
__state.operandCount = interpreterParseVariableOperands(0);
} else {
@ -413,17 +438,38 @@ void interpreterRun(void) {
}
void interpreterStoreVariable(uint16_t var, uint16_t value) {
uint32_t addr;
if (var < 16) {
// On stack.
addr = interpreterVariableAddress(var, 1);
__state.stack[addr] = value;
} else {
// Global.
addr = interpreterGlobalVariableAddress(var);
POKEW(addr, value);
}
}
uint8_t interpreterVariableAddress(uint8_t var, bool writing) {
uint16_t numLocals;
if (var == 0) { // top of stack
if (writing) {
if (__state.sp >= sizeof(__state.stack)) portDie(MSG_INT_STACK_OVERFLOW);
#ifdef DEBUGGING
printf("Push stack\n");
#endif
return __state.sp++;
} else {
if (__state.sp == 0) portDie(MSG_INT_STACK_UNDERFLOW);
numLocals = __state.bp ? __state.stack[__state.bp - 1] : 0;
if ((__state.bp + numLocals) >= sizeof(__state.stack)) portDie(MSG_INT_STACK_UNDERFLOW);
#ifdef DEBUGGING
printf("Pop stack\n");
#endif
return --__state.sp;
} // writing
} // var

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@ -87,7 +87,7 @@ void memoryLoadStory(void) {
// Alphabet A2
*(p++) = 0;
if (storyVersion() != 1) *(p++) = '\n';
for (i=0; i<10; i++) *(p++) = 'o' + i;
for (i=0; i<10; i++) *(p++) = '0' + i;
*(p++) = '.';
*(p++) = ',';
*(p++) = '!';
@ -112,8 +112,8 @@ void memorySetByte(uint16_t address, uint8_t value) {
void memorySetWord(uint16_t address, uint16_t value) {
_RAM[address] = (value & 0xff00) >> 8; // MSB first.
_RAM[address + 1] = value & 0x00ff;
_RAM[address] = (value >> 8) & 0xff; // MSB first.
_RAM[address + 1] = value & 0xff;
}

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@ -31,8 +31,7 @@
void opcodes_add(void) {
uint8_t store = interpreterVariableAddress(PEEK(__state.pc++), 1);
POKEW(store, ((int16_t)__state.operands[0]) + ((int16_t)__state.operands[1]));
interpreterStoreVariable(PEEK(__state.pc++), __state.operands[0] + __state.operands[1]);
}
@ -41,8 +40,10 @@ void opcodes_je(void) {
int8_t i;
for (i=1; i<__state.operandCount; i++) {
if (a == __state.operands[i]) interpreterDoBranch(1);
return;
if (a == __state.operands[i]) {
interpreterDoBranch(1);
return;
}
}
interpreterDoBranch(0);
@ -50,31 +51,28 @@ void opcodes_je(void) {
void opcodes_loadw(void) {
uint16_t store = interpreterVariableAddress(PEEK(__state.pc++), 1);
uint16_t offset = __state.operands[0] + (__state.operands[1] * 2);
POKEW(store, PEEKW(offset));
interpreterStoreVariable(PEEK(__state.pc++), PEEKW(offset));
}
void opcodes_store(void) {
uint8_t store = interpreterVariableAddress((uint8_t)(__state.operands[0] & 0xFF), 1);
POKEW(store, __state.operands[1]);
interpreterStoreVariable((__state.operands[0] & 0xFF), __state.operands[1]);
}
void opcodes_sub(void) {
uint8_t store = interpreterVariableAddress(PEEK(__state.pc++), 1);
POKEW(store, ((int16_t)__state.operands[0]) - ((int16_t)__state.operands[1]));
interpreterStoreVariable(PEEK(__state.pc++), __state.operands[0] - __state.operands[1]);
}
void opcodes_test_attr(void) {
uint8_t ptr = interpreterGetObjectPointer(__state.operands[0]);
uint32_t ptr = interpreterGetObjectPointer(__state.operands[0]);
uint16_t attrId = __state.operands[1];
if (storyVersion() <= 3) {
ptr += (attrId / 8);
interpreterDoBranch((ptr & (0x80 >> (attrId & 7))) ? 1 : 0);
interpreterDoBranch((PEEK(ptr) & (0x80 >> (attrId & 7))) ? 1 : 0);
} else {
portDie(MSG_UNIMPLEMENTED);
}

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@ -34,226 +34,215 @@
// Macros to declare implemented opcodes.
