# The MIT License (MIT)
#
# Copyright (C) 2026 Scott Duensing
#
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# of this software and associated documentation files (the "Software"), to
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#
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# IN THE SOFTWARE.

# Game platform suite (roadmap game Phase 1): the timer service and
# high-resolution clock arithmetic, the held-key decoder, game input
# dispatch and focus handling in the test GUI, exit() / abort() routing,
# and the game library (frame pacing, nearest colours, BASIC GameKeyDown)
# compiled from its sources, with libtasks for the pacer's yield.

include ../dvxtest/dvxtest.mk

.DEFAULT_GOAL := all

GAME_DIR    = $(DVXTEST_ROOT)/src/libs/kpunch/game
BINDIR      = $(DVXTEST_BINDIR)/game
GAME_TEST   = $(BINDIR)/gameTest
GAME_SRCS   = $(wildcard $(GAME_DIR)/*.c)
GAME_OBJS   = $(patsubst $(GAME_DIR)/%.c,$(BINDIR)/game/%.o,$(GAME_SRCS))
LIBS_A      = $(DVXTEST_ARCHIVES) $(DVXTEST_TASKS_A)

CFLAGS      = $(DVXTEST_CFLAGS) -I$(DVXTEST_ROOT)/src/libs/kpunch

.PHONY: all run clean

all: run

$(BINDIR)/game/%.o: $(GAME_DIR)/%.c $(DVX_MAKEFILES)
	@mkdir -p $(dir $@)
	$(HOSTCC) $(CFLAGS) -c -o $@ $<

$(GAME_TEST): gameTest.c $(GAME_OBJS) $(DVX_MAKEFILES) $(LIBS_A) | dvxtest-libs
	@mkdir -p $(BINDIR)
	$(HOSTCC) $(CFLAGS) -o $@ $< $(GAME_OBJS) $(DVXTEST_LDFLAGS) -Wl,--whole-archive $(DVXTEST_LIBDVX_A) $(DVXTEST_TASKS_A) $(DVXTEST_LIB) -Wl,--no-whole-archive -ldl -lm

-include $(GAME_OBJS:.o=.d) $(GAME_TEST).d

run: $(GAME_TEST)
	cd $(BINDIR) && ASAN_OPTIONS=detect_leaks=1 ./gameTest

clean:
	rm -rf $(BINDIR)
