// calogTime.h -- calog time library. // // A tiny, stateless clock + sleep bridge, so any engine can read the wall-clock and // monotonic clocks and block for a while without an engine-specific library: // timeNow() -> real (epoch seconds, fractional; CLOCK_REALTIME) // timeMonotonic() -> real (seconds from an unspecified origin; CLOCK_MONOTONIC) // timeSleep(ms) -> nil (block the calling context for ms milliseconds) // The natives are INLINE (pure clock reads / a plain blocking sleep, no shared state, no // timers or threads), so there is nothing to shut down. #ifndef CALOG_TIME_H #define CALOG_TIME_H #include "calog.h" // Register the time natives (timeNow, timeMonotonic, timeSleep) on a runtime. Stateless: // safe to call on any number of runtimes, and there is no matching shutdown. int32_t calogTimeRegister(CalogT *calog); #endif