unit KPAnsi; { KPAnsi - ANSI BBS terminal emulation component for Delphi 1.0. } { } { TKPAnsi is a TCustomControl descendant providing a visual ANSI terminal } { display with scrollback buffer, cursor blinking, and ANSI music support. } { Renders incoming data using standard ANSI/VT100 escape sequences for } { cursor positioning, color attributes, and screen manipulation. } { } { Split-phase rendering: WriteDeferredBuf first parses the entire input } { buffer into the cell buffer (pure CPU, no GDI calls), then renders all } { dirty rows in one batch via RenderRow. Scroll-ups are coalesced into } { a single ScrollDC call. Separating parsing from rendering keeps the } { parsing loop cache-hot and avoids interleaving GDI kernel transitions } { with CPU work. FlipToScreen handles blink and fallback paths. } { } { Installs to the "KP" palette tab alongside TKPComm. } interface uses SysUtils, Classes, WinTypes, WinProcs, Messages, Graphics, Controls, Forms; type TKeyDataEvent = procedure(Sender: TObject; const Data: string) of object; TParseState = (psNormal, psEscape, psCSI, psCSIQuestion, psMusic); TTermCell = record Ch: Char; FG: Byte; { palette index 0-15 } BG: Byte; { palette index 0-15 } Bold: Boolean; Blink: Boolean; end; PTermLine = ^TTermLineRec; TTermLineRec = record Cells: array[0..255] of TTermCell; end; TKPAnsi = class(TCustomControl) private { Terminal buffer state } FScreen: TList; { Active screen lines (FRows PTermLine ptrs) } FScrollback: TList; { Scrollback history (up to FScrollbackSize) } { Cursor position (0-based row/col within the active screen) } FCursorRow: Integer; { Current row (0 = top) } FCursorCol: Integer; { Current column (0 = left) } FSaveCurRow: Integer; { Saved row for SCP/RCP (ESC[s / ESC[u) } FSaveCurCol: Integer; { Saved column for SCP/RCP } { Current text attributes (set by SGR escape sequences) } FAttrFG: Integer; { Foreground color index 0-7 } FAttrBG: Integer; { Background color index 0-7 } FAttrBold: Boolean; { Bold: maps FG to bright (index + 8) } FAttrBlink: Boolean; { Blink: cell toggles visibility on timer } FAttrReverse: Boolean; { Reverse video: swap FG/BG at render time } { ANSI escape sequence parser state } FParseState: TParseState; { Current parser state machine position } FParamBuf: array[0..31] of Char; { CSI parameter digits/semicolons } FParamLen: Integer; { Current length of FParamBuf } FCSIParam1: Integer; { First CSI param, parsed inline during scan } FCSIParam2: Integer; { Second CSI param, parsed inline during scan } FCSIParamIdx: Integer; { Which param we're accumulating (0=P1, 1=P2) } FMusicStr: string; { Accumulated ANSI music string (ESC[M..^N) } { Font metrics (measured from OEM charset paint font) } FCellWidth: Integer; { Character cell width in pixels (typically 8) } FCellHeight: Integer; { Character cell height in pixels (typ 12-16) } { Blink state } FBlinkOn: Boolean; { Cursor blink phase: True=visible } FLastBlinkTick: Longint; { GetTickCount value at last blink toggle } { Scrollback view } FScrollPos: Integer; { Lines scrolled back (0=live, >0=viewing history) } FPendingScrolls: Integer; { Scroll-up count pending for ScrollDC coalescing } { Terminal modes } FWrapMode: Boolean; { Auto-wrap at right margin (DEC ?7h/l) } { Terminal dimensions } FCols: Integer; { Number of columns (default 80) } FRows: Integer; { Number of rows (default 25) } FFontSize: Integer; { Font point size for OEM terminal font } FScrollbackSize: Integer; { Max scrollback lines to retain (default 500) } { Cursor visibility (DEC ?25h/l) } FCursorVisible: Boolean; { True if cursor is shown } FLastCursorRow: Integer; { Previous cursor row for ghost cleanup } { Events } FOnKeyData: TKeyDataEvent; { Keyboard data callback (keys -> serial) } { Paint font } FPaintFont: HFont; { GDI font handle for OEM_CHARSET rendering } FStockFont: Boolean; { True if FPaintFont is a stock object (no delete) } { Dirty tracking: per-row flags for incremental rendering } FDirtyRow: array[0..255] of Boolean; { True = row needs re-render } FAllDirty: Boolean; { True = all rows need re-render } FScrollbarDirty: Boolean; { True = scrollbar range/position needs update } FLiveDC: HDC; { Non-zero during render pass in WriteDeferredBuf } procedure AllocLine(Line: PTermLine); procedure CreatePaintFont; procedure DeleteChars(N: Integer); procedure DeleteLines(N: Integer); procedure DirtyBlinkRows; procedure DoScrollDown; procedure DoScrollUp; procedure EraseDisplay(Mode: Integer); procedure EraseLine(Mode: Integer); procedure ExecuteCSI(FinalCh: Char); procedure ExecuteMusic; procedure FlushPendingScrolls; procedure FreeLineList(List: TList); procedure InsertChars(N: Integer); procedure InsertLines(N: Integer); procedure ParseDataBuf(Buf: PChar; Len: Integer); procedure ParseSGR; procedure ProcessChar(Ch: Char); procedure RecalcCellSize; procedure RenderRow(DC: HDC; Row: Integer); procedure ResizeScreen; procedure SetCols(Value: Integer); procedure SetCursorVisible(Value: Boolean); procedure SetFontSize(Value: Integer); procedure SetRows(Value: Integer); procedure SetScrollbackSize(Value: Integer); procedure TrimScrollback; procedure UpdateScrollbar; procedure WriteDeferred(const S: string); procedure WMEraseBkgnd(var Msg: TWMEraseBkgnd); message wm_EraseBkgnd; procedure WMGetDlgCode(var Msg: TMessage); message wm_GetDlgCode; procedure WMVScroll(var Msg: TWMScroll); message wm_VScroll; protected procedure CreateParams(var Params: TCreateParams); override; procedure CreateWnd; override; procedure KeyDown(var Key: Word; Shift: TShiftState); override; procedure KeyPress(var Key: Char); override; procedure Paint; override; public constructor Create(AOwner: TComponent); override; destructor Destroy; override; procedure Clear; procedure Reset; procedure FlipToScreen; procedure TickBlink; procedure Write(const S: string); procedure WriteDeferredBuf(Buf: PChar; Len: Integer); property CursorCol: Integer read FCursorCol; property CursorRow: