// Palette and SCB (scanline control byte) accessors. // // Colors are 12-bit $0RGB (bits 11..8 red, 7..4 green, 3..0 blue). // The library forces color 0 of every palette to black; paletteSet // silently masks that entry to $000 regardless of what the caller // passed. See docs/DESIGN.md sections 5 and 10. #ifndef JOEYLIB_PALETTE_H #define JOEYLIB_PALETTE_H #include "platform.h" #include "surface.h" #include "types.h" // Load all 16 colors of a palette. colors16 must point to exactly 16 // uint16_t values in $0RGB format. void paletteSet(SurfaceT *s, uint8_t paletteIndex, const uint16_t *colors16); // Read all 16 colors of a palette into out16. void paletteGet(const SurfaceT *s, uint8_t paletteIndex, uint16_t *out16); // Assign a single palette index (0..15) to a single scanline (0..199). void scbSet(SurfaceT *s, uint16_t line, uint8_t paletteIndex); // Assign a palette index to an inclusive range of scanlines. void scbSetRange(SurfaceT *s, uint16_t firstLine, uint16_t lastLine, uint8_t paletteIndex); // Read the palette index assigned to a scanline. uint8_t scbGet(const SurfaceT *s, uint16_t line); #endif