# Part of JoeyLib, Copyright (c) 2026 Scott Duensing, under the MIT License. # See LICENSE.md for license information. # SPDX-License-Identifier: MIT # # Host-side tools for the JoeyLib asset pipeline. # # These build with the host's default `cc` (no cross-toolchain) into # build/tools/ (JOEY_BUILD's, make/common.mk). Currently: # modloopend -- inject an E8F stop-marker pattern into a .MOD ahead # of time (the Amiga audio HAL marks a song played with # loop false itself). joeymod invokes it for .amod output. # spritebake -- the sprite pre-compiler, one per target (below). # # Asset baking (PNG -> .tbk / .spr) is handled by tools/assetbake/ # assetbake.py (Python). It is invoked directly from each platform's # Makefile and does not need a C build step. include $(dir $(lastword $(MAKEFILE_LIST)))/common.mk BUILD_DIR := $(JOEY_BUILD)/tools TOOLS_DIR := $(REPO_DIR)/tools MODLOOPEND_SRC := $(TOOLS_DIR)/modloopend/modloopend.c $(SRC_CORE)/modStopMarker.c MODLOOPEND_BIN := $(BUILD_DIR)/modloopend # spritebake -- offline sprite pre-compiler. Built ONCE PER TARGET on the # host: it links the shared staging (spriteStage.c) + that target's emitter, # compiled with -DJOEYLIB_PLATFORM_ so JOEY_SPRITE_SHIFT_COUNT and the # emitted machine code match the target while running on the host. Because # the emitters use only fixed/gated compile-time constants, host output is # byte-identical to the target JIT (see tools/spritebake/spritebake.c). SPRITEBAKE_SRC := $(TOOLS_DIR)/spritebake/spritebake.c $(SRC_CG)/spriteStage.c SPRITEBAKE_INC := -I$(INCLUDE_DIR) -I$(SRC_CORE) -I$(SRC_CG) # The headers that carry the .spc format and the emitted-code ABI (a bump of # SPC_MAGIC must rebuild every baker, or its .spc files would be refused). SPRITEBAKE_HDRS := $(wildcard $(INCLUDE_DIR)/joey/*.h $(SRC_CORE)/*.h $(SRC_CG)/*.h) .PHONY: all tools clean-tools modloopend \ spritebake-dos spritebake-amiga spritebake-atarist spritebake-iigs spritebake-x68000 all tools: $(MODLOOPEND_BIN) modloopend: $(MODLOOPEND_BIN) spritebake-dos: $(BUILD_DIR)/spritebake-dos spritebake-amiga: $(BUILD_DIR)/spritebake-amiga spritebake-atarist: $(BUILD_DIR)/spritebake-atarist spritebake-iigs: $(BUILD_DIR)/spritebake-iigs spritebake-x68000: $(BUILD_DIR)/spritebake-x68000 $(MODLOOPEND_BIN): $(MODLOOPEND_SRC) $(SRC_CORE)/modStopMarker.h @mkdir -p $(dir $@) $(HOST_CC) $(HOST_CFLAGS) -I$(SRC_CORE) $(MODLOOPEND_SRC) -o $@ $(BUILD_DIR)/spritebake-dos: $(SPRITEBAKE_SRC) $(SRC_X86)/spriteEmitX86.c $(SPRITEBAKE_HDRS) @mkdir -p $(dir $@) $(HOST_CC) $(HOST_CFLAGS) -DJOEYLIB_PLATFORM_DOS $(SPRITEBAKE_INC) -I$(SRC_X86) $(filter %.c,$^) -o $@ $(BUILD_DIR)/spritebake-amiga: $(SPRITEBAKE_SRC) $(SRC_68K)/spriteEmitPlanar68k.c $(SRC_68K)/spriteC2p.c $(SPRITEBAKE_HDRS) @mkdir -p $(dir $@) $(HOST_CC) $(HOST_CFLAGS) -DJOEYLIB_PLATFORM_AMIGA $(SPRITEBAKE_INC) -I$(SRC_DIR)/amiga -I$(SRC_68K) $(filter %.c,$^) -o $@ # The X68000 runs the Amiga's planar 68k emitter unchanged (see # make/x68000.mk), so its bake is the same source under its own target byte. $(BUILD_DIR)/spritebake-x68000: $(SPRITEBAKE_SRC) $(SRC_68K)/spriteEmitPlanar68k.c $(SRC_68K)/spriteC2p.c $(SPRITEBAKE_HDRS) @mkdir -p $(dir $@) $(HOST_CC) $(HOST_CFLAGS) -DJOEYLIB_PLATFORM_X68000 $(SPRITEBAKE_INC) -I$(SRC_DIR)/x68000 -I$(SRC_68K) $(filter %.c,$^) -o $@ $(BUILD_DIR)/spritebake-atarist: $(SPRITEBAKE_SRC) $(SRC_68K)/spriteEmitInterleaved68k.c $(SRC_68K)/spriteC2p.c $(SPRITEBAKE_HDRS) @mkdir -p $(dir $@) $(HOST_CC) $(HOST_CFLAGS) -DJOEYLIB_PLATFORM_ATARIST $(SPRITEBAKE_INC) -I$(SRC_DIR)/atarist -I$(SRC_68K) $(filter %.c,$^) -o $@ $(BUILD_DIR)/spritebake-iigs: $(SPRITEBAKE_SRC) $(SRC_DIR)/iigs/spriteEmitIigs.c $(SPRITEBAKE_HDRS) @mkdir -p $(dir $@) $(HOST_CC) $(HOST_CFLAGS) -DJOEYLIB_PLATFORM_IIGS $(SPRITEBAKE_INC) $(filter %.c,$^) -o $@ clean-tools: rm -rf $(BUILD_DIR)