#ifdef DEBUGGING
#define OP(name) __state.opcodes[_nextOpcode] = opcodes_##name; __state.opcodesName[_nextOpcode++] = #name
#define OPn(num, name) __state.opcodes[num] = opcodes_##name; __state.opcodesName[num] = #name
#define OPX(name) __state.extOpcodes[_nextOpcode] = opcodes_ext_##name; __state.extOpcodesName[_nextOpcode++] = #name
#define OPXn(num, name) __state.extOpcodes[num] = opcodes_ext_##name; __state.extOpcodes[num] = #name
#define OP(num, name) __state.opcodes[num] = opcodes_##name; __state.opcodesName[num] = #name
#define OPX(num, name) __state.extOpcodes[num] = opcodes_ext_##name; __state.extOpcodes[num] = #name
#else
#define OP(name) __state.opcodes[_nextOpcode++] = opcodes_##name
#define OPn(num, name) __state.opcodes[num] = opcodes_##name
#define OPX(name) __state.extOpcodes[_nextOpcode++] = opcodes_ext_##name
#define OPXn(num, name) __state.extOpcodes[num] = opcodes_ext_##name
#define OP(num, name) __state.opcodes[num] = opcodes_##name
#define OPX(num, name) __state.extOpcodes[num] = opcodes_ext_##name
#endif
// Macros to declare un-implemented opcodes.
#define mOP(name) _nextOpcode++
#define mOPn(num, name)
#define mOPX(name) _nextOpcode++
#define mOPXn(num, name)
int16_t _nextOpcode;
#define mOP(num, name)
#define mOPX(num, name)
void opcodesBuiltInitialTable(void) {
// 2-operand instructions...
_nextOpcode = 1;
OP(je);
mOP(jl);
mOP(jg);
mOP(dec_chk);
mOP(inc_chk);
mOP(jin);
mOP(test);
mOP(or);
mOP(and);
OP(test_attr);
mOP(set_attr);
mOP(clear_attr);
OP(store);
mOP(insert_obj);
OP(loadw);
mOP(loadb);
mOP(get_prop);
mOP(get_prop_addr);
mOP(get_next_prop);
OP(add);
OP(sub);
mOP(mul);
mOP(div);
mOP(mod); // oc# 24
OP(1, je);
mOP(2, jl);
mOP(3, jg);
mOP(4, dec_chk);
mOP(5, inc_chk);
mOP(6, jin);
mOP(7, test);
mOP(8, or);
mOP(9, and);
OP(10, test_attr);
mOP(11, set_attr);
mOP(12, clear_attr);
OP(13, store);
mOP(14, insert_obj);
OP(15, loadw);
mOP(16, loadb);
mOP(17, get_prop);
mOP(18, get_prop_addr);
mOP(19, get_next_prop);
OP(20, add);
OP(21, sub);
mOP(22, mul);
mOP(23, div);
mOP(24, mod);
// 1-operand instructions...
_nextOpcode = 128;
OP(jz);
mOP(get_sibling);
mOP(get_child);
mOP(get_parent);
mOP(get_prop_len);
mOP(inc);
mOP(dec); // oc# 135
OP(128, jz);
mOP(129, get_sibling);
mOP(130, get_child);
mOP(131, get_parent);
mOP(132, get_prop_len);
mOP(133, inc);
mOP(134, dec);
mOP(135, print_addr);
_nextOpcode = 137;
mOP(print_addr);
mOP(remove_obj);
mOP(print_obj);
OP(ret);
OP(jump);
mOP(print_paddr);
mOP(load);
mOP(not); // oc# 143
mOP(137, remove_obj);
mOP(138, print_obj);
OP(139, ret);
OP(140, jump);
mOP(141, print_paddr);
mOP(142, load);
mOP(143, not);
// 0-operand instructions...
