/* * Kangaroo Punch Multi Player Game Server Mark II * Copyright (C) 2020-2021 Scott Duensing * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef BUTTON_H #define BUTTON_H #include "gui.h" #include "widget.h" typedef struct ButtonS { WidgetT base; // Must be first in every widget char *title; widgetCallback clicked; } ButtonT; void buttonDel(WidgetT **widget); WidgetT *buttonInit(WidgetT *button, uint16_t x, uint16_t y, char *title, widgetCallback callback); void buttonMouseEvent(WidgetT *widget, MouseT *mouse, uint16_t x, uint16_t y); ButtonT *buttonNew(uint16_t x, uint16_t y, char *title, widgetCallback callback); void buttonPaint(WidgetT *button); void buttonSetTitle(ButtonT *button, char *title); #endif // BUTTON_H