f256/work/cube-pre/cube-pre.c
2024-04-29 20:03:36 -05:00

234 lines
8.5 KiB
C

/*
* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
// Adapted from https://github.com/root42/doscube
#include "f256.h"
#define FIX_PREC 9
#define TO_FIX(x) ((int32_t)((x)*(1<<FIX_PREC))) // This is only used for initialization and needs to be constant.
#define TO_LONG(x) (x>>FIX_PREC) // ((x)/(1<<FIX_PREC))
#define fix_mul(am,bm) (mathSignedMultiply(am, bm) >> FIX_PREC)
#define fix_sqr(am) (mathSignedMultiply(am, am) >> FIX_PREC)
#define fix_div(num,den) (mathSignedMultiply(mathUnsignedDivision(0x8000, (den >> 1)), num) >> 7) // ((a << FIX_PREC) / b)
#define SIN_SIZE 512
#define COS_OFF 128
const int16_t SIN[] = { 0, 6, 12, 18, 25, 31, 37, 43, 50, 56, 62, 68, 75, 81, 87, 93,
99, 106, 112, 118, 124, 130, 136, 142, 148, 154, 160, 166, 172,
178, 184, 190, 195, 201, 207, 213, 218, 224, 230, 235, 241, 246,
252, 257, 263, 268, 273, 279, 284, 289, 294, 299, 304, 310, 314,
319, 324, 329, 334, 339, 343, 348, 353, 357, 362, 366, 370, 375,
379, 383, 387, 391, 395, 399, 403, 407, 411, 414, 418, 422, 425,
429, 432, 435, 439, 442, 445, 448, 451, 454, 457, 460, 462, 465,
468, 470, 473, 475, 477, 479, 482, 484, 486, 488, 489, 491, 493,
495, 496, 498, 499, 500, 502, 503, 504, 505, 506, 507, 508, 508,
509, 510, 510, 511, 511, 511, 511, 511, 512, 511, 511, 511, 511,
511, 510, 510, 509, 508, 508, 507, 506, 505, 504, 503, 502, 500,
499, 498, 496, 495, 493, 491, 489, 488, 486, 484, 482, 479, 477,
475, 473, 470, 468, 465, 462, 460, 457, 454, 451, 448, 445, 442,
439, 435, 432, 429, 425, 422, 418, 414, 411, 407, 403, 399, 395,
391, 387, 383, 379, 375, 370, 366, 362, 357, 353, 348, 343, 339,
334, 329, 324, 319, 314, 310, 304, 299, 294, 289, 284, 279, 273,
268, 263, 257, 252, 246, 241, 235, 230, 224, 218, 213, 207, 201,
195, 190, 184, 178, 172, 166, 160, 154, 148, 142, 136, 130, 124,
118, 112, 106, 99, 93, 87, 81, 75, 68, 62, 56, 50, 43, 37, 31,
25, 18, 12, 6, 0, -6, -12, -18, -25, -31, -37, -43, -50, -56,
-62, -68, -75, -81, -87, -93, -99, -106, -112, -118, -124, -130,
-136, -142, -148, -154, -160, -166, -172, -178, -184, -190, -195,
-201, -207, -213, -218, -224, -230, -235, -241, -246, -252, -257,
-263, -268, -273, -279, -284, -289, -294, -299, -304, -310, -314,
-319, -324, -329, -334, -339, -343, -348, -353, -357, -362, -366,
-370, -375, -379, -383, -387, -391, -395, -399, -403, -407, -411,
-414, -418, -422, -425, -429, -432, -435, -439, -442, -445, -448,
-451, -454, -457, -460, -462, -465, -468, -470, -473, -475, -477,
-479, -482, -484, -486, -488, -489, -491, -493, -495, -496, -498,
-499, -500, -502, -503, -504, -505, -506, -507, -508, -508, -509,
-510, -510, -511, -511, -511, -511, -511, -512, -511, -511, -511,
-511, -511, -510, -510, -509, -508, -508, -507, -506, -505, -504,
-503, -502, -500, -499, -498, -496, -495, -493, -491, -489, -488,
-486, -484, -482, -479, -477, -475, -473, -470, -468, -465, -462,
-460, -457, -454, -451, -448, -445, -442, -439, -435, -432, -429,
-425, -422, -418, -414, -411, -407, -403, -399, -395, -391, -387,
-383, -379, -375, -370, -366, -362, -357, -353, -348, -343, -339,
-334, -329, -324, -319, -314, -310, -304, -299, -294, -289, -284,
-279, -273, -268, -263, -257, -252, -246, -241, -235, -230, -224,
-218, -213, -207, -201, -195, -190, -184, -178, -172, -166, -160,
-154, -148, -142, -136, -130, -124, -118, -112, -106, -99, -93,
-87, -81, -75, -68, -62, -56, -50, -43, -37, -31, -25, -18, -12,
-6, 0, 6, 12, 18, 25, 31, 37, 43, 50, 56, 62, 68, 75, 81, 87, 93,
99, 106, 112, 118, 124, 130, 136, 142, 148, 154, 160, 166, 172,
178, 184, 190, 195, 201, 207, 213, 218, 224, 230, 235, 241, 246,
252, 257, 263, 268, 273, 279, 284, 289, 294, 299, 304, 310, 314,
319, 324, 329, 334, 339, 343, 348, 353, 357, 362, 366, 370, 375,
379, 383, 387, 391, 395, 399, 403, 407, 411, 414, 418, 422, 425,
429, 432, 435, 439, 442, 445, 448, 451, 454, 457, 460, 462, 465,
468, 470, 473, 475, 477, 479, 482, 484, 486, 488, 489, 491, 493,
495, 496, 498, 499, 500, 502, 503, 504, 505, 506, 507, 508, 508,
509, 510, 510, 511, 511, 511, 511, 511
};
// Nothing in this demo goes over 255.