_nextOpcode = 176;
mOP(rtrue);
mOP(rfalse);
OP(print);
mOP(print_ret);
mOP(nop);
mOP(save);
mOP(restore);
mOP(restart);
mOP(ret_popped);
mOP(pop);
mOP(quit);
OP(new_line); // oc# 187
mOP(176, rtrue);
mOP(177, rfalse);
OP(178, print);
mOP(179, print_ret);
mOP(180, nop);
mOP(181, save);
mOP(182, restore);
mOP(183, restart);
mOP(184, ret_popped);
mOP(185, pop);
mOP(186, quit);
OP(187, new_line);
// variable operand instructions...
_nextOpcode = 224;
OP(call);
OP(storew);
mOP(storeb);
OP(put_prop);
mOP(read);
mOP(print_char);
mOP(print_num);
mOP(random);
mOP(push);
mOP(pull); // oc# 233
OP(224, call);
OP(225, storew);
mOP(226, storeb);
OP(227, put_prop);
mOP(228, read);
mOP(229, print_char);
mOP(230, print_num);
mOP(231, random);
mOP(232, push);
mOP(233, pull);
if (storyVersion() < 3) return;
_nextOpcode = 188;
mOP(show_status);
mOP(verify); // oc# 189
mOP(188, show_status);
mOP(189, verify);
_nextOpcode = 234;
mOP(split_window);
mOP(set_window); // oc# 235
mOP(234, split_window);
mOP(235, set_window);
_nextOpcode = 243;
mOP(output_stream);
mOP(input_stream);
mOP(sound_effect); // oc# 245
mOP(243, output_stream);
mOP(244, input_stream);
mOP(245, sound_effect);
if (storyVersion() < 4) return;
// show_status is illegal in ver4+, but a build of Wishbringer
// accidentally calls it, so always treat it as NOP instead.
mOPn(188, opcode_nop);
mOPn(25, call_2s);
mOPn(180, save_ver4);
mOPn(224, call_vs);
mOPn(228, sread_ver4);
mOP(188, opcode_nop);
_nextOpcode = 236;
mOP(call_vs2);
mOP(erase_window);
mOP(erase_line);
mOP(set_cursor);
mOP(get_cursor);
mOP(set_text_style);
mOP(buffer_mode); // oc# 242
mOP(25, call_2s);
_nextOpcode = 246;
mOP(read_char);
mOP(scan_table); // oc# 247
mOP(180, save_ver4);
mOP(224, call_vs);
mOP(228, sread_ver4);
mOP(236, call_vs2);
mOP(237, erase_window);
mOP(238, erase_line);
mOP(239, set_cursor);
mOP(240, get_cursor);
mOP(241, set_text_style);
mOP(242, buffer_mode);
mOP(246, read_char);
mOP(247, scan_table);
if (storyVersion() < 5) return;
_nextOpcode = 26;
mOP(call_2n);
mOP(set_colour);
mOP(throw);
mOP(26, call_2n);
mOP(27, set_color);
mOP(28, throw);
mOPn(136, call_1s);
mOPn(143, call_1n);
mOPn(185, catch);
mOPn(191, piracy);
mOPn(228, aread);
mOPn(243, output_stream_ver5);
mOPn(245, sound_effect_ver5);
mOP(136, call_1s);
_nextOpcode = 248;
mOP(not_ver5);
mOP(call_vn);
mOP(call_vn2);
mOP(tokenise);
mOP(encode_text);
mOP(copy_table);
mOP(print_table);
mOP(check_arg_count); // oc# 255
mOP(143, call_1n);
mOP(185, catch);
mOP(191, piracy);
mOP(228, aread);
mOP(243, output_stream_ver5);
mOP(245, sound_effect_ver5);
mOP(248, not_ver5);
mOP(249, call_vn);
mOP(250, call_vn2);
mOP(251, tokenise);
mOP(252, encode_text);
mOP(253, copy_table);
mOP(254, print_table);
mOP(255, check_arg_count);
// this is the "save" and "restore" opcodes in ver1-4; illegal in ver5+.
// in ver5+, they use extended opcodes 0 and 1 for these.