Integer read FCursorRow; published property Cols: Integer read FCols write SetCols default 80; property Rows: Integer read FRows write SetRows default 25; property ScrollbackSize: Integer read FScrollbackSize write SetScrollbackSize default 500; property CursorVisible: Boolean read FCursorVisible write SetCursorVisible default True; property FontSize: Integer read FFontSize write SetFontSize default 12; property Color default clBlack; property OnKeyData: TKeyDataEvent read FOnKeyData write FOnKeyData; property TabStop default True; end; procedure Register; implementation const AnsiColors: array[0..15] of TColor = ( $00000000, { 0 Black } $00000080, { 1 Red (low) -- BGR order } $00008000, { 2 Green } $00008080, { 3 Yellow/Brown } $00800000, { 4 Blue } $00800080, { 5 Magenta } $00808000, { 6 Cyan } $00C0C0C0, { 7 White (low) } $00808080, { 8 Dark Gray } $000000FF, { 9 Red (bright) } $0000FF00, { 10 Green (bright) } $0000FFFF, { 11 Yellow (bright) } $00FF0000, { 12 Blue (bright) } $00FF00FF, { 13 Magenta (bright) } $00FFFF00, { 14 Cyan (bright) } $00FFFFFF { 15 White (bright) } ); { Blink toggle interval in milliseconds (cursor + text blink). } BlinkMs = 500; { ExtTextOut option flag (may not be in Delphi 1.0 WinTypes) } ETO_OPAQUE = $0002; { ANSI music note frequencies (octave 0, multiply by 2^octave) } { C, C#, D, D#, E, F, F#, G, G#, A, A#, B } BaseNoteFreq: array[0..11] of Word = ( 262, 277, 294, 311, 330, 349, 370, 392, 415, 440, 466, 494 ); { ----------------------------------------------------------------------- } { Helper: parse semicolon-delimited parameters from char buffer } { Zero-allocation: parses integers directly without Copy or StrToIntDef. } { ----------------------------------------------------------------------- } procedure ParseParamBuf(Buf: PChar; Len: Integer; var Params: array of Integer; var Count: Integer); var I: Integer; Value: Integer; InNum: Boolean; begin Count := 0; Value := 0; InNum := False; for I := 0 to Len - 1 do begin if Buf[I] = ';' then begin if Count <= High(Params) then begin if InNum then Params[Count] := Value else Params[Count] := 0; Inc(Count); end; Value := 0; InNum := False; end else if (Buf[I] >= '0') and (Buf[I] <= '9') then begin Value := Value * 10 + (Ord(Buf[I]) - Ord('0')); InNum := True; end; end; { Last value after final semicolon (or entire buffer if no semicolons) } if Count <= High(Params) then begin if InNum then Params[Count] := Value else Params[Count] := 0; Inc(Count); end; end; { ----------------------------------------------------------------------- } { TKPAnsi } { ----------------------------------------------------------------------- } procedure TKPAnsi.AllocLine(Line: PTermLine); var I: Integer; begin for I := 0 to FCols - 1 do begin Line^.Cells[I].Ch := ' '; Line^.Cells[I].FG := 7; Line^.Cells[I].BG := 0; Line^.Cells[I].Bold := False; Line^.Cells[I].Blink := False; end; end; procedure TKPAnsi.Clear; var I: Integer; Line: PTermLine; begin { Move current screen lines to scrollback } for I := 0 to FScreen.Count - 1 do begin FScrollback.Add(FScreen[I]); end; FScreen.Clear; TrimScrollback; { Allocate fresh screen lines } for I := 0 to FRows - 1 do begin GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Add(Line); end; FCursorRow := 0; FCursorCol := 0; FScrollPos := 0; UpdateScrollbar; FAllDirty := True; Invalidate; end; constructor TKPAnsi.Create(AOwner: TComponent); var I: Integer; Line: PTermLine; begin inherited Create(AOwner); Width := 660; Height := 450; Color := clBlack; TabStop := True; FCols := 80; FRows := 25; FScrollbackSize := 500; FCursorVisible := True; FScreen := TList.Create; FScrollback := TList.Create; FAttrFG := 7; FCellWidth := 8; FCellHeight := 18; FFontSize := 12; FBlinkOn := True; FLastBlinkTick := GetTickCount; FWrapMode := True; FAllDirty := True; { Allocate initial screen lines } for I := 0 to FRows - 1 do begin GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Add(Line); end; end; procedure TKPAnsi.CreatePaintFont; var LF: TLogFont; ActualLF: TLogFont; NewFont: HFont; BaseH: Integer; Delta: Integer; begin { Free previous font (stock fonts must not be deleted) } if (FPaintFont <> 0) and not FStockFont then DeleteObject(FPaintFont); FPaintFont := 0; FStockFont := False; FillChar(LF, SizeOf(LF), 0); LF.lfWeight := FW_NORMAL; LF.lfPitchAndFamily := FIXED_PITCH or FF_MODERN; BaseH := MulDiv(FFontSize, Screen.PixelsPerInch, 72); { Try Terminal raster at the exact requested size first. Terminal is } { pixel-perfect but only available at specific cell heights. } LF.lfCharSet := OEM_CHARSET; LF.lfHeight := BaseH; StrPCopy(LF.lfFaceName, 'Terminal'); NewFont := CreateFontIndirect(LF); if NewFont <> 0 then begin GetObject(NewFont, SizeOf(ActualLF), @ActualLF); if (ActualLF.lfCharSet = OEM_CHARSET) and (ActualLF.lfHeight = BaseH) then FPaintFont := NewFont else DeleteObject(NewFont); end; { If Terminal doesn't have the exact size, try Perfect DOS VGA 437. } { This TrueType CP437 font renders pixel-perfectly at cell height } { multiples of 8 (8, 16, 24, 32...). Install via Control Panel > } { Fonts before use. Request with DEFAULT_CHARSET so Win 3.1 doesn't } { reject the TrueType font in favor of a raster OEM substitute. } if (FPaintFont = 0) and (BaseH >= 8) and (BaseH mod 8 = 0) then begin LF.lfCharSet := DEFAULT_CHARSET; LF.lfHeight := BaseH; StrPCopy(LF.lfFaceName, 'Perfect DOS VGA 437'); NewFont := CreateFontIndirect(LF); if NewFont <> 0 then begin GetObject(NewFont, SizeOf(ActualLF), @ActualLF); if StrIComp(ActualLF.lfFaceName, LF.lfFaceName) = 0 then FPaintFont := NewFont else DeleteObject(NewFont); end; end; { Fall back to Terminal raster at the nearest available size. Search } { outward from the requested size (up then down). } if FPaintFont = 0 then begin LF.lfCharSet := OEM_CHARSET; StrPCopy(LF.lfFaceName, 'Terminal'); for Delta := 1 to 12 do begin LF.lfHeight := BaseH + Delta; NewFont := CreateFontIndirect(LF); if NewFont <> 0 then