// widgetDropdown.c — Dropdown (select) widget #include "widgetInternal.h" // ============================================================ // wgtDropdown // ============================================================ WidgetT *wgtDropdown(WidgetT *parent) { WidgetT *w = widgetAlloc(parent, WidgetDropdownE); if (w) { w->as.dropdown.selectedIdx = -1; w->as.dropdown.hoverIdx = -1; } return w; } // ============================================================ // wgtDropdownGetSelected // ============================================================ int32_t wgtDropdownGetSelected(const WidgetT *w) { if (!w || w->type != WidgetDropdownE) { return -1; } return w->as.dropdown.selectedIdx; } // ============================================================ // wgtDropdownSetItems // ============================================================ void wgtDropdownSetItems(WidgetT *w, const char **items, int32_t count) { if (!w || w->type != WidgetDropdownE) { return; } w->as.dropdown.items = items; w->as.dropdown.itemCount = count; if (w->as.dropdown.selectedIdx >= count) { w->as.dropdown.selectedIdx = -1; } } // ============================================================ // wgtDropdownSetSelected // ============================================================ void wgtDropdownSetSelected(WidgetT *w, int32_t idx) { if (!w || w->type != WidgetDropdownE) { return; } w->as.dropdown.selectedIdx = idx; } // ============================================================ // widgetDropdownCalcMinSize // ============================================================ void widgetDropdownCalcMinSize(WidgetT *w, const BitmapFontT *font) { // Width: widest item + button width + border int32_t maxItemW = font->charWidth * 8; for (int32_t i = 0; i < w->as.dropdown.itemCount; i++) { int32_t iw = (int32_t)strlen(w->as.dropdown.items[i]) * font->charWidth; if (iw > maxItemW) { maxItemW = iw; } } w->calcMinW = maxItemW + DROPDOWN_BTN_WIDTH + TEXT_INPUT_PAD * 2 + 4; w->calcMinH = font->charHeight + TEXT_INPUT_PAD * 2; } // ============================================================ // widgetDropdownOnMouse // ============================================================ void widgetDropdownOnMouse(WidgetT *hit) { hit->as.dropdown.open = !hit->as.dropdown.open; hit->as.dropdown.hoverIdx = hit->as.dropdown.selectedIdx; sOpenPopup = hit->as.dropdown.open ? hit : NULL; } // ============================================================ // widgetDropdownPaint // ============================================================ void widgetDropdownPaint(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) { uint32_t fg = w->fgColor ? w->fgColor : colors->contentFg; uint32_t bg = w->bgColor ? w->bgColor : colors->contentBg; // Sunken text area int32_t textAreaW = w->w - DROPDOWN_BTN_WIDTH; BevelStyleT bevel; bevel.highlight = colors->windowShadow; bevel.shadow = colors->windowHighlight; bevel.face = bg; bevel.width = 2; drawBevel(d, ops, w->x, w->y, textAreaW, w->h, &bevel); // Draw selected item text if (w->as.dropdown.selectedIdx >= 0 && w->as.dropdown.selectedIdx < w->as.dropdown.itemCount) { drawText(d, ops, font, w->x + TEXT_INPUT_PAD, w->y + (w->h - font->charHeight) / 2, w->as.dropdown.items[w->as.dropdown.selectedIdx], fg, bg, true); } // Drop button BevelStyleT btnBevel; btnBevel.highlight = w->as.dropdown.open ? colors->windowShadow : colors->windowHighlight; btnBevel.shadow = w->as.dropdown.open ? colors->windowHighlight : colors->windowShadow; btnBevel.face = colors->buttonFace; btnBevel.width = 2; drawBevel(d, ops, w->x + textAreaW, w->y, DROPDOWN_BTN_WIDTH, w->h, &btnBevel); // Down arrow in button int32_t arrowX = w->x + textAreaW + DROPDOWN_BTN_WIDTH / 2; int32_t arrowY = w->y + w->h / 2 - 1; for (int32_t i = 0; i < 4; i++) { drawHLine(d, ops, arrowX - 3 + i, arrowY + i, 7 - i * 2, colors->contentFg); } } // ============================================================ // widgetDropdownPaintPopup // ============================================================ void widgetDropdownPaintPopup(WidgetT *w, DisplayT *d, const BlitOpsT *ops, const BitmapFontT *font, const ColorSchemeT *colors) { int32_t popX; int32_t popY; int32_t popW; int32_t popH; widgetDropdownPopupRect(w, font, d->clipH, &popX, &popY, &popW, &popH); // Draw popup border BevelStyleT bevel; bevel.highlight = colors->windowHighlight; bevel.shadow = colors->windowShadow; bevel.face = colors->contentBg; bevel.width = 2; drawBevel(d, ops, popX, popY, popW, popH, &bevel); // Draw items int32_t itemCount = w->as.dropdown.itemCount; const char **items = w->as.dropdown.items; int32_t selIdx = w->as.dropdown.selectedIdx; int32_t hoverIdx = w->as.dropdown.hoverIdx; int32_t scrollPos = w->as.dropdown.scrollPos; int32_t visibleItems = popH / font->charHeight; int32_t textX = popX + TEXT_INPUT_PAD; int32_t textY = popY + 2; int32_t textW = popW - TEXT_INPUT_PAD * 2 - 4; for (int32_t i = 0; i < visibleItems && (scrollPos + i) < itemCount; i++) { int32_t idx = scrollPos + i; int32_t iy = textY + i * font->charHeight; uint32_t ifg = colors->contentFg; uint32_t ibg = colors->contentBg; if (idx == hoverIdx || idx == selIdx) { ifg = colors->menuHighlightFg; ibg = colors->menuHighlightBg; rectFill(d, ops, popX + 2, iy, textW + TEXT_INPUT_PAD * 2, font->charHeight, ibg); } drawText(d, ops, font, textX, iy, items[idx], ifg, ibg, idx == hoverIdx || idx == selIdx); } }