f256/work/tilemap/u5map.c
2024-04-29 20:03:36 -05:00

95 lines
2.4 KiB
C

/*
* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include "f256.h"
#define MAP_BRITANIA 0x10000
#define MAP_UNDERWORLD 0x30000
#define TILES_IMAGE_TOP 0x50000
#define TILES_IMAGE_BOTTOM 0x60000
#define TILES_CLUT 0x70000
int main(void) {
byte x;
byte r;
byte g;
byte b;
uint32_t c;
uint16_t xs = 75;
uint16_t ys = 99;
f256Init();
// Set up CLUT0.
c = TILES_CLUT;
for (x=0; x<16; x++) {
b = FAR_PEEK(c++);
g = FAR_PEEK(c++);
r = FAR_PEEK(c++);
c++;
graphicsDefineColor(0, x, r, g, b);
}
graphicsSetLayerTile(0, 0);
tileDefineTileSet(0, TILES_IMAGE_TOP, true);
tileDefineTileSet(1, TILES_IMAGE_BOTTOM, true);
tileDefineTileMap(0, MAP_BRITANIA, 16, 255, 255);
tileSetVisible(0, true);
tileSetScroll(0, 0, xs, 0, ys);
while (true) {
kernelEventData.type = 0;
kernelCall(NextEvent);
if (kernelEventData.type == kernelEvent(key.RELEASED)) {
switch (kernelEventData.key.ascii) {
case 'w':
case 'W':
ys--;
break;
case 'a':
case 'A':
xs--;
break;
case 's':
case 'S':
ys++;
break;
case 'd':
case 'D':
xs++;
break;
}
tileSetScroll(0, 0, xs, 0, ys);
textGotoXY(0, 0);
textPrintInt(xs);
textPrint(", ");
textPrintInt(ys);
textPrint(" ");
}
}
return 0;
}