begin GetObject(NewFont, SizeOf(ActualLF), @ActualLF); if (ActualLF.lfCharSet = OEM_CHARSET) and (ActualLF.lfHeight = BaseH + Delta) then begin FPaintFont := NewFont; Break; end; DeleteObject(NewFont); end; if (FPaintFont = 0) and (BaseH - Delta >= 4) then begin LF.lfHeight := BaseH - Delta; NewFont := CreateFontIndirect(LF); if NewFont <> 0 then begin GetObject(NewFont, SizeOf(ActualLF), @ActualLF); if (ActualLF.lfCharSet = OEM_CHARSET) and (ActualLF.lfHeight = BaseH - Delta) then begin FPaintFont := NewFont; Break; end; DeleteObject(NewFont); end; end; end; end; { Last resort: stock OEM font } if FPaintFont = 0 then begin FPaintFont := GetStockObject(OEM_FIXED_FONT); FStockFont := True; end; end; procedure TKPAnsi.CreateParams(var Params: TCreateParams); begin inherited CreateParams(Params); Params.Style := Params.Style or ws_VScroll; { CS_OWNDC gives us a private DC cached across GetDC/ReleaseDC calls, } { avoiding DC allocation overhead on each FlipToScreen render pass. } Params.WindowClass.Style := Params.WindowClass.Style or cs_OwnDC; end; procedure TKPAnsi.CreateWnd; begin inherited CreateWnd; RecalcCellSize; end; procedure TKPAnsi.DeleteChars(N: Integer); var Line: PTermLine; I: Integer; begin if N < 1 then N := 1; Line := FScreen[FCursorRow]; for I := FCursorCol to FCols - 1 - N do Line^.Cells[I] := Line^.Cells[I + N]; for I := FCols - N to FCols - 1 do begin if I >= 0 then begin Line^.Cells[I].Ch := ' '; Line^.Cells[I].FG := 7; Line^.Cells[I].BG := 0; Line^.Cells[I].Bold := False; Line^.Cells[I].Blink := False; end; end; FDirtyRow[FCursorRow] := True; end; procedure TKPAnsi.DeleteLines(N: Integer); var I: Integer; J: Integer; Line: PTermLine; begin if N < 1 then N := 1; for I := 1 to N do begin if FCursorRow < FScreen.Count then begin Line := FScreen[FCursorRow]; FreeMem(Line, SizeOf(TTermLineRec)); FScreen.Delete(FCursorRow); GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Add(Line); end; end; for J := FCursorRow to FRows - 1 do FDirtyRow[J] := True; end; destructor TKPAnsi.Destroy; begin if (FPaintFont <> 0) and not FStockFont then begin DeleteObject(FPaintFont); FPaintFont := 0; end; FreeLineList(FScreen); FScreen.Free; FreeLineList(FScrollback); FScrollback.Free; inherited Destroy; end; procedure TKPAnsi.DirtyBlinkRows; { Targeted dirty marking for blink toggle. Instead of DirtyAll (which } { forces a full 25-row re-render), only dirty the } { cursor row (cursor blink) and rows containing blink cells (text blink). } { Typical BBS content has 0-3 blink rows, so this reduces blink overhead } { from ~63ms to ~3ms on a 486. } var I: Integer; J: Integer; Line: PTermLine; begin { In scrollback view, FlipToScreen sets FAllDirty anyway } if FAllDirty or (FScrollPos <> 0) then Exit; { Dirty cursor row for cursor blink } if FCursorVisible and (FCursorRow >= 0) and (FCursorRow < FRows) then FDirtyRow[FCursorRow] := True; { Dirty rows containing blink cells for text blink } for I := 0 to FRows - 1 do begin if not FDirtyRow[I] and (I < FScreen.Count) then begin Line := FScreen[I]; for J := 0 to FCols - 1 do begin if Line^.Cells[J].Blink then begin FDirtyRow[I] := True; Break; end; end; end; end; end; procedure TKPAnsi.DoScrollDown; var Line: PTermLine; begin if FScreen.Count < FRows then Exit; { Remove bottom line } Line := FScreen[FScreen.Count - 1]; FreeMem(Line, SizeOf(TTermLineRec)); FScreen.Delete(FScreen.Count - 1); { Insert blank line at top } GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Insert(0, Line); FAllDirty := True; end; procedure TKPAnsi.DoScrollUp; var Line: PTermLine; begin if FScreen.Count < FRows then Exit; { Move top line to scrollback } Line := FScreen[0]; FScrollback.Add(Line); FScreen.Delete(0); { TrimScrollback deferred to ParseData for batching } { Add blank line at bottom } GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Add(Line); FScrollbarDirty := True; { Track pending scrolls for coalesced ScrollDC in FlipToScreen. } { Multiple scrolls during one ParseData call collapse into a single } { ScrollDC call, then only the newly exposed bottom rows are rendered.} Inc(FPendingScrolls); end; procedure TKPAnsi.EraseDisplay(Mode: Integer); var I: Integer; J: Integer; Line: PTermLine; begin case Mode of 0: { Erase below: current position to end of screen } begin { Erase rest of current line } Line := FScreen[FCursorRow]; for J := FCursorCol to FCols - 1 do begin Line^.Cells[J].Ch := ' '; Line^.Cells[J].FG := 7; Line^.Cells[J].BG := 0; Line^.Cells[J].Bold := False; Line^.Cells[J].Blink := False; end; { Erase all lines below } for I := FCursorRow + 1 to FScreen.Count - 1 do begin AllocLine(FScreen[I]); end; end; 1: { Erase above: start of screen to current position } begin { Erase all lines above } for I := 0 to FCursorRow - 1 do begin AllocLine(FScreen[I]); end; { Erase current line up to and including cursor } Line := FScreen[FCursorRow]; for J := 0 to FCursorCol do begin Line^.Cells[J].Ch := ' '; Line^.Cells[J].FG := 7; Line^.Cells[J].BG := 0; Line^.Cells[J].Bold := False; Line^.Cells[J].Blink := False; end; end; 2: { Erase all: move screen to scrollback, allocate fresh } begin for I := 0 to FScreen.Count - 1 do begin FScrollback.Add(FScreen[I]); end; FScreen.Clear; TrimScrollback; for I := 0 to FRows - 1 do begin GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Add(Line); end; UpdateScrollbar; end; end; case Mode of 0: for I := FCursorRow to FRows - 1 do FDirtyRow[I] := True; 1: for I := 0 to FCursorRow do FDirtyRow[I] := True; 2: FAllDirty := True; end; end; procedure TKPAnsi.EraseLine(Mode: Integer); var J: Integer; Line: PTermLine; begin Line := FScreen[FCursorRow]; case Mode of 0: { Erase from cursor to end of line } begin for J := FCursorCol to FCols - 1 do begin Line^.Cells[J].Ch := ' '; Line^.Cells[J].FG := 7; Line^.Cells[J].BG := 0; Line^.Cells[J].Bold := False; Line^.Cells[J].Blink := False; end; end; 1: { Erase from start of line to cursor } begin for J := 0 to FCursorCol do