/*
 * Kangaroo Punch MultiPlayer Game Server Mark II
 * Copyright (C) 2020-2021  Scott Duensing
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 *
 */


#ifndef WINDOW_H
#define WINDOW_H


#include "gui.h"
#include "widget.h"


enum WindowE {
	WINDOW_FLAG_MODAL = 0,
	WINDOW_FLAG_RESIZABLE
};


typedef struct WindowS {
	WidgetT   base;    // Must be first in every widget
	uint8_t   flags;
	char     *title;
} WindowT;


void      windowActiveSet(WindowT *window);
WidgetT  *windowInit(WidgetT *window, char *title);
WindowT  *windowNew(uint16_t x, uint16_t y, uint16_t w, uint16_t h, char *title);
void      windowTitleSet(WindowT *window, char *title);


#endif // WINDOW_H
