Boom.
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@ -162,9 +162,11 @@ void bitmapReset(void) {
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_BITMAP_BASE[1] = _BITMAP_BASE[0] + realSize; // Page 2 = 0x24000
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_BITMAP_BASE[2] = _BITMAP_BASE[1] + realSize; // Page 3 = 0x38000
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/*
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print("\nbase0 = "); printInt(_BITMAP_BASE[0]);
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print("\nbase1 = "); printInt(_BITMAP_BASE[1]);
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print("\nbase2 = "); printInt(_BITMAP_BASE[2]);
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*/
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// Set palette to a gradient so there's at least *something*.
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for (x=0; x<256; x++) bitmapDefineColor(x, x, x, x);
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