begin Line^.Cells[J].Ch := ' '; Line^.Cells[J].FG := 7; Line^.Cells[J].BG := 0; Line^.Cells[J].Bold := False; Line^.Cells[J].Blink := False; end; end; 2: { Erase entire line } AllocLine(Line); end; FDirtyRow[FCursorRow] := True; end; procedure TKPAnsi.ExecuteCSI(FinalCh: Char); { Uses FCSIParam1/FCSIParam2 parsed inline during CSI scan-ahead. } { No ParseParamBuf call needed -- saves ~200 cycles per CSI sequence. } { ParseSGR still uses FParamBuf for variable-count parameters. } var P1: Integer; P2: Integer; begin P1 := FCSIParam1; P2 := FCSIParam2; case FinalCh of 'A': { CUU - Cursor Up } begin if P1 < 1 then P1 := 1; FCursorRow := FCursorRow - P1; if FCursorRow < 0 then FCursorRow := 0; end; 'B': { CUD - Cursor Down } begin if P1 < 1 then P1 := 1; FCursorRow := FCursorRow + P1; if FCursorRow >= FRows then FCursorRow := FRows - 1; end; 'C': { CUF - Cursor Forward } begin if P1 < 1 then P1 := 1; FCursorCol := FCursorCol + P1; if FCursorCol >= FCols then FCursorCol := FCols - 1; end; 'D': { CUB - Cursor Back } begin if P1 < 1 then P1 := 1; FCursorCol := FCursorCol - P1; if FCursorCol < 0 then FCursorCol := 0; end; 'H', 'f': { CUP/HVP - Cursor Position (1-based params) } begin if P1 < 1 then P1 := 1; if P2 < 1 then P2 := 1; FCursorRow := P1 - 1; FCursorCol := P2 - 1; if FCursorRow >= FRows then FCursorRow := FRows - 1; if FCursorCol >= FCols then FCursorCol := FCols - 1; end; 'J': { ED - Erase Display } begin EraseDisplay(P1); end; 'K': { EL - Erase Line } begin EraseLine(P1); end; 'L': { IL - Insert Lines } begin InsertLines(P1); end; 'M': { DL - Delete Lines } begin DeleteLines(P1); end; 'P': { DCH - Delete Characters } begin DeleteChars(P1); end; 'S': { SU - Scroll Up } begin if P1 < 1 then P1 := 1; while P1 > 0 do begin DoScrollUp; Dec(P1); end; end; 'T': { SD - Scroll Down } begin if P1 < 1 then P1 := 1; while P1 > 0 do begin DoScrollDown; Dec(P1); end; end; '@': { ICH - Insert Characters } begin InsertChars(P1); end; 'm': { SGR - Set Graphic Rendition } begin ParseSGR; end; 's': { SCP - Save Cursor Position } begin FSaveCurRow := FCursorRow; FSaveCurCol := FCursorCol; end; 'c': { DA - Device Attributes } begin { Respond as VT100 with no options } if Assigned(FOnKeyData) then FOnKeyData(Self, #27'[?1;0c'); end; 'n': { DSR - Device Status Report } begin if P1 = 5 then begin { Terminal status: report OK } if Assigned(FOnKeyData) then FOnKeyData(Self, #27'[0n'); end else if P1 = 6 then begin { Cursor Position Report: respond with ESC[row;colR (1-based) } if Assigned(FOnKeyData) then FOnKeyData(Self, #27'[' + IntToStr(FCursorRow + 1) + ';' + IntToStr(FCursorCol + 1) + 'R'); end; end; 'u': { RCP - Restore Cursor Position } begin FCursorRow := FSaveCurRow; FCursorCol := FSaveCurCol; if FCursorRow >= FRows then FCursorRow := FRows - 1; if FCursorCol >= FCols then FCursorCol := FCols - 1; end; end; end; procedure TKPAnsi.ExecuteMusic; var Tempo: Integer; DefLen: Integer; Octave: Integer; I: Integer; Ch: Char; NoteIdx: Integer; Duration: Integer; Dotted: Boolean; NoteDurMs: Integer; Freq: Integer; OctMul: Integer; J: Integer; NumStr: string; begin if Length(FMusicStr) = 0 then Exit; Tempo := 120; DefLen := 4; Octave := 4; { Open sound device } OpenSound; I := 1; while I <= Length(FMusicStr) do begin Ch := UpCase(FMusicStr[I]); Inc(I); case Ch of 'T': { Tempo } begin NumStr := ''; while (I <= Length(FMusicStr)) and (FMusicStr[I] >= '0') and (FMusicStr[I] <= '9') do begin NumStr := NumStr + FMusicStr[I]; Inc(I); end; if Length(NumStr) > 0 then Tempo := StrToIntDef(NumStr, 120); if Tempo < 32 then Tempo := 32; if Tempo > 255 then Tempo := 255; end; 'L': { Default length } begin NumStr := ''; while (I <= Length(FMusicStr)) and (FMusicStr[I] >= '0') and (FMusicStr[I] <= '9') do begin NumStr := NumStr + FMusicStr[I]; Inc(I); end; if Length(NumStr) > 0 then DefLen := StrToIntDef(NumStr, 4); if DefLen < 1 then DefLen := 1; end; 'O': { Octave } begin NumStr := ''; while (I <= Length(FMusicStr)) and (FMusicStr[I] >= '0') and (FMusicStr[I] <= '9') do begin NumStr := NumStr + FMusicStr[I]; Inc(I); end; if Length(NumStr) > 0 then Octave := StrToIntDef(NumStr, 4); if Octave < 0 then Octave := 0; if Octave > 7 then Octave := 7; end; '>': { Octave up } begin if Octave < 7 then Inc(Octave); end; '<': { Octave down } begin if Octave > 0 then Dec(Octave); end; 'A'..'G': { Note } begin { Map note letter to semitone index: C=0 D=2 E=4 F=5 G=7 A=9 B=11 } case Ch of 'C': NoteIdx := 0; 'D': NoteIdx := 2; 'E': NoteIdx := 4; 'F': NoteIdx := 5; 'G': NoteIdx := 7; 'A': NoteIdx := 9; 'B': NoteIdx := 11; else NoteIdx := 0; end; { Check for sharp/flat } if I <= Length(FMusicStr) then begin if (FMusicStr[I] = '#') or (FMusicStr[I] = '+') then begin Inc(NoteIdx); if NoteIdx > 11 then NoteIdx := 11; Inc(I); end else if FMusicStr[I] = '-' then begin Dec(NoteIdx); if NoteIdx < 0 then NoteIdx := 0; Inc(I); end; end; { Parse optional duration } Duration := 0; NumStr := ''; while (I <= Length(FMusicStr)) and (FMusicStr[I] >= '0') and (FMusicStr[I] <= '9') do begin NumStr := NumStr + FMusicStr[I]; Inc(I); end; if Length(NumStr) > 0 then Duration := StrToIntDef(NumStr, 0); if Duration < 1 then Duration := DefLen; { Check for dot } Dotted := False; if (I <= Length(FMusicStr)) and (FMusicStr[I] = '.') then begin Dotted := True; Inc(I); end; { Calculate duration in ms: whole note = 4 beats, beat = 60000/tempo ms } NoteDurMs := (4 * 60000) div (Tempo * Duration); if Dotted then NoteDurMs := (NoteDurMs * 3) div 2; { Calculate frequency } Freq := BaseNoteFreq[NoteIdx]; OctMul := 1; for J := 1 to Octave do begin OctMul := OctMul * 2; end; Freq := (Freq * OctMul) div 16; { BaseNoteFreq is at octave 4 } { Queue the note } SetVoiceAccent(1, Tempo, 128, 0, 0); SetVoiceNote(1, Freq, Duration, 0); end; 'P': { Pause/Rest } begin Duration := 0; NumStr := ''; while (I <= Length(FMusicStr)) and (FMusicStr[I] >= '0') and (FMusicStr[I] <= '9') do begin NumStr := NumStr + FMusicStr[I]; Inc(I); end; if