# DVX Tools Makefile # # Builds native (host) utilities. These run on the development machine # (Linux or DOS), not on the target. No cross-compilation needed. CC = gcc CFLAGS = -O2 -Wall -Wextra -Werror -Wno-format-truncation -I../core -I../core/platform BINDIR = ../bin .PHONY: all clean CONFIGDIR = ../bin/config all: $(BINDIR)/dvxres $(BINDIR)/mkicon $(BINDIR)/mktbicon $(BINDIR)/mkwgticon $(BINDIR)/bmp2raw $(BINDIR)/dvxhlpc $(CONFIGDIR)/SPLASH.RAW $(BINDIR)/dvxres: dvxres.c ../core/dvxResource.c ../core/dvxResource.h | $(BINDIR) $(CC) $(CFLAGS) -o $@ dvxres.c ../core/dvxResource.c $(BINDIR)/mkicon: mkicon.c | $(BINDIR) $(CC) $(CFLAGS) -o $@ mkicon.c -lm $(BINDIR)/mktbicon: mktbicon.c | $(BINDIR) $(CC) $(CFLAGS) -o $@ mktbicon.c $(BINDIR)/mkwgticon: mkwgticon.c | $(BINDIR) $(CC) $(CFLAGS) -o $@ mkwgticon.c $(BINDIR)/bmp2raw: bmp2raw.c | $(BINDIR) $(CC) $(CFLAGS) -o $@ bmp2raw.c $(BINDIR)/dvxhlpc: dvxhlpc.c ../apps/dvxhelp/hlpformat.h | $(BINDIR) $(CC) $(CFLAGS) -o $@ dvxhlpc.c $(CONFIGDIR)/SPLASH.RAW: $(BINDIR)/bmp2raw ../assets/splash.bmp | $(CONFIGDIR) $(BINDIR)/bmp2raw ../assets/splash.bmp $@ $(BINDIR): mkdir -p $(BINDIR) $(CONFIGDIR): mkdir -p $(CONFIGDIR) clean: rm -f $(BINDIR)/dvxres