/* * Kangaroo Punch MultiPlayer Game Server Mark II * Copyright (C) 2020-2021 Scott Duensing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef UPDOWN_H #define UPDOWN_H #include "gui.h" #include "widget.h" typedef struct UpdownS { WidgetT base; // Must be first in every widget char *title; int32_t value; int32_t maximum; int32_t minimum; int32_t step; uint8_t visible; // How many characters are visible in control } UpdownT; int32_t updownGetValue(UpdownT *updown); WidgetT *updownInit(WidgetT *widget, int32_t min, int32_t max, int32_t step, char *title); UpdownT *updownNew(uint16_t x, uint16_t y, int32_t min, int32_t max, int32_t step, char *title); void updownSetValue(UpdownT *updown, int32_t value); void updownSetMaximum(UpdownT *updown, int32_t maximum); void updownSetMinimum(UpdownT *updown, int32_t minimum); void updownSetStep(UpdownT *updown, int32_t step); void updownSetTitle(UpdownT *updown, char *title); #endif // UPDOWN_H