Length(NumStr) > 0 then Duration := StrToIntDef(NumStr, 0); if Duration < 1 then Duration := DefLen; { Dotted rest } if (I <= Length(FMusicStr)) and (FMusicStr[I] = '.') then Inc(I); SetVoiceNote(1, 0, Duration, 0); end; end; end; StartSound; CloseSound; end; procedure TKPAnsi.FlushPendingScrolls; var ScrollR: TRect; ClipR: TRect; UpdateR: TRect; Row: Integer; GhostRow: Integer; begin if (FPendingScrolls = 0) or (FLiveDC = 0) then Exit; if FPendingScrolls >= FRows then begin FAllDirty := True; FPendingScrolls := 0; Exit; end; ScrollR.Left := 0; ScrollR.Top := 0; ScrollR.Right := FCols * FCellWidth; ScrollR.Bottom := FRows * FCellHeight; ClipR := ScrollR; ScrollDC(FLiveDC, 0, -(FPendingScrolls * FCellHeight), ScrollR, ClipR, 0, @UpdateR); { Mark exposed rows and cursor ghost row for deferred rendering } for Row := FRows - FPendingScrolls to FRows - 1 do FDirtyRow[Row] := True; GhostRow := FLastCursorRow - FPendingScrolls; if (GhostRow >= 0) and (GhostRow < FRows) then FDirtyRow[GhostRow] := True; FLastCursorRow := FCursorRow; FPendingScrolls := 0; end; procedure TKPAnsi.FlipToScreen; { Render dirty rows via ExtTextOut directly to the screen DC. CS_OWNDC } { retains the selected font across GetDC calls, so no per-frame font } { selection overhead. Coalesced ScrollDC shifts on-screen pixels to match } { FScreen after scrolling, reducing the per-scroll cost from 25 rows to } { just the newly exposed rows. } var DC: HDC; Row: Integer; GhostRow: Integer; HasDirty: Boolean; ScrollR: TRect; ClipR: TRect; UpdateR: TRect; begin if not HandleAllocated then Exit; if FPaintFont = 0 then RecalcCellSize; if FPaintFont = 0 then Exit; { Scrollback view: force full redraw (line mapping changes) } if FScrollPos <> 0 then begin FAllDirty := True; FPendingScrolls := 0; end; { Deferred scrollbar update (batched from DoScrollUp) } if FScrollbarDirty then begin UpdateScrollbar; FScrollbarDirty := False; end; { Coalesced ScrollDC: shift on-screen pixels to match FScreen after } { one or more DoScrollUp calls, then only render the newly exposed rows. } if (FPendingScrolls > 0) and not FAllDirty then begin if FPendingScrolls < FRows then begin ScrollR.Left := 0; ScrollR.Top := 0; ScrollR.Right := FCols * FCellWidth; ScrollR.Bottom := FRows * FCellHeight; ClipR := ScrollR; DC := GetDC(Handle); ScrollDC(DC, 0, -(FPendingScrolls * FCellHeight), ScrollR, ClipR, 0, @UpdateR); ReleaseDC(Handle, DC); { Dirty the newly exposed bottom rows } for Row := FRows - FPendingScrolls to FRows - 1 do begin if Row >= 0 then FDirtyRow[Row] := True; end; { Dirty row that now shows cursor ghost from pre-scroll pixels } GhostRow := FCursorRow - FPendingScrolls; if (GhostRow >= 0) and (GhostRow < FRows) then FDirtyRow[GhostRow] := True; { Sync FLastCursorRow since pixel positions shifted } FLastCursorRow := FCursorRow; end else FAllDirty := True; FPendingScrolls := 0; end; { Dirty old cursor row to erase ghost when cursor moved between rows } if FCursorRow <> FLastCursorRow then begin if (FLastCursorRow >= 0) and (FLastCursorRow <= 255) then FDirtyRow[FLastCursorRow] := True; if (FCursorRow >= 0) and (FCursorRow <= 255) then FDirtyRow[FCursorRow] := True; FLastCursorRow := FCursorRow; end; { Early exit: skip GetDC/ReleaseDC when nothing needs rendering } if not FAllDirty then begin HasDirty := False; for Row := 0 to FRows - 1 do begin if FDirtyRow[Row] then begin HasDirty := True; Break; end; end; if not HasDirty then Exit; end; { Render dirty rows directly to screen DC. Re-select the OEM font each } { frame because Delphi's Canvas infrastructure can deselect it from the } { CS_OWNDC between paint cycles. } DC := GetDC(Handle); SelectObject(DC, FPaintFont); SetBkMode(DC, OPAQUE); for Row := 0 to FRows - 1 do begin if FAllDirty or FDirtyRow[Row] then begin RenderRow(DC, Row); FDirtyRow[Row] := False; end; end; FAllDirty := False; ReleaseDC(Handle, DC); end; procedure TKPAnsi.FreeLineList(List: TList); var I: Integer; begin for I := 0 to List.Count - 1 do begin FreeMem(PTermLine(List[I]), SizeOf(TTermLineRec)); end; List.Clear; end; procedure TKPAnsi.InsertChars(N: Integer); var Line: PTermLine; I: Integer; begin if N < 1 then N := 1; Line := FScreen[FCursorRow]; for I := FCols - 1 downto FCursorCol + N do Line^.Cells[I] := Line^.Cells[I - N]; for I := FCursorCol to FCursorCol + N - 1 do begin if I < FCols then begin Line^.Cells[I].Ch := ' '; Line^.Cells[I].FG := 7; Line^.Cells[I].BG := 0; Line^.Cells[I].Bold := False; Line^.Cells[I].Blink := False; end; end; FDirtyRow[FCursorRow] := True; end; procedure TKPAnsi.InsertLines(N: Integer); var I: Integer; J: Integer; Line: PTermLine; begin if N < 1 then N := 1; for I := 1 to N do begin if FScreen.Count > 0 then begin Line := FScreen[FScreen.Count - 1]; FreeMem(Line, SizeOf(TTermLineRec)); FScreen.Delete(FScreen.Count - 1); end; GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Insert(FCursorRow, Line); end; for J := FCursorRow to FRows - 1 do FDirtyRow[J] := True; end; procedure TKPAnsi.KeyDown(var Key: Word; Shift: TShiftState); var S: string; begin S := ''; case Key of vk_Up: S := #27'[A'; vk_Down: S := #27'[B'; vk_Right: S := #27'[C'; vk_Left: S := #27'[D'; vk_Home: S := #27'[H'; vk_End: S := #27'[K'; vk_Prior: { Page Up } S := #27'[V'; vk_Next: { Page Down } S := #27'[U'; vk_Insert: S := #27'[@'; vk_Delete: S := #27#127; vk_F1: S := #27'OP'; vk_F2: S := #27'OQ'; vk_F3: S := #27'OR'; vk_F4: S := #27'OS'; vk_F5: S := #27'Ot'; vk_F6: S := #27'Ou'; vk_F7: S := #27'Ov'; vk_F8: S := #27'Ow'; vk_F9: S := #27'Ox'; vk_F10: S := #27'Oy'; end; if (Length(S) > 0) and Assigned(FOnKeyData) then begin FOnKeyData(Self, S); Key := 0; end; inherited KeyDown(Key, Shift); end; procedure TKPAnsi.KeyPress(var Key: Char); var S: string; begin if Key = #13 then S := #13 else if Key >= ' ' then S := Key else if Key = #8 then S := #8 else if Key = #9 then S := #9 else if Key = #27 then S := #27 else S := ''; if (Length(S) > 0) and Assigned(FOnKeyData) then