__state.opcodes[180] = 0;
__state.opcodes[181] = 0;
#ifdef DEBUGGING
__state.opcodesName[180] = 0;
__state.opcodesName[181] = 0;
#endif
// extended opcodes in ver5+ ...
_nextOpcode = 0;
mOPX(save_ext);
mOPX(restore_ext);
mOPX(log_shift);
mOPX(art_shift);
mOPX(set_font); // xop# 4
mOPX(0, save_ext);
mOPX(1, restore_ext);
mOPX(2, log_shift);
mOPX(3, art_shift);
mOPX(4, set_font);
_nextOpcode = 9;
mOPX(save_undo);
mOPX(restore_undo);
mOPX(print_unicode);
mOPX(check_unicode);
mOPX(set_true_colour); // xop# 13
mOPX(9, save_undo);
mOPX(10, restore_undo);
mOPX(11, print_unicode);
mOPX(12, check_unicode);
mOPX(13, set_true_color);
if (storyVersion() < 6) return;
_nextOpcode = 27;
mOP(set_colour_ver6);
mOP(throw_ver6); // op# 28
mOP(27, set_color_ver6);
mOP(28, throw_ver6);
mOPn(185, catch_ver6);
mOPn(233, pull_ver6);
mOP(185, catch_ver6);
_nextOpcode = 238;
mOP(erase_line_ver6);
mOP(set_cursor_ver6); // op# 239
mOP(233, pull_ver6);
mOPn(243, output_stream_ver6);
mOPn(248, not_ver6);
mOP(238, erase_line_ver6);
mOP(239, set_cursor_ver6);
_nextOpcode = 4;
mOPX(set_font_ver6);
mOPX(draw_picture);
mOPX(picture_data);
mOPX(erase_picture);
mOPX(set_margins); // xop# 8
mOP(243, output_stream_ver6);
mOPXn(13, set_true_colour_ver6);
mOP(248, not_ver6);
_nextOpcode = 16;
mOPX(move_window);
mOPX(window_size);
mOPX(window_style);
mOPX(get_wind_prop);
mOPX(scroll_window);
mOPX(pop_stack);
mOPX(read_mouse);
mOPX(mouse_window);
mOPX(push_stack);
mOPX(put_wind_prop);
mOPX(print_form);
mOPX(make_menu);
mOPX(picture_table);
mOPX(buffer_screen); // xop# 29
mOPX(4, set_font_ver6);
mOPX(5, draw_picture);
mOPX(6, picture_data);
mOPX(7, erase_picture);
mOPX(8, set_margins); // xop# 8
mOPX(13, set_true_color_ver6);
mOPX(16, move_window);
mOPX(17, window_size);
mOPX(18, window_style);
mOPX(19, get_wind_prop);
mOPX(20, scroll_window);
mOPX(21, pop_stack);
mOPX(22, read_mouse);
mOPX(23, mouse_window);
mOPX(24, push_stack);
mOPX(25, put_wind_prop);
mOPX(26, print_form);
mOPX(27, make_menu);
mOPX(28, picture_table);
mOPX(29, buffer_screen);
}
@ -263,14 +252,14 @@ void opcodesSetup(void) {
opcodesBuiltInitialTable();
// 2OP opcodes repeating with different operand forms.
for (i=32; i<=127; i++) __state.opcodes[i] = __state.opcodes[i % 32];
for (i=32; i<=127; i++) __state.opcodes[i] = __state.opcodes[i % 32];
// 1OP opcodes repeating with different operand forms.
for (i=144; i<=175; i++) __state.opcodes[i] = __state.opcodes[128 + (i % 16)];
// 2OP opcodes repeating with VAR operand forms.
for (i=192; i<=223; i++) __state.opcodes[i] = __state.opcodes[i % 32];
#ifdef DEBUGGING
for (i=32; i<=127; i++) __state.opcodesName[i] = __state.opcodesName[i % 32];
for (i=32; i<=127; i++) __state.opcodesName[i] = __state.opcodesName[i % 32];
for (i=144; i<=175; i++) __state.opcodesName[i] = __state.opcodesName[128 + (i % 16)];
for (i=192; i<=223; i++) __state.opcodesName[i] = __state.opcodesName[i % 32];
#endif