75 lines
2.4 KiB
Bash
Executable file
75 lines
2.4 KiB
Bash
Executable file
#!/bin/bash -ex
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#
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# Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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#
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PROJECT=3ddemo
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F256=$(readlink -f $(pwd)/../..)
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LLVM=${F256}/llvm-mos
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PATH=${LLVM}/bin:${PATH}
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CLANG="mos-f256k-clang -I${F256} -I$(pwd)/src -Os"
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# Out-of-tree build to keep things tidy.
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[[ -d .builddir ]] && rm -rf .builddir
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mkdir -p .builddir
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# Generate overlay data. Do not use relative paths.
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${F256}/overlay 5 $(pwd)/.builddir $(pwd)/src
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pushd .builddir
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# Copy Apple ][ binary library A2-3D2 and truncate it to 8k.
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# The truncated bits are Apple ][ rendering code, so we don't need it.
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cp ../a2-3d/A2-3D2#066000 a2-3d2.bin
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truncate -s 8k a2-3d2.bin
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# Compile the 3D scene database generator and run it.
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cc -I../src -I${F256} ../tools/scene.c -o scene
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./scene
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# Concatinate our embedded binary data into a single file.
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cat a2-3d2.bin scene.3d > embedded.bin
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# Compile our code and the A2-3D2 support library.
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${CLANG} -c main.c
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${CLANG} -c a23d2.c
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# Link!
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${CLANG} -T ../f256.ld \
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-Wl,-Map=${PROJECT}.map \
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-o ${PROJECT} \
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main.o a23d2.o
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# Rename results to PGZ.
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mv ${PROJECT} ${PROJECT}.pgz
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# Generate debugging goodness.
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llvm-nm ${PROJECT}.elf > ${PROJECT}.sym
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llvm-objdump --syms -d --print-imm-hex ${PROJECT}.elf > ${PROJECT}.lst
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hexdump -C ${PROJECT}.pgz > ${PROJECT}.hex
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python ${F256}/pgz-thunk.py ${PROJECT}.pgz
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# Put the PGZ in the main directory.
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mv ${PROJECT}.pgz ../.
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popd
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