kpmpgsmkii/client/src/gui/frame.c

89 lines
2.4 KiB
C

/*
* Kangaroo Punch MultiPlayer Game Server Mark II
* Copyright (C) 2020-2021 Scott Duensing
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "frame.h"
static void frameDel(WidgetT **widget);
static void framePaint(WidgetT *widget, uint8_t enabled, RectT pos);
static void frameDel(WidgetT **widget) {
FrameT *f = (FrameT *)*widget;
if (f->title) free(f->title);
}
WidgetT *frameInit(WidgetT *widget, char *title) {
FrameT *f = (FrameT *)widget;
f->base.delMethod = frameDel;
f->base.paintMethod = framePaint;
f->title = NULL;
frameTitleSet(f, title);
return widget;
}
FrameT *frameNew(uint16_t x, uint16_t y, uint16_t w, uint16_t h, char *title) {
FrameT *frame = (FrameT *)malloc(sizeof(FrameT));
WidgetT *widget = NULL;
if (!frame) return NULL;
widget = widgetInit(W(frame), MAGIC_FRAME, x, y, w, h, 4, 20, 4, 4);
if (!widget) {
free(frame);
return NULL;
}
frame = (FrameT *)frameInit((WidgetT *)frame, title);
return frame;
}
static void framePaint(WidgetT *widget, uint8_t enabled, RectT pos) {
FrameT *f = (FrameT *)widget;
if (GUI_GET_FLAG(widget, WIDGET_FLAG_DIRTY)) {
// Draw frame.
surfaceHighlightFrameDraw(pos.x, pos.y + (fontHeightGet(_guiFont) * 0.5), pos.x + pos.w, pos.y + pos.h, _guiColor[COLOR_FRAME_SHADOW], _guiColor[COLOR_FRAME_HIGHLIGHT]);
// Draw title.
fontRender(_guiFont, f->title, _guiColor[COLOR_FRAME_TEXT], _guiColor[COLOR_WINDOW_BACKGROUND], pos.x + 10, pos.y);
GUI_CLEAR_FLAG(widget, WIDGET_FLAG_DIRTY);
}
}
void frameTitleSet(FrameT *frame, char *title) {
if (frame->title) free(frame->title);
frame->title = (char *)malloc(strlen(title) + 3);
frame->title[0] = ' ';
frame->title[1] = 0;
strcat(frame->title, title);
strcat(frame->title, " ");
GUI_SET_FLAG((WidgetT *)frame, WIDGET_FLAG_DIRTY);
}