// Part of JoeyLib, Copyright (c) 2026 Scott Duensing, under the MIT License. // See LICENSE.md for license information. // SPDX-License-Identifier: MIT // // Surface type and allocation. // // All surfaces are 320x200 16-color images. In-memory storage is // target-native: chunky 4bpp packed (two pixels per byte, high nibble // is the left pixel) on the IIgs, DOS, DVX, and the hosted ports; // native planar (4 separate bitplanes on the Amiga and X68000, // word-interleaved planes on the Atari ST) on the 68k ports. Public API // entry points speak in color indices (0..15) regardless, so game code // does not see the storage format. // // Each surface carries its own 200-entry SCB (scanline control byte) // table and a 16-by-16 $0RGB palette set. See the manual's "Surfaces and // Presenting" (docs/ApiSurface.adoc). #ifndef JOEYLIB_SURFACE_H #define JOEYLIB_SURFACE_H #include "platform.h" #include "types.h" // ----- Fixed surface dimensions (library contract) ----- #define JL_SURFACE_WIDTH 320 #define JL_SURFACE_HEIGHT 200 #define JL_SURFACE_BYTES_PER_ROW 160 #define JL_SURFACE_PIXELS_SIZE (JL_SURFACE_BYTES_PER_ROW * JL_SURFACE_HEIGHT) #define JL_SURFACE_PALETTE_COUNT 16 #define JL_SURFACE_COLORS_PER_PALETTE 16 #define JL_SURFACE_PALETTE_ENTRIES (JL_SURFACE_PALETTE_COUNT * JL_SURFACE_COLORS_PER_PALETTE) // ----- Opaque public type ----- typedef struct jlSurfaceT jlSurfaceT; // Allocate a new offscreen surface. Returns NULL on failure (jlLastError // describes the reason). jlSurfaceT *jlSurfaceCreate(void); // Release an offscreen surface previously returned by jlSurfaceCreate. // Passing NULL is a no-op. Passing the stage is a no-op. void jlSurfaceDestroy(jlSurfaceT *s); // The library-owned stage: the back-buffer surface that jlStagePresent // flips to the display. Always valid between jlInit and jlShutdown. // On IIgs the stage's pixel buffer is pinned to bank $01 SHR space with // shadow inhibited so writes are full-speed (2.8 MHz) and isolated from // the displayed framebuffer until the next jlStagePresent. jlSurfaceT *jlStageGet(void); // Copy pixels, SCBs, and palettes from src into dst. Both must be valid // surfaces. void jlSurfaceCopy(jlSurfaceT *dst, const jlSurfaceT *src); // Copy a pixel rectangle from src into dst at the SAME position (no // repositioning, so planar ports never shift bits). The rect is // clipped to the surface, then widened OUTWARD to the 16-pixel group // grid ON EVERY PORT -- the copied region is x rounded down and // x + w rounded up to multiples of 16 (same region rule as // jlSpriteSaveUnder), so up to 15 extra pixels on each side are // copied. Two consequences the caller owns: a snapped erase can // clobber on-screen content up to 15 px outside the requested rect, // and it silently invalidates any live jlSpriteBackupT whose // recorded region it touches. Copies pixels only: SCBs and palettes // are untouched. The intended use is restoring background // rectangles from a pristine copy of the scene (the clean-buffer // pattern) instead of per-sprite save/restore -- erase ALL regions, // then redraw ALL sprites; do not mix with backup-restore in the // same region. void jlSurfaceCopyRect(jlSurfaceT *dst, const jlSurfaceT *src, int16_t x, int16_t y, uint16_t w, uint16_t h); // Write a rectangle of color indices onto a surface at (x, y): src holds // h rows of w bytes, row r starting at src + r * srcStride, one pixel's // color index in each (0..15; the high nibble is ignored). With doubleWide // each byte fills two pixels side by side, so the rectangle is 2w pixels // wide on the surface (a 160-wide image on the 320-wide screen). Clipped // to the surface, pixel by pixel. Whatever a port stores pixels as, the // same bytes give the same pixels on every port. void jlSurfacePasteIndexed(jlSurfaceT *dst, int16_t x, int16_t y, uint16_t w, uint16_t h, const uint8_t *src, uint16_t srcStride, bool doubleWide); // The reverse of jlSurfacePasteIndexed: read a rectangle of a surface at // (x, y) into dst as color indices, h rows of w bytes, row r starting at // dst + r * dstStride, one pixel's color index (0..15) in each. With // doubleWide the rectangle is 2w pixels wide on the surface and each byte // takes the left pixel of its pair. A byte whose pixel is off the surface // reads 0, as jlSamplePixel does. void jlSurfaceSnapIndexed(const jlSurfaceT *src, int16_t x, int16_t y, uint16_t w, uint16_t h, uint8_t *dst, uint16_t dstStride, bool doubleWide); // Persist a surface to disk in target-native form: 32000 bytes of // pixels followed by 200 bytes of SCB followed by 512 bytes of $0RGB // palette table (16 palettes x 16 colors, native uint16_t). Returns // false if the file can't be opened or the write fails. The same // platform that wrote the file must read it -- no endianness // conversion is performed. bool jlSurfaceSaveFile(const jlSurfaceT *src, const char *path); // Read a surface from disk, overwriting dst. Returns false if the // file is missing, the wrong size, has an SCB byte above 15, or the // read fails; a read that fails part way can leave dst's pixels partly // overwritten, but its SCBs and palettes are then untouched. Colour 0 // of every palette loaded is set to black, as jlPaletteSet does. dst // keeps its identity (no reallocation). Neither file call sets // jlLastError. bool jlSurfaceLoadFile(jlSurfaceT *dst, const char *path); // 32-bit content hash of the surface. NOT FNV-1a: a two-stream 16-bit // multiplicative hash -- per input byte b, lo = lo * 31 + b and // hi = hi * 251 + b (mod 2^16), seeded lo = 0xACE1 / hi = 0x1357, and // combined as (hi << 16) | lo. The hashed domain, in order: // 1. the packed chunky pixel byte stream (32000 bytes, two 4-bit // pixels per byte, high nibble = left pixel, row-major), // 2. the 200 SCB bytes, // 3. the 256 palette uint16 entries, each folded high byte then // low byte. // SURFACE_HASH_MIX_BYTE in src/core/surfaceInternal.h is the single // source of truth for the per-byte mix; a port override (the planar // Amiga, ST, and X68000 readers) must reuse it byte-for-byte and feed the identical // byte sequence, so the same logical pixels produce the same hash on // every port regardless of internal storage format. Used by the UBER // validation harness to pixel-compare ports against an IIgs golden // reference. uint32_t jlSurfaceHash(const jlSurfaceT *s); #endif