typedef struct lineS {
byte x1;
byte y1;
byte x2;
byte y2;
} lineT;
const int16_t edges[] = {
0, 1, 1, 3, 3, 2, 2, 0,
1, 5, 0, 4, 2, 6, 3, 7,
4, 5, 5, 7, 7, 6, 6, 4
};
const int32_t cubeX[] = {
TO_FIX(-1), TO_FIX(-1), TO_FIX( 1), TO_FIX( 1),
TO_FIX(-1), TO_FIX(-1), TO_FIX( 1), TO_FIX( 1)
};
const int32_t cubeY[] = {
TO_FIX(-1), TO_FIX( 1), TO_FIX(-1), TO_FIX( 1),
TO_FIX(-1), TO_FIX( 1), TO_FIX(-1), TO_FIX( 1)
};
const int32_t cubeZ[] = {
TO_FIX(-1), TO_FIX(-1), TO_FIX(-1), TO_FIX(-1),
TO_FIX( 1), TO_FIX( 1), TO_FIX( 1), TO_FIX( 1)
};
const int16_t *COS = SIN + COS_OFF;
const char *thinking = "|/-\\";
uint16_t widthOffset;
uint16_t heightOffset;
int32_t a = TO_FIX(4);
int32_t scale = TO_FIX(40);
lineT line[12][256];
int32_t cubeRotX[8];
int32_t cubeRotY[8];
int32_t cubeRotZ[8];
int32_t tempY;
int32_t tempZ;
int32_t cubeProjX[8];
int32_t cubeProjY[8];
int16_t i;
byte l;
int16_t t;
byte p;
char c[2] = { 0, 0 };
int main(void) {
f256Init();
textSetColor(15, 0);
// Clear two graphics pages.
bitmapSetColor(0);
bitmapSetActive(0);
bitmapClear();
bitmapSetActive(1);
bitmapClear();
bitmapGetResolution(&widthOffset, &heightOffset);
widthOffset = widthOffset >> 1;
heightOffset = heightOffset >> 1;
textGotoXY(0, 0);
textPrint("Thinking!");
// Pre-calc
p = 0;
for (t=0; t<256; t++) {
for (i=0; i<8; ++i) {
// Thinking!
c[0] = thinking[p++];
if (p > 3) p = 0;
textGotoXY(11, 0);
textPrint(c);
// Rotation around Y
cubeRotX[i] = fix_mul(cubeX[i], COS[t % SIN_SIZE]) + fix_mul(cubeZ[i], SIN[t % SIN_SIZE]);
cubeRotY[i] = cubeY[i];
cubeRotZ[i] = -fix_mul(cubeX[i], SIN[t % SIN_SIZE]) + fix_mul(cubeZ[i], COS[t % SIN_SIZE]);
// Rotation around X
tempY = fix_mul(cubeRotY[i], COS[t % SIN_SIZE]) - fix_mul(cubeRotZ[i], SIN[t % SIN_SIZE]);
tempZ = fix_mul(cubeRotY[i], SIN[t % SIN_SIZE]) + fix_mul(cubeRotZ[i], COS[t % SIN_SIZE]);
cubeRotY[i] = tempY;
cubeRotZ[i] = tempZ;
// Translate further away
cubeRotZ[i] += TO_FIX(4);
// Projection to screen space
cubeProjX[i] = fix_div(fix_mul(a, cubeRotX[i]), cubeRotZ[i]);
cubeProjY[i] = fix_div(fix_mul(a, cubeRotY[i]), cubeRotZ[i]);
cubeProjX[i] = TO_LONG(fix_mul(cubeProjX[i], scale)) + widthOffset;
cubeProjY[i] = TO_LONG(fix_mul(cubeProjY[i], scale)) + heightOffset;
}
l = 0;
for (i=0; i<24; i += 2) {
line[l][t].x1 = cubeProjX[edges[i]];
line[l][t].y1 = cubeProjY[edges[i]];
line[l][t].x2 = cubeProjX[edges[i + 1]];
line[l][t].y2 = cubeProjY[edges[i + 1]];
l++;
}
}
textClear();
p = 2;
l = 0;
t = 0;
while(1) {
if (t) {
t = 0;
bitmapSetActive(1);
bitmapSetVisible(0, true);
bitmapSetVisible(1, false);
} else {
t = 1;
bitmapSetActive(0);
bitmapSetVisible(0, false);
bitmapSetVisible(1, true);
}
bitmapSetColor(0);
for (i=0; i<12; i++) bitmapLine(line[i][l].x1, line[i][l].y1, line[i][l].x2, line[i][l].y2);
bitmapSetColor(255);
for (i=0; i<12; i++) bitmapLine(line[i][p].x1, line[i][p].y1, line[i][p].x2, line[i][p].y2);
l++;
p++;
}
return 0;
}