/****************************************************************************** The MIT License(MIT) Embedded Template Library. https://github.com/ETLCPP/etl https://www.etlcpp.com Copyright(c) 2021 Jeremy Overesch, John Wellbelove Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files(the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions : The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ******************************************************************************/ #ifndef ETL_HFSM_INCLUDED #define ETL_HFSM_INCLUDED #include "fsm.h" namespace etl { //*************************************************************************** /// The HFSM class. /// Builds on the FSM class by overriding the receive function and adding /// state hierarchy walking functions. //*************************************************************************** class hfsm : public etl::fsm { public: //******************************************* /// Constructor. //******************************************* hfsm(etl::message_router_id_t id) : fsm(id) { } //******************************************* /// Starts the HFSM. /// Can only be called once. /// Subsequent calls will do nothing. ///\param call_on_enter_state If true will call on_enter_state() for the /// first state. Default = true. /// If the first state has child states then they will be recursively /// entered. //******************************************* void start(bool call_on_enter_state = true) ETL_OVERRIDE { private_fsm::fsm_reentrancy_guard transition_lock(is_processing_state_change); // Can only be started once. if (!is_started()) { etl::ifsm_state* p_first_state = state_list[0]; ETL_ASSERT(p_first_state != ETL_NULLPTR, ETL_ERROR(etl::fsm_null_state_exception)); p_state = p_first_state; if (call_on_enter_state) { do_enters_result result = do_enters(ETL_NULLPTR, p_first_state, true); if (result.active_state_id != ifsm_state::No_State_Change) { // If the active_state_id is not No_State_Change, it means that an // on_enter changed the target state. Set the state pointer as the // active state to use it as the new origin for the transition to // the updated target state. ETL_ASSERT(result.active_state_id < number_of_states, ETL_ERROR(etl::fsm_state_id_exception)); p_state = state_list[result.active_state_id]; process_state_change(result.next_state_id); } else { if (have_changed_state(result.next_state_id)) { ETL_ASSERT(result.next_state_id < number_of_states, ETL_ERROR(etl::fsm_state_id_exception)); p_state = state_list[result.next_state_id]; } } } } } //******************************************* /// Reset the HFSM to pre-started state. ///\param call_on_exit_state If true will call on_exit_state() for the /// current state. Default = false. //******************************************* virtual void reset(bool call_on_exit_state = false) ETL_OVERRIDE { private_fsm::fsm_reentrancy_guard transition_lock(is_processing_state_change); if (is_started() && call_on_exit_state) { do_exits(ETL_NULLPTR, p_state); } p_state = ETL_NULLPTR; } private: //******************************************* /// Return the first common ancestor of the two states. //******************************************* static etl::ifsm_state* common_ancestor(etl::ifsm_state* s1, etl::ifsm_state* s2) { size_t depth1 = get_depth(s1); size_t depth2 = get_depth(s2); // Adjust s1 and s2 to the same depth. if (depth1 > depth2) { s1 = adjust_depth(s1, depth1 - depth2); } else { s2 = adjust_depth(s2, depth2 - depth1); } // Now they're aligned to the same depth they can step towards the root // together. while (s1 != s2) { s1 = s1->p_parent; s2 = s2->p_parent; } return s1; } //******************************************* /// Find the depth of the state. //******************************************* static size_t get_depth(etl::ifsm_state* s) { size_t depth = 0UL; while (s != ETL_NULLPTR) { s = s->p_parent; ++depth; } return depth; } //******************************************* /// Align the depths of the states. //******************************************* static etl::ifsm_state* adjust_depth(etl::ifsm_state* s, size_t offset) { while (offset != 0U) { s = s->p_parent; --offset; } return s; } //******************************************* /// Result of a "do_enters()" call //******************************************* struct do_enters_result { // State which is presently being targeted as the next