{
 "_comment": "Structure of the graphics data blocks (verified by rendering the bytes).",
 "unitLabels": {
  "game/data_9300": {
   "9426": "gameFont",
   "93B4": "fontColorTable"
  }
 },
 "notes": {
  "9426": {
   "unit": "game/data_9300",
   "block": [
    "gameFont - 114 characters of 8x8 pixels, 8 bytes each ($9426 + code*8).",
    "Drawn into the bitmap by the character plotter; the bit art in the comments is the glyph."
   ]
  },
  "93B4": {
   "unit": "game/data_9300",
   "block": [
    "fontColorTable - default colour byte for each of the 114 font characters (same index as gameFont)."
   ]
  }
 },
 "unitDataTypes": {
  "game/graphicsData9300": {
   "9426": [
    "bitmap",
    912
   ],
   "93B4": [
    "grid",
    114,
    16
   ]
  }
 }
}