Add text rendering support via the Windows 3.x ExtTextOut DDI function. Builds a .FNT v3 font structure from the VGA BIOS 8x16 ROM font (INT 10h AH=11h), with v3 char table (6-byte entries, absolute offsets) required by VBESVGA.DRV's BigFontFlags in protected mode. Provides a full-screen clip rect since STRBLT.ASM unconditionally dereferences lpClipRect. Tested with both VBESVGA.DRV and S3TRIO.DRV. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com> |
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| .. | ||
| log.c | ||
| log.h | ||
| Makefile | ||
| neformat.h | ||
| neload.c | ||
| neload.h | ||
| thunk.c | ||
| thunk.h | ||
| winddi.h | ||
| windrv.c | ||
| windrv.h | ||
| winstub.c | ||
| winstub.h | ||
| wintypes.h | ||