// chunk5's viewport painting: page flipping, the sky/ground fill under // the projected horizon, the artificial horizon instrument and the // turn coordinator (src/chunk5.s FlipPagesFillViewport .. // DrawTurnCoordinatorAtAngle). #ifndef CHUNK5_SCREEN_H #define CHUNK5_SCREEN_H #include #include // FlipPagesFillViewport: `skipFlip` is the X register on entry (non-zero // keeps the current page). void chunk5FlipPagesFillViewport(bool skipFlip); // DrawTurnCoordinatorAndSnapshot (L84F4): draw at `angle` and record it // for the current page. void chunk5DrawTurnCoordinatorAndSnapshot(uint8_t angle); void chunk5UpdateArtificialHorizon(void); void chunk5UpdateTurnCoordinator(void); #endif