begin FOnKeyData(Self, S); end; inherited KeyPress(Key); end; procedure TKPAnsi.Paint; var DC: HDC; Row: Integer; begin if FPaintFont = 0 then RecalcCellSize; if FPaintFont = 0 then Exit; { Full repaint: render each row directly to screen } FAllDirty := True; DC := Canvas.Handle; SelectObject(DC, FPaintFont); SetBkMode(DC, OPAQUE); for Row := 0 to FRows - 1 do begin RenderRow(DC, Row); FDirtyRow[Row] := False; end; FAllDirty := False; end; procedure TKPAnsi.ParseDataBuf(Buf: PChar; Len: Integer); { Process incoming data from a PChar buffer (no string allocation needed). } { } { Three inlined fast paths eliminate ProcessChar method call overhead: } { 1. Printable text runs: batch fill cells, one color computation per run } { 2. CSI parameter accumulation: scan-ahead loop for digits/semicolons } { 3. Common control chars: ESC, CR, LF handled inline } { } { Uncommon states (psCSIQuestion, psMusic) and rare control chars (TAB, } { BS, BEL, ENQ) still delegate to ProcessChar. } { } { Does NOT call FlipToScreen -- the caller handles rendering. } var I: Integer; Ch: Char; Line: PTermLine; FGIdx: Byte; BGIdx: Byte; RunEnd: Integer; Remaining: Integer; begin Line := nil; I := 0; while I < Len do begin case FParseState of psNormal: begin if Buf[I] >= ' ' then begin { Fast path: batch printable characters } if FCursorCol >= FCols then begin if FWrapMode then begin FCursorCol := 0; Inc(FCursorRow); if FCursorRow >= FRows then begin FCursorRow := FRows - 1; DoScrollUp; end; Line := nil; end else FCursorCol := FCols - 1; end; if Line = nil then Line := FScreen[FCursorRow]; { Compute colors once for the entire run } if FAttrBold then FGIdx := FAttrFG + 8 else FGIdx := FAttrFG; BGIdx := FAttrBG; { Find run end: stop at control char, end of input, or end of row } Remaining := FCols - FCursorCol; RunEnd := I; while (RunEnd < Len) and (Buf[RunEnd] >= ' ') and (RunEnd - I < Remaining) do Inc(RunEnd); { Fill cells in tight loop } if FAttrReverse then begin while I < RunEnd do begin Line^.Cells[FCursorCol].Ch := Buf[I]; Line^.Cells[FCursorCol].FG := BGIdx; Line^.Cells[FCursorCol].BG := FGIdx; Line^.Cells[FCursorCol].Bold := FAttrBold; Line^.Cells[FCursorCol].Blink := FAttrBlink; Inc(FCursorCol); Inc(I); end; end else begin while I < RunEnd do begin Line^.Cells[FCursorCol].Ch := Buf[I]; Line^.Cells[FCursorCol].FG := FGIdx; Line^.Cells[FCursorCol].BG := BGIdx; Line^.Cells[FCursorCol].Bold := FAttrBold; Line^.Cells[FCursorCol].Blink := FAttrBlink; Inc(FCursorCol); Inc(I); end; end; FDirtyRow[FCursorRow] := True; end else if Buf[I] = #27 then begin { ESC: start escape sequence } FParseState := psEscape; Line := nil; Inc(I); end else if Buf[I] = #10 then begin { LF: line feed } Inc(FCursorRow); if FCursorRow >= FRows then begin FCursorRow := FRows - 1; DoScrollUp; end; Line := nil; Inc(I); end else if Buf[I] = #13 then begin { CR: carriage return } FCursorCol := 0; Inc(I); end else begin { Uncommon control chars: BS, TAB, BEL, ENQ } Line := nil; ProcessChar(Buf[I]); Inc(I); end; end; psEscape: begin if Buf[I] = '[' then begin FParamLen := 0; FCSIParam1 := 0; FCSIParam2 := 0; FCSIParamIdx := 0; FParseState := psCSI; end else FParseState := psNormal; Inc(I); end; psCSI: begin { Scan ahead: parse integers inline while accumulating FParamBuf. } { FCSIParam1/FCSIParam2 are built digit-by-digit during the scan } { so ExecuteCSI can use them directly without ParseParamBuf. } { FParamBuf is still maintained for ParseSGR (variable param count). } while (I < Len) and ((Buf[I] >= '0') and (Buf[I] <= '9') or (Buf[I] = ';')) do begin if Buf[I] = ';' then begin Inc(FCSIParamIdx); end else if FCSIParamIdx = 0 then begin FCSIParam1 := FCSIParam1 * 10 + (Ord(Buf[I]) - 48); end else if FCSIParamIdx = 1 then begin FCSIParam2 := FCSIParam2 * 10 + (Ord(Buf[I]) - 48); end; if FParamLen < 32 then begin FParamBuf[FParamLen] := Buf[I]; Inc(FParamLen); end; Inc(I); end; { Process final command byte if available } if I < Len then begin Ch := Buf[I]; if Ch = '?' then begin FParseState := psCSIQuestion; end else if (Ch = 'M') and (FParamLen = 0) then begin FMusicStr := ''; FParseState := psMusic; end else begin ExecuteCSI(Ch); FParseState := psNormal; end; Inc(I); end; end; else begin { psCSIQuestion, psMusic: delegate to ProcessChar } Line := nil; ProcessChar(Buf[I]); Inc(I); end; end; end; { Deferred scrollback trim -- batched from DoScrollUp } TrimScrollback; { Snap to bottom on new data } if FScrollPos <> 0 then begin FScrollPos := 0; FScrollbarDirty := True; FAllDirty := True; end; end; procedure TKPAnsi.ParseSGR; var Params: array[0..15] of Integer; Count: Integer; I: Integer; Code: Integer; begin ParseParamBuf(@FParamBuf[0], FParamLen, Params, Count); { SGR with no parameters means reset } if Count = 0 then begin FAttrFG := 7; FAttrBG := 0; FAttrBold := False; FAttrBlink := False; FAttrReverse := False; Exit; end; for I := 0 to Count - 1 do begin Code := Params[I]; case Code of 0: { Reset } begin FAttrFG := 7; FAttrBG := 0; FAttrBold := False; FAttrBlink := False; FAttrReverse := False; end; 1: { Bold } FAttrBold := True; 5: { Blink } FAttrBlink := True; 7: { Reverse } FAttrReverse := True; 22: { Normal intensity (cancel bold) } FAttrBold := False; 25: { Blink off } FAttrBlink := False; 27: { Reverse off } FAttrReverse := False; 30..37: { Foreground color } FAttrFG := Code - 30; 40..47: { Background color } FAttrBG := Code - 40; end; end; end; procedure TKPAnsi.ProcessChar(Ch: Char); var FGIdx: Integer; BGIdx: Integer; TabCol: Integer; Line: PTermLine; begin case FParseState of psNormal: begin case Ch of #27: { ESC } FParseState := psEscape; #13: { CR } FCursorCol := 0; #10: { LF } begin Inc(FCursorRow); if FCursorRow >= FRows then begin FCursorRow := FRows - 1; DoScrollUp; end; end; #8: { BS } begin if FCursorCol > 0 then Dec(FCursorCol); end; #9: { TAB } begin TabCol := ((FCursorCol div 8) + 1) * 8; if TabCol >= FCols then TabCol := FCols - 1; FCursorCol := TabCol; end; #5: { ENQ - Answerback } begin if Assigned(FOnKeyData) then FOnKeyData(Self, #27'[?1;0c'); end; #7: { BEL } MessageBeep(0); else begin { Printable character } if (FCursorCol >= FCols) then begin if FWrapMode then begin FCursorCol := 0; Inc(FCursorRow); if FCursorRow >= FRows then begin FCursorRow := FRows - 1; DoScrollUp; end; end else begin FCursorCol := FCols - 1; end; end; { Calculate effective colors. Bold maps FG to bright } { (index + 8). Blink is stored as a cell attribute } { and rendered in RenderRow -- NOT mapped to bright BG, } { so colored backgrounds (SGR 40-47) display correctly. } if FAttrBold then FGIdx := FAttrFG + 8 else FGIdx := FAttrFG; BGIdx := FAttrBG; Line := FScreen[FCursorRow]; if FAttrReverse then begin Line^.Cells[FCursorCol].FG := BGIdx; Line^.Cells[FCursorCol].BG := FGIdx; end else begin Line^.Cells[FCursorCol].FG := FGIdx; Line^.Cells[FCursorCol].BG := BGIdx; end; Line^.Cells[FCursorCol].Ch := Ch; Line^.Cells[FCursorCol].Bold := FAttrBold; Line^.Cells[FCursorCol].Blink := FAttrBlink; { Mark row dirty for deferred batch rendering } FDirtyRow[FCursorRow] := True; Inc(FCursorCol); end; end; end; psEscape: begin case Ch of '[': begin FParamLen := 0; FCSIParam1 := 0; FCSIParam2 := 0; FCSIParamIdx := 0; FParseState := psCSI; end; else begin { Unrecognized escape sequence, return to normal } FParseState := psNormal; end; end; end; psCSI: begin case Ch of '0'..'9', ';': begin if Ch = ';' then Inc(FCSIParamIdx) else if FCSIParamIdx = 0 then FCSIParam1 := FCSIParam1 * 10 + (Ord(Ch) - 48) else if FCSIParamIdx = 1 then FCSIParam2 := FCSIParam2 * 10 + (Ord(Ch) - 48); if FParamLen < 32 then begin FParamBuf[FParamLen] := Ch; Inc(FParamLen); end; end; '?': begin FParseState := psCSIQuestion; end; 'M': begin { Check if this is ANSI music: ESC[M starts music mode } if FParamLen = 0 then begin FMusicStr := ''; FParseState := psMusic; end else begin { DL - Delete Lines with params } ExecuteCSI('M'); FParseState := psNormal; end; end; else begin { Final byte: execute the command } ExecuteCSI(Ch); FParseState := psNormal; end; end; end; psCSIQuestion: begin case Ch of '0'..'9', ';': begin if FParamLen < 32 then begin FParamBuf[FParamLen] := Ch; Inc(FParamLen); end; end; 'h': { Set Mode } begin if (FParamLen = 1) and (FParamBuf[0] = '7') then FWrapMode := True else if (FParamLen = 2) and (FParamBuf[0] = '2') and (FParamBuf[1] = '5') then FCursorVisible := True; FParseState := psNormal; end; 'l': { Reset Mode } begin if (FParamLen = 1) and (FParamBuf[0] = '7') then FWrapMode := False else if (FParamLen = 2) and (FParamBuf[0] = '2') and (FParamBuf[1] = '5') then FCursorVisible := False; FParseState := psNormal; end; else begin { Unrecognized DEC private mode, return to normal } FParseState := psNormal; end; end; end; psMusic: begin if Ch = #14 then { Ctrl-N terminates music } begin ExecuteMusic; FParseState := psNormal; end else begin FMusicStr := FMusicStr + Ch; end; end; end; end; procedure TKPAnsi.RecalcCellSize; var DC: HDC; Extent: Longint; begin if not HandleAllocated then Exit; { Recreate the OEM charset paint font from current Font properties } CreatePaintFont; { Measure character cell size and configure the CS_OWNDC. The font and } { background mode persist across GetDC/ReleaseDC with CS_OWNDC, so this } { is effectively a one-time setup per font change. } DC := GetDC(Handle); try SelectObject(DC, FPaintFont); SetBkMode(DC, OPAQUE); Extent := GetTextExtent(DC, 'W', 1); FCellWidth := LoWord(Extent); FCellHeight := HiWord(Extent); finally ReleaseDC(Handle, DC); end; if FCellWidth < 1 then FCellWidth := 8; if FCellHeight < 1 then FCellHeight := 16; if FCellHeight > 32 then FCellHeight := 32; { Resize control to fit terminal dimensions } Width := FCols * FCellWidth + GetSystemMetrics(sm_CxVScroll); Height := FRows * FCellHeight; FAllDirty := True; Invalidate; end; procedure TKPAnsi.RenderRow(DC: HDC; Row: Integer); { Render one terminal row via ExtTextOut directly to the screen DC. } { Scans cells for color runs (consecutive cells with same effective FG+BG) } { and emits one ExtTextOut call per run. No intermediate bitmap -- the } { display driver renders text directly into the framebuffer. } var Line: PTermLine; Col: Integer; CurCol: Integer; FGIdx: Byte; BGIdx: Byte; TmpIdx: Byte; SbkCount: Integer; VisRow: Integer; RunStart: Integer; RunFG: Byte; RunBG: Byte; RunBuf: array[0..255] of Char; RunLen: Integer; DxBuf: array[0..255] of Integer; R: TRect; RowY: Integer; begin RowY := Row * FCellHeight; { Fill character spacing array -- forces uniform cell width for TrueType } for Col := 0 to FCols - 1 do DxBuf[Col] := FCellWidth; { Determine which line to render (handles scrollback view) } if FScrollPos <> 0 then begin SbkCount := FScrollback.Count; VisRow := Row - FScrollPos; if VisRow < 0 then begin if (SbkCount + VisRow >= 0) then Line := FScrollback[SbkCount + VisRow] else Line := nil; end else if VisRow < FScreen.Count then Line := FScreen[VisRow] else Line := nil; end else if Row < FScreen.Count then Line := FScreen[Row] else Line := nil; if Line = nil then begin { Blank row: fill with black background } SetBkColor(DC, AnsiColors[0]); R.Left := 0; R.Top := RowY; R.Right := FCols * FCellWidth; R.Bottom := RowY + FCellHeight; ExtTextOut(DC, 0, RowY, ETO_OPAQUE, @R, nil, 0, nil); Exit; end; { Determine cursor column for this row (-1 if no cursor) } if FCursorVisible and FBlinkOn and (FScrollPos = 0) and (Row = FCursorRow) and (FCursorCol >= 0) and (FCursorCol < FCols) then CurCol := FCursorCol else CurCol := -1; RunStart := 0; RunLen := 0; RunFG := 255; RunBG := 255; for Col := 0 to FCols - 1 do begin { Determine effective colors } if Line^.Cells[Col].Blink and not FBlinkOn then FGIdx := Line^.Cells[Col].BG else FGIdx := Line^.Cells[Col].FG; BGIdx := Line^.Cells[Col].BG; { Cursor: swap FG/BG } if Col = CurCol then begin TmpIdx := FGIdx; FGIdx := BGIdx; BGIdx := TmpIdx; end; { If colors changed, flush current run } if (FGIdx <> RunFG) or (BGIdx <> RunBG) then begin if RunLen > 0 then begin SetTextColor(DC, AnsiColors[RunFG]); SetBkColor(DC, AnsiColors[RunBG]); R.Left := RunStart * FCellWidth; R.Top := RowY; R.Right := (RunStart + RunLen) * FCellWidth; R.Bottom := RowY + FCellHeight; ExtTextOut(DC, RunStart * FCellWidth, RowY, ETO_OPAQUE, @R, @RunBuf[0], RunLen, @DxBuf[0]); end; RunStart := Col; RunLen := 0; RunFG := FGIdx; RunBG := BGIdx; end; RunBuf[RunLen] := Line^.Cells[Col].Ch; Inc(RunLen); end; { Flush final run } if RunLen > 0 then begin SetTextColor(DC, AnsiColors[RunFG]); SetBkColor(DC, AnsiColors[RunBG]); R.Left := RunStart * FCellWidth; R.Top := RowY; R.Right := (RunStart + RunLen) * FCellWidth; R.Bottom := RowY + FCellHeight; ExtTextOut(DC, RunStart * FCellWidth, RowY, ETO_OPAQUE, @R, @RunBuf[0], RunLen, @DxBuf[0]); end; end; procedure TKPAnsi.Reset; begin FAttrFG := 7; FAttrBG := 0; FAttrBold := False; FAttrBlink := False; FAttrReverse := False; FParseState := psNormal; FParamLen := 0; FMusicStr := ''; FWrapMode := True; FSaveCurRow := 0; FSaveCurCol := 0; Clear; end; procedure TKPAnsi.ResizeScreen; var I: Integer; Line: PTermLine; begin { Free existing screen lines } FreeLineList(FScreen); { Allocate new screen lines } for I := 0 to FRows - 1 do begin GetMem(Line, SizeOf(TTermLineRec)); AllocLine(Line); FScreen.Add(Line); end; FCursorRow := 0; FCursorCol := 0; FScrollPos := 0; UpdateScrollbar; RecalcCellSize; end; procedure TKPAnsi.SetCols(Value: Integer); begin if Value < 1 then Value := 1; if Value > 256 then Value := 256; if Value <> FCols then begin FCols := Value; ResizeScreen; end; end; procedure TKPAnsi.SetCursorVisible(Value: Boolean); begin if Value <> FCursorVisible then begin FCursorVisible := Value; FDirtyRow[FCursorRow] := True; FlipToScreen; end; end; procedure TKPAnsi.SetFontSize(Value: Integer); begin if Value < 4 then Value := 4; if Value > 72 then Value := 72; if Value <> FFontSize then begin FFontSize := Value; RecalcCellSize; end; end; procedure TKPAnsi.SetRows(Value: Integer); begin if Value < 1 then Value := 1; if Value > 255 then Value := 255; if Value <> FRows then begin FRows := Value; ResizeScreen; end; end; procedure TKPAnsi.SetScrollbackSize(Value: Integer); begin if Value < 0 then Value := 0; FScrollbackSize := Value; TrimScrollback; end; procedure TKPAnsi.TrimScrollback; { Batch-optimized: free excess items, shift remainder down in one pass, } { then shrink from the end. O(n) total vs O(k*n) for k front-deletions. } var Excess: Integer; I: Integer; Line: PTermLine; begin Excess := FScrollback.Count - FScrollbackSize; if Excess <= 0 then Exit; { Free the oldest lines } for I := 0 to Excess - 1 do begin Line := FScrollback[I]; FreeMem(Line, SizeOf(TTermLineRec)); end; { Shift remaining items down in one pass } for I := 0 to FScrollback.Count - Excess - 1 do FScrollback[I] := FScrollback[I + Excess]; { Remove excess slots from the end (O(1) per deletion) } for I := 1 to Excess do FScrollback.Delete(FScrollback.Count - 1); end; procedure TKPAnsi.UpdateScrollbar; var SbkCount: Integer; begin if not HandleAllocated then Exit; SbkCount := FScrollback.Count; if SbkCount > 0 then begin SetScrollRange(Handle, sb_Vert, 0, SbkCount, False); SetScrollPos(Handle, sb_Vert, SbkCount - FScrollPos, True); end else begin SetScrollRange(Handle, sb_Vert, 0, 0, False); SetScrollPos(Handle, sb_Vert, 0, True); end; end; procedure TKPAnsi.WMEraseBkgnd(var Msg: TWMEraseBkgnd); begin { Suppress background erase -- ExtTextOut ETO_OPAQUE covers everything } Msg.Result := 1; end; procedure TKPAnsi.WMGetDlgCode(var Msg: TMessage); begin Msg.Result := dlgc_WantArrows or dlgc_WantTab or dlgc_WantChars; end; procedure TKPAnsi.TickBlink; var Now: Longint; begin Now := GetTickCount; if Now - FLastBlinkTick >= BlinkMs then begin FLastBlinkTick := Now; FBlinkOn := not FBlinkOn; DirtyBlinkRows; end; end; procedure TKPAnsi.WMVScroll(var Msg: TWMScroll); var SbkCount: Integer; NewPos: Integer; begin SbkCount := FScrollback.Count; if SbkCount = 0 then Exit; NewPos := FScrollPos; case Msg.ScrollCode of sb_LineUp: Inc(NewPos); sb_LineDown: Dec(NewPos); sb_PageUp: Inc(NewPos, FRows); sb_PageDown: Dec(NewPos, FRows); sb_ThumbPosition, sb_ThumbTrack: NewPos := SbkCount - Msg.Pos; sb_Top: NewPos := SbkCount; sb_Bottom: NewPos := 0; end; if NewPos < 0 then NewPos := 0; if NewPos > SbkCount then NewPos := SbkCount; if NewPos <> FScrollPos then begin FScrollPos := NewPos; SetScrollPos(Handle, sb_Vert, SbkCount - FScrollPos, True); FlipToScreen; end; end; procedure TKPAnsi.Write(const S: string); begin if Length(S) > 0 then begin WriteDeferredBuf(@S[1], Length(S)); FlipToScreen; end; end; procedure TKPAnsi.WriteDeferred(const S: string); begin if Length(S) > 0 then WriteDeferredBuf(@S[1], Length(S)); end; procedure TKPAnsi.WriteDeferredBuf(Buf: PChar; Len: Integer); var Row: Integer; begin if Len <= 0 then Exit; { Parse into cell buffer -- pure CPU, no GDI calls } ParseDataBuf(Buf, Len); { Render pass: flush coalesced scrolls, then redraw dirty rows } if HandleAllocated and (FPaintFont <> 0) and (FScrollPos = 0) then begin FLiveDC := GetDC(Handle); SelectObject(FLiveDC, FPaintFont); SetBkMode(FLiveDC, OPAQUE); FlushPendingScrolls; { Dirty old cursor row to erase ghost when cursor moved between rows } if FCursorRow <> FLastCursorRow then begin if (FLastCursorRow >= 0) and (FLastCursorRow < FRows) then FDirtyRow[FLastCursorRow] := True; FDirtyRow[FCursorRow] := True; end; for Row := 0 to FRows - 1 do begin if FAllDirty or FDirtyRow[Row] then begin RenderRow(FLiveDC, Row); FDirtyRow[Row] := False; end; end; FAllDirty := False; FLastCursorRow := FCursorRow; ReleaseDC(Handle, FLiveDC); FLiveDC := 0; end; end; { ----------------------------------------------------------------------- } { Component registration } { ----------------------------------------------------------------------- } procedure Register; begin RegisterComponents('KP', [TKPAnsi]); end; end.