hamncheese/modules/embedded/embedded.h
2023-09-23 20:39:34 -05:00

43 lines
1.1 KiB
C++

/*
*
* Ham'n'Cheese
* Copyright (C) 2023-2024 Scott Duensing <scott@kangaroopunch.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 3
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>
*
*/
#ifndef GODOT_EMBEDDED_H
#define GODOT_EMBEDDED_H
#include "core/object/ref_counted.h"
#include "core/variant/variant.h"
class Embedded : public RefCounted {
GDCLASS(Embedded, RefCounted);
protected:
static void _bind_methods();
public:
Embedded();
bool save_edge(String filename);
};
#endif // GODOT_EMBEDDED_H