/*
 * Kangaroo Punch MultiPlayer Game Server Mark II
 * Copyright (C) 2020-2021  Scott Duensing
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 */


#ifndef UPDOWN_H
#define UPDOWN_H


#include "gui.h"
#include "widget.h"


typedef struct UpdownS {
	WidgetT         base;        // Must be first in every widget
	char           *title;
	int32_t         value;
	int32_t         maximum;
	int32_t         minimum;
	int32_t         step;
	uint8_t         visible;     // How many characters are visible in control
} UpdownT;


WidgetT  *updownInit(WidgetT *widget, int32_t min, int32_t max, int32_t step, char *title);
void      updownMaximumSet(UpdownT *updown, int32_t maximum);
void      updownMinimumSet(UpdownT *updown, int32_t minimum);
UpdownT  *updownNew(uint16_t x, uint16_t y, int32_t min, int32_t max, int32_t step, char *title);
void      updownStepSet(UpdownT *updown, int32_t step);
void      updownTitleSet(UpdownT *updown, char *title);
int32_t   updownValueGet(UpdownT *updown);
void      updownValueSet(UpdownT *updown, int32_t value);


#endif // UPDOWN_H
