# Atari ST (m68k-atari-mint-gcc) build rules. include $(dir $(lastword $(MAKEFILE_LIST)))/common.mk PLATFORM := atarist BUILD := $(REPO_DIR)/build/$(PLATFORM) LIBDIR := $(BUILD)/lib BINDIR := $(BUILD)/bin CFLAGS := $(COMMON_CFLAGS) -DJOEYLIB_PLATFORM_ATARIST -m68000 -fomit-frame-pointer -I$(REPO_DIR)/toolchains/audio/libxmp-lite/include -I$(REPO_DIR)/toolchains/atarist/include-shim # m68k-atari-mint gcc emits a.out (.o files report "a.out SunOS"), # not ELF. vasm has to match or `ld: file in wrong format` fires at # link time. ASFLAGS := -Faout -m68000 -quiet LDFLAGS := # libxmp-lite shared with the DOS port. Built as a static archive that # provides the Protracker pattern decoder for the ST audio HAL; the # 68k 4-channel mixer + YM2149 PWM output stage layer on top. LIBXMP_DIR := $(REPO_DIR)/toolchains/audio/libxmp-lite LIBXMP_SRC := $(filter-out %/win32.c, $(wildcard $(LIBXMP_DIR)/src/*.c) $(wildcard $(LIBXMP_DIR)/src/loaders/*.c)) LIBXMP_OBJDIR := $(BUILD)/obj/libxmp-lite LIBXMP_OBJS := $(patsubst $(LIBXMP_DIR)/src/%.c,$(LIBXMP_OBJDIR)/%.o,$(LIBXMP_SRC)) $(LIBXMP_OBJDIR)/math_shim.o LIBXMP_AR := $(LIBDIR)/libxmplite.a # LIBXMP_CORE_DISABLE_IT skips the IT-format filter code so libxmp-lite # doesn't reach for math.h / libm -- mintlib doesn't ship either. We # target MOD as the authoring format anyway, so dropping IT filter # support has no impact on JoeyLib's audio. LIBXMP_CFLAGS := -DLIBXMP_CORE_PLAYER -DLIBXMP_CORE_DISABLE_IT -DHAVE_FNMATCH=0 -I$(LIBXMP_DIR)/include -I$(LIBXMP_DIR)/include/libxmp-lite -I$(LIBXMP_DIR)/src -Wno-unused-parameter PORT_C_SRCS := $(wildcard $(SRC_PORT)/atarist/*.c) PORT_S_SRCS := $(wildcard $(SRC_PORT)/atarist/*.s) SHARED_S := $(wildcard $(SRC_68K)/*.s) # Sprite codegen: 68k emitter shared with the Amiga port. CODEGEN_DIR := $(REPO_DIR)/src/codegen LIB_OBJS := \ $(patsubst $(SRC_CORE)/%.c,$(BUILD)/obj/core/%.o,$(CORE_C_SRCS)) \ $(patsubst $(SRC_PORT)/atarist/%.c,$(BUILD)/obj/port/%.o,$(PORT_C_SRCS)) \ $(patsubst $(SRC_PORT)/atarist/%.s,$(BUILD)/obj/port/%.o,$(PORT_S_SRCS)) \ $(patsubst $(SRC_68K)/%.s,$(BUILD)/obj/68k/%.o,$(SHARED_S)) \ $(BUILD)/obj/codegen/spriteEmit68k.o \ $(BUILD)/obj/codegen/spriteCompile.o LIB := $(LIBDIR)/libjoey.a HELLO_SRC := $(EXAMPLES)/hello/hello.c HELLO_BIN := $(BINDIR)/HELLO.PRG PATTERN_SRC := $(EXAMPLES)/pattern/pattern.c PATTERN_BIN := $(BINDIR)/PATTERN.PRG KEYS_SRC := $(EXAMPLES)/keys/keys.c KEYS_BIN := $(BINDIR)/KEYS.PRG JOY_SRC := $(EXAMPLES)/joy/joy.c JOY_BIN := $(BINDIR)/JOY.PRG SPRITE_SRC := $(EXAMPLES)/sprite/sprite.c SPRITE_BIN := $(BINDIR)/SPRITE.PRG AUDIO_SRC := $(EXAMPLES)/audio/audio.c AUDIO_BIN := $(BINDIR)/AUDIO.PRG # Game data lives under bin/DATA/, alongside the binaries Hatari picks # up when bin/ is mounted as the GEMDOS C: drive. audio.c fopens # "DATA/test.mod" etc. DATA_DIR := $(BINDIR)/DATA DATA_FILES := $(DATA_DIR)/test.mod $(DATA_DIR)/test.sfx .PHONY: all atarist clean-atarist all atarist: $(LIB) $(LIBXMP_AR) $(HELLO_BIN) $(PATTERN_BIN) $(KEYS_BIN) $(JOY_BIN) $(SPRITE_BIN) $(AUDIO_BIN) $(DATA_FILES) $(BUILD)/obj/core/%.o: $(SRC_CORE)/%.c @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) -c $< -o $@ $(BUILD)/obj/port/%.o: $(SRC_PORT)/atarist/%.c @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) -c $< -o $@ $(BUILD)/obj/port/%.o: $(SRC_PORT)/atarist/%.s @mkdir -p $(dir $@) $(ST_AS) $(ASFLAGS) $< -o $@ $(BUILD)/obj/68k/%.o: $(SRC_68K)/%.s @mkdir -p $(dir $@) $(ST_AS) $(ASFLAGS) $< -o $@ $(BUILD)/obj/codegen/%.o: $(CODEGEN_DIR)/%.c @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) -I$(CODEGEN_DIR) -c $< -o $@ $(LIB): $(LIB_OBJS) @mkdir -p $(dir $@) $(ST_AR) rcs $@ $^ $(LIBXMP_OBJDIR)/%.o: $(LIBXMP_DIR)/src/%.c @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $(LIBXMP_CFLAGS) -c $< -o $@ $(LIBXMP_OBJDIR)/math_shim.o: $(REPO_DIR)/toolchains/atarist/include-shim/math_shim.c @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) -c $< -o $@ $(LIBXMP_AR): $(LIBXMP_OBJS) @mkdir -p $(dir $@) $(ST_AR) rcs $@ $^ $(HELLO_BIN): $(HELLO_SRC) $(LIB) @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $< $(LIB) $(LIBXMP_AR) -o $@ $(LDFLAGS) $(PATTERN_BIN): $(PATTERN_SRC) $(LIB) @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $< $(LIB) $(LIBXMP_AR) -o $@ $(LDFLAGS) $(KEYS_BIN): $(KEYS_SRC) $(LIB) @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $< $(LIB) $(LIBXMP_AR) -o $@ $(LDFLAGS) $(JOY_BIN): $(JOY_SRC) $(LIB) @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $< $(LIB) $(LIBXMP_AR) -o $@ $(LDFLAGS) $(SPRITE_BIN): $(SPRITE_SRC) $(LIB) @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $< $(LIB) $(LIBXMP_AR) -o $@ $(LDFLAGS) $(AUDIO_BIN): $(AUDIO_SRC) $(LIB) @mkdir -p $(dir $@) $(ST_CC) $(CFLAGS) $< $(LIB) $(LIBXMP_AR) -o $@ $(LDFLAGS) $(DATA_DIR)/test.mod: $(REPO_DIR)/assets/test.mod @mkdir -p $(DATA_DIR) cp $< $@ $(DATA_DIR)/test.sfx: $(REPO_DIR)/assets/test.sfx @mkdir -p $(DATA_DIR) cp $< $@ clean-atarist: rm -rf $(BUILD)