Sprite support.
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parent
6620f299a5
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6 changed files with 120 additions and 0 deletions
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@ -31,6 +31,7 @@
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#include "bitmap.c"
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#include "tile.c"
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#include "graphics.c"
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#include "sprite.c"
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void f256Init(void) {
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@ -58,4 +59,6 @@ void f256Init(void) {
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graphicsReset();
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textReset();
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bitmapReset();
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tileReset();
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spriteReset();
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}
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@ -112,6 +112,7 @@ void f256Init(void);
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#include "bitmap.h"
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#include "tile.h"
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#include "graphics.h"
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#include "sprite.h"
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#ifdef __cplusplus
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59
f256lib/sprite.c
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59
f256lib/sprite.c
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@ -0,0 +1,59 @@
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/*
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* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "sprite.h"
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#define OFF_SPR_ADL_L 1
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#define OFF_SPR_POS_X_L 4
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#define OFF_SPR_POS_Y_L 6
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void spriteDefine(byte s, uint32_t address, byte size, byte CLUT, byte layer) {
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uint16_t sprite = VKY_SP0_CTRL + (s << 3);
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POKE(sprite, (size << 5) | (layer << 3) | (CLUT << 1));
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POKEA(sprite + OFF_SPR_ADL_L, address);
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}
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void spriteSetPosition(byte s, uint16_t x, uint16_t y) {
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uint16_t sprite = VKY_SP0_CTRL + (s << 3);
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POKEW(sprite + OFF_SPR_POS_X_L, x);
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POKEW(sprite + OFF_SPR_POS_Y_L, y);
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}
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void spriteSetVisible(byte s, bool v) {
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uint16_t sprite = VKY_SP0_CTRL + (s << 3);
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POKE(sprite, (PEEK(sprite) & 0xfe) | v);
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}
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void spriteReset(void) {
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byte x;
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// Hide all sprites.
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for (x=0; x<64; x++) spriteSetVisible(x, false);
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}
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48
f256lib/sprite.h
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48
f256lib/sprite.h
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@ -0,0 +1,48 @@
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/*
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* Copyright (c) 2024 Scott Duensing, scott@kangaroopunch.com
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef SPRITE_H
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#define SPRITE_H
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#include "f256.h"
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void spriteDefine(byte s, uint32_t address, byte size, byte CLUT, byte layer);
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void spriteSetPosition(byte s, uint16_t x, uint16_t y);
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void spriteSetVisible(byte s, bool v);
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void spriteReset(void);
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#ifdef __cplusplus
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}
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#endif
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#endif // SPRITE_H
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@ -123,3 +123,11 @@ void tileSetVisible(byte t, bool v) {
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break;
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}
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}
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void tileReset(void) {
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// Hide all tilemaps.
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tileSetVisible(0, false);
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tileSetVisible(1, false);
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tileSetVisible(2, false);
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}
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@ -38,6 +38,7 @@ void tileDefineTileMap(byte t, uint32_t address, byte tileSize, uint16_t mapSize
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void tileDefineTileSet(byte t, uint32_t address, bool square);
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void tileSetScroll(byte t, byte xPixels, uint16_t xTiles, byte yPixels, uint16_t yTiles);
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void tileSetVisible(byte t, bool v);
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void tileReset(void);
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#ifdef __cplusplus
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