/* * Kangaroo Punch MultiPlayer Game Server Mark II * Copyright (C) 2020-2021 Scott Duensing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef GAME_H #define GAME_H #include "os.h" #define GAME_MAX_DESCRIPTION 4096 typedef enum GameTypeE { GAME_TYPE_UNKNOWN = 0, GAME_TYPE_DOOR, GAME_TYPE_SERIAL, GAME_TYPE_IPX, GAME_TYPE_FICTION } GameTypeT; typedef struct GameS { // Data type in DAT file sent to client. char *title; // 255 char *publisher; // 255 char *developer; // 255 char *description; // TEXT char *releaseDate; // DATETIME char *rating; // 255 char *series; // 255 char *origin; // 255 char *shortName; // 8 char *worksWith; // 8 GameTypeT type; // 1 uint8_t maxPlayers; // 1 uint8_t joinable; // 1 uint8_t screens; // 1 uint8_t boxes; // 1 uint64_t ROWID; // Provided by SQLite. } GameT; void gameClear(GameT *game); #endif // GAME_H