/**************************************************************************/
/*  gdextension_manager.h                                                 */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
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/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
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/**************************************************************************/

#ifndef GDEXTENSION_MANAGER_H
#define GDEXTENSION_MANAGER_H

#include "core/extension/gdextension.h"

class GDExtensionManager : public Object {
	GDCLASS(GDExtensionManager, Object);

	int32_t level = -1;
	HashMap<String, Ref<GDExtension>> gdextension_map;
	HashMap<String, String> gdextension_class_icon_paths;

	static void _bind_methods();

	static GDExtensionManager *singleton;

public:
	enum LoadStatus {
		LOAD_STATUS_OK,
		LOAD_STATUS_FAILED,
		LOAD_STATUS_ALREADY_LOADED,
		LOAD_STATUS_NOT_LOADED,
		LOAD_STATUS_NEEDS_RESTART,
	};

	LoadStatus load_extension(const String &p_path);
	LoadStatus reload_extension(const String &p_path);
	LoadStatus unload_extension(const String &p_path);
	bool is_extension_loaded(const String &p_path) const;
	Vector<String> get_loaded_extensions() const;
	Ref<GDExtension> get_extension(const String &p_path);

	bool class_has_icon_path(const String &p_class) const;
	String class_get_icon_path(const String &p_class) const;

	void initialize_extensions(GDExtension::InitializationLevel p_level);
	void deinitialize_extensions(GDExtension::InitializationLevel p_level);

	static GDExtensionManager *get_singleton();

	void load_extensions();

	GDExtensionManager();
};

VARIANT_ENUM_CAST(GDExtensionManager::LoadStatus)

#endif // GDEXTENSION_MANAGER_H
