hamncheese/godot/modules/mono/glue/GodotSharp/GodotSharp/GlobalUsings.cs
2023-08-26 15:59:57 -05:00

5 lines
108 B
C#

#if REAL_T_IS_DOUBLE
global using real_t = System.Double;
#else
global using real_t = System.Single;
#endif