/* * Kangaroo Punch MultiPlayer Game Server Mark II * Copyright (C) 2020-2021 Scott Duensing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef FRAME_H #define FRAME_H #include "gui.h" #include "widget.h" typedef struct FrameS { WidgetT base; // Must be first in every widget char *title; } FrameT; void frameDel(WidgetT **widget); WidgetT *frameInit(WidgetT *widget, char *title); FrameT *frameNew(uint16_t x, uint16_t y, uint16_t w, uint16_t h, char *title); void frameSetTitle(FrameT *frame, char *title); #endif // FRAME_H