89 lines
2.4 KiB
C
89 lines
2.4 KiB
C
/*
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* Kangaroo Punch MultiPlayer Game Server Mark II
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* Copyright (C) 2020-2021 Scott Duensing
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#include "frame.h"
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static void frameDel(WidgetT **widget);
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static void framePaint(WidgetT *widget, uint8_t enabled, RectT pos);
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static void frameDel(WidgetT **widget) {
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FrameT *f = (FrameT *)*widget;
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if (f->title) free(f->title);
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}
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WidgetT *frameInit(WidgetT *widget, char *title) {
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FrameT *f = (FrameT *)widget;
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f->base.delMethod = frameDel;
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f->base.paintMethod = framePaint;
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f->title = NULL;
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frameTitleSet(f, title);
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return widget;
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}
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FrameT *frameNew(uint16_t x, uint16_t y, uint16_t w, uint16_t h, char *title) {
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FrameT *frame = (FrameT *)malloc(sizeof(FrameT));
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WidgetT *widget = NULL;
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if (!frame) return NULL;
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widget = widgetInit(W(frame), MAGIC_FRAME, x, y, w, h, 4, 20, 4, 4);
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if (!widget) {
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free(frame);
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return NULL;
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}
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frame = (FrameT *)frameInit((WidgetT *)frame, title);
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return frame;
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}
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static void framePaint(WidgetT *widget, uint8_t enabled, RectT pos) {
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FrameT *f = (FrameT *)widget;
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if (GUI_GET_FLAG(widget, WIDGET_FLAG_DIRTY)) {
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// Draw frame.
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surfaceHighlightFrameDraw(pos.x, pos.y + (fontHeightGet(_guiFont) * 0.5), pos.x + pos.w, pos.y + pos.h, _guiColor[COLOR_FRAME_SHADOW], _guiColor[COLOR_FRAME_HIGHLIGHT]);
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// Draw title.
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fontRender(_guiFont, f->title, _guiColor[COLOR_FRAME_TEXT], _guiColor[COLOR_WINDOW_BACKGROUND], pos.x + 10, pos.y);
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GUI_CLEAR_FLAG(widget, WIDGET_FLAG_DIRTY);
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}
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}
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void frameTitleSet(FrameT *frame, char *title) {
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if (frame->title) free(frame->title);
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frame->title = (char *)malloc(strlen(title) + 3);
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frame->title[0] = ' ';
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frame->title[1] = 0;
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strcat(frame->title, title);
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strcat(frame->title, " ");
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GUI_SET_FLAG((WidgetT *)frame, WIDGET_FLAG_DIRTY);
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}
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