# DVX -- DOS Visual eXecutive DVX is a windowed GUI environment and application platform for DOS. It provides a Motif-inspired desktop, a cooperative multitasking kernel, a widget toolkit, a compiled BASIC language with a visual form designer, and a small set of bundled applications. The system is a compositor built on VESA VBE 2.0+ linear framebuffer video modes. A dirty-rectangle compositor keeps redraw cost proportional to what actually changes on screen, so the desktop is responsive even at 1024x768 on modest hardware. ## What's Included * **DVX Shell** -- desktop, app lifecycle manager, Task Manager, crash recovery. The shell is the program the user interacts with and the host for all running applications. * **Widget toolkit** -- 31 widget types as plug-in modules: buttons, labels, text inputs, list boxes, tree views, tab controls, sliders, spinners, progress bars, canvases, scroll panes, splitters, an ANSI terminal, and more. * **DVX BASIC** -- a Visual Basic 3 compatible language with a visual form designer, per-procedure code editor, project management, and a bytecode compiler and VM. BASIC programs compile to standalone DVX applications. * **Help system** -- a full hypertext help viewer with table of contents, keyword index, full-text search, and inline images. Help files are compiled from a plain-text source format. * **Serial / networking stack** -- an ISR-driven UART driver, HDLC packet framing with CRC-16 and Go-Back-N reliable delivery, 1024-bit Diffie-Hellman key exchange, and XTEA-CTR encryption, plus a Linux bridge that connects a virtual serial port to a telnet BBS. * **Control Panel** -- themes, wallpapers, video mode, mouse configuration, all with live preview. * **Bundled applications** -- Program Manager (desktop launcher), Notepad, Clock, Image Viewer, DVX Demo, Control Panel, DVX BASIC IDE, Help Viewer, Resource Editor, Icon Editor, Help Editor, BASIC Demo. ## Target Hardware * DOS with a 386-class CPU or newer (486 recommended, Pentium for best performance) * VESA BIOS Extensions 2.0 or newer with linear framebuffer support * 4 MB of extended memory minimum; 8 MB or more recommended * Any resolution the video card reports at 8, 15, 16, 24, or 32 bits per pixel. 640x480, 800x600, and 1024x768 are the common cases. * Two-button mouse; scroll wheel supported if a compatible driver is loaded ## Building and Deploying ``` make # build everything make clean # remove all build artifacts ./mkcd.sh # build and produce a CD-ROM ISO image ``` `make` builds in dependency order: core, tasks, loader, helpers, host tools, widgets, shell, task manager, apps. Build output goes to `bin/` and intermediate objects to `obj/`. `./mkcd.sh` builds everything, then wraps `bin/` into an ISO 9660 image for use with an emulator or for burning to physical media. ## Directory Layout ``` dvxgui/ assets/ logo and splash artwork bin/ build output (runtime tree; mirrors what ships) config/ shipped INI, themes, wallpapers docs/ HTML exports of the built-in help content LICENSE.txt MIT license Makefile top-level build mkcd.sh build-and-package script src/ apps/ bundled applications include/ shared include files (BASIC library declarations) libs/ core libraries (GUI, tasks, shell, helpers, serial, SQL) loader/ bootstrap executable tools/ host-native development tools and the BASIC compiler widgets/ widget plug-in modules ``` See `src/tools/README.md` for the host-side development tools (resource tool, icon generators, help compiler, proxy), and `src/apps/kpunch/README.md` for the SDK contract applications must follow. ## Documentation Full reference documentation ships with the system as browsable help: * `docs/dvx_system_reference.html` -- system API, widget catalog * `docs/dvx_basic_reference.html` -- DVX BASIC language reference * `docs/dvx_help_viewer.html` -- help viewer guide The same content is available from inside DVX via the Help Viewer and Program Manager. ## License MIT. See `LICENSE.txt`.