56 lines
1.3 KiB
C
56 lines
1.3 KiB
C
/*
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* Kangaroo Punch MultiPlayer Game Server Mark II
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* Copyright (C) 2020-2021 Scott Duensing
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*
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*/
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#ifndef OS_H
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#define OS_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdarg.h>
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#include <unistd.h>
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#include <pthread.h>
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// Should be after system headers in this file.
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#define MEMORY_CHECK_ENABLED
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#include "memory.h"
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// Now our headers.
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#include "log.h"
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#include "util.h"
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// Allocation helpers.
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#define NEW(t,v) (v)=(t*)malloc(sizeof(t))
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#define DEL(v) {free(v); v=NULL;}
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#define SUCCESS 1
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#define FAIL 0
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// Declared in main.c
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extern uint8_t __running;
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extern uint8_t __restAvailable;
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#endif // OS_H
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