state etl::fsm_state_id_t next_state_id; // State which was active when the on_enter triggered a state change etl::fsm_state_id_t active_state_id; }; //******************************************* /// Entering the state. //******************************************* static do_enters_result do_enters(const etl::ifsm_state* p_root, etl::ifsm_state* p_target, bool activate_default_children) { ETL_ASSERT(p_target != ETL_NULLPTR, ETL_ERROR(etl::fsm_null_state_exception)); // We need to go recursively up the tree if the target and root don't // match if ((p_root != p_target) && (p_target->p_parent != ETL_NULLPTR)) { if (p_target->p_parent != p_root) { // The parent we're calling shouldn't activate its defaults, or this // state will be deactivated do_enters_result result = do_enters(p_root, p_target->p_parent, false); // Short circuit the do enters if the parent state decided that a // different state should be entered if (result.active_state_id != ifsm_state::No_State_Change) { return result; } } // Set us as our parent's active child p_target->p_parent->p_active_child = p_target; } etl::fsm_state_id_t next_state = p_target->on_enter_state(); // Short circuit the activation of any child states if the target state // changed if (next_state != ifsm_state::No_State_Change) { return {next_state, p_target->get_state_id()}; } // Activate default child if we need to activate any initial states in an // active composite state if (activate_default_children) { while (p_target->p_default_child != ETL_NULLPTR) { p_target = p_target->p_default_child; p_target->p_parent->p_active_child = p_target; next_state = p_target->on_enter_state(); // Short circuit the activation of any child states if the target // state changed if (next_state != ifsm_state::No_State_Change) { return {next_state, p_target->get_state_id()}; } } next_state = p_target->get_state_id(); } // Wrapping No_State_Change in a static_cast gets rid of the "undefined // reference" error when compiling on C++11 return {next_state, static_cast(ifsm_state::No_State_Change)}; } //******************************************* /// Exiting the state. //******************************************* static void do_exits(const etl::ifsm_state* p_root, etl::ifsm_state* p_source) { etl::ifsm_state* p_current = p_source; // Iterate down to the lowest child while (p_current->p_active_child != ETL_NULLPTR) { p_current = p_current->p_active_child; } // Run exit state on all states up to the root while (p_current != p_root) { p_current->on_exit_state(); p_current = p_current->p_parent; } } //******************************************* /// Core function to process a state change. //******************************************* etl::fsm_state_id_t process_state_change(etl::fsm_state_id_t next_state_id) ETL_OVERRIDE { if (is_self_transition(next_state_id)) { p_state->on_exit_state(); next_state_id = p_state->on_enter_state(); } while (have_changed_state(next_state_id)) { ETL_ASSERT_OR_RETURN_VALUE(next_state_id < number_of_states, ETL_ERROR(etl::fsm_state_id_exception), p_state->get_state_id()); etl::ifsm_state* p_next_state = state_list[next_state_id]; etl::ifsm_state* p_root = common_ancestor(p_state, p_next_state); do_exits(p_root, p_state); do_enters_result result = do_enters(p_root, p_next_state, true); next_state_id = result.next_state_id; if (result.active_state_id != ifsm_state::No_State_Change) { // If the active_state_id is not No_State_Change, it means that an // on_enter changed the target state. Set the state pointer as the // active state to use it as the new origin for the transition to the // updated target state. ETL_ASSERT(result.active_state_id < number_of_states, ETL_ERROR(etl::fsm_state_id_exception)); p_state = state_list[result.active_state_id]; ETL_ASSERT(result.next_state_id < number_of_states, ETL_ERROR(etl::fsm_state_id_exception)); p_next_state = state_list[result.next_state_id]; } else if (result.next_state_id != ifsm_state::No_State_Change) { // If the next state is different, means that default children were // activated. Assign both p_state and p_next_state to get out of the // loop. ETL_ASSERT(result.next_state_id < number_of_states, ETL_ERROR(etl::fsm_state_id_exception)); p_state = state_list[result.next_state_id]; p_next_state = state_list[result.next_state_id]; } else { p_state = p_next_state; } } return p_state->get_state_id(); } }; } // namespace etl #endif