{ "_comment": "Structure of the graphics data blocks (verified by rendering the bytes).", "unitLabels": { "game/data_9300": { "9426": "gameFont", "93B4": "fontColorTable" } }, "notes": { "9426": { "unit": "game/data_9300", "block": [ "gameFont - 114 characters of 8x8 pixels, 8 bytes each ($9426 + code*8).", "Drawn into the bitmap by the character plotter; the bit art in the comments is the glyph." ] }, "93B4": { "unit": "game/data_9300", "block": [ "fontColorTable - default colour byte for each of the 114 font characters (same index as gameFont)." ] } }, "unitDataTypes": { "game/graphicsData9300": { "9426": [ "bitmap", 912 ], "93B4": [ "grid", 114, 16 ] } } }