kpmpgsmkii/shared/memory.c
2021-11-20 17:54:19 -06:00

72 lines
1.5 KiB
C

/*
* Kangaroo Punch MultiPlayer Game Server Mark II
* Copyright (C) 2020-2021 Scott Duensing
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
#include "memory.h"
#include "util.h"
FILE *_memoryLog = NULL;
#ifdef MEMORY_CHECK_ENABLED
void mwLogW(FILE *p);
#endif
FILE *memoryLogHandleGet(void) {
return _memoryLog;
}
#ifdef MEMORY_CHECK_ENABLED
void memoryOutput(int c) {
fputc(c, _memoryLog);
fflush(_memoryLog);
#ifdef __linux__
// Also output to stdout on Linux.
fputc(c, stdout);
fflush(stdout);
#endif
}
#endif
void memoryShutdown(void) {
#ifdef MEMORY_CHECK_ENABLED
unlink("memwatch.log"); // It just insists on creating this!
mwTerm();
#endif
}
void memoryStartup(char *appName) {
char *logName = utilAppNameWithNewExtensionGet(appName, "log");
_memoryLog = fopen(logName, "w");
#ifdef MEMORY_CHECK_ENABLED
mwLogW(_memoryLog);
mwSetOutFunc(memoryOutput);
mwInit();
#endif